Player Matchup

Ganesha
Ganesha
DAIrish32
Ganesha
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
221W - 260L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Scathach_skaadi
Danzaburou
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 304L
1,389 Elo+
Solo
Sun Wukong
Sun Wukong
Temporalizes
Sun Wukong
Level 129
God Stats
14W - 12L
1,554 SR
Queue Stats
112W - 113L
1,431 Elo+
Solo
Sol
Sol
Triickyy x
Sol
Level 115
God Stats
28W - 23L
1,456 SR
Queue Stats
157W - 187L
1,368 Elo+
Solo
Mulan
Mulan
Valhayllen
Mulan
Level 145
God Stats
7W - 8L
1,836 SR
Queue Stats
63W - 54L
1,568 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,425 Elo+

VS

Team Averages
Level 108
1,646 SR
1,473 Elo+
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Andth3n
Thanatos
Level 83
God Stats
9W - 11L
1,670 SR
Queue Stats
144W - 149L
1,466 Elo+
Party 1
Bacchus
Bacchus
Illchap0
Bacchus
Level 155
God Stats
1W - 4L
1,391 SR
Queue Stats
76W - 83L
1,389 Elo+
Solo
Chang'e
Chang'e
SepticAnt5
Chang'e
Level 69
God Stats
13W - 7L
1,650 SR
Queue Stats
110W - 94L
1,505 Elo+
Party 1
Ullr
Ullr
zXz_PHILLIES_xZx
Ullr
Level 106
God Stats
10W - 12L
2,019 SR
Queue Stats
292W - 299L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAIrish32
Ganesha
13
0 / 0 / 10
8,506
532
1,654
7,298
4,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Scathach_skaadi
Danzaburou
14
6 / 4 / 1
9,332
583
8,937
11,273
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Temporalizes
Sun Wukong
16
3 / 4 / 3
9,365
585
8,545
12,975
10,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
6 / 1 / 3
9,759
610
10,425
8,015
2,529
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
15
9 / 1 / 4
9,259
579
7,650
9,613
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 7 / 1
7,809
488
8,692
16,587
6,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Andth3n
Thanatos
14
3 / 6 / 2
8,198
512
5,169
12,188
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Illchap0
Bacchus
11
2 / 3 / 3
6,931
433
5,924
8,541
9,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
SepticAnt5
Chang'e
14
0 / 2 / 1
7,875
492
2,841
8,079
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 6 / 2
7,481
468
6,130
12,958
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
24
Kills
9
10
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
7
1
0.5
L
Thanatos
Andth3n
Thanatos
3
6
2
0.67
W
Ganesha
DAIrish32
Ganesha
0
0
10
5
L
Bacchus
Illchap0
Bacchus
2
3
3
1.17
W
Danzaburou
Scathach_skaadi
Danzaburou
6
4
1
1.63
L
Chang'e
SepticAnt5
Chang'e
0
2
1
0.25
W
Sun Wukong
Temporalizes
Sun Wukong
3
4
3
1.13
W
6
1
3
7.5
W
Mulan
9
1
4
11
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,211
Damage
28,756
49,174
Taken
58,353
25,588
Mitigated
26,609
21,514
Healing
23,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,692
2,962
171
5,429
16,587
6,803
48
1,042
15,545
0
43,545
L
Thanatos
Andth3n
Thanatos
5,169
1,538
0
7,844
12,188
4,596
0
2,533
9,655
0
46,839
W
Ganesha
DAIrish32
Ganesha
1,654
141
1,987
2,550
7,298
4,337
299
2,638
4,660
24,940
0
L
Bacchus
Illchap0
Bacchus
5,924
1,058
0
2,285
8,541
9,550
0
2,952
5,589
24,810
0
W
Danzaburou
Scathach_skaadi
Danzaburou
8,937
3,384
0
4,516
11,273
3,485
1,220
2,213
9,060
0
56,652
L
Chang'e
SepticAnt5
Chang'e
2,841
584
301
3,654
8,079
2,835
0
3,552
4,527
53,491
0
W
Sun Wukong
Temporalizes
Sun Wukong
8,545
2,308
0
2,930
12,975
10,816
0
0
12,975
1,821
60,049
W
10,425
3,047
0
4,002
8,015
2,529
762
2,873
5,142
71,430
0
W
Mulan
7,650
1,183
0
5,529
9,613
4,421
165
1,041
8,572
0
48,750
L
6,130
3,164
0
3,775
12,958
2,825
976
2,171
10,787
0
50,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
38,294
461
Minions Killed
391
0
Camps Cleared
0
1,501,726
Distance Traveled
1,467,934
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,809
488
89
6
0
276,925
2
L
Thanatos
8,198
512
76
5
0
349,986
2
W
Ganesha
8,506
532
14
1
0
311,688
3
L
Bacchus
6,931
433
34
2
0
282,509
4
W
Danzaburou
9,332
583
102
6
0
279,559
3
L
Chang'e
7,875
492
106
7
0
293,573
4
W
Sun Wukong
9,365
585
132
8
0
278,169
3
W
Sol
9,759
610
121
8
0
274,065
3
W
Mulan
9,259
579
92
6
0
358,245
6
L
Ullr
7,481
468
86
5
0
264,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role