Player Matchup

Anubis
Anubis
Gold IV
 
Anubis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
Helxd122
Jormungandr
Silver I
Level 129
God Stats
20W - 13L
1,568 SR
Queue Stats
34W - 34L
1,226 MMR
Solo
Ganesha
Ganesha
Silver I
NovaUltima
Ganesha
Silver I
Level 160
God Stats
1W - 2L
1,736 SR
Queue Stats
121W - 116L
1,222 MMR
Solo
Cliodhna
Cliodhna
Silver I
TatoTheGoat
Cliodhna
Silver I
Level 99
God Stats
12W - 12L
1,529 SR
Queue Stats
264W - 265L
1,232 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,567 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,576 SR
1,337 MMR
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
BegastheMachine
Osiris
Silver I
Level 125
God Stats
2W - 5L
1,596 SR
Queue Stats
141W - 148L
1,246 MMR
Solo
Loki
Loki
Gold IV
Danger255
Loki
Gold IV
Level 160
God Stats
13W - 11L
1,610 SR
Queue Stats
360W - 366L
1,217 MMR
Solo
Izanami
Izanami
Silver I
SouulFlyy
Izanami
Silver I
Level 142
God Stats
4W - 3L
1,675 SR
Queue Stats
59W - 64L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 1
8,513
655
7,167
4,586
2,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
 
Hou Yi
14
2 / 2 / 3
7,993
615
4,084
7,615
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Helxd122
Jormungandr
14
3 / 3 / 2
8,762
674
8,709
9,279
6,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
NovaUltima
Ganesha
11
0 / 1 / 6
7,025
540
2,228
10,912
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
TatoTheGoat
Cliodhna
14
5 / 3 / 0
8,263
636
6,149
9,123
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
GilgameshThothBastet

VS

Bans
AtlasNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 0
6,750
519
3,779
10,017
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
 
Baron Samedi
10
1 / 2 / 2
6,196
477
1,767
4,327
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 2
7,186
553
5,911
12,247
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
12
3 / 3 / 1
6,992
538
4,495
8,266
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
SouulFlyy
Izanami
11
1 / 2 / 0
6,558
504
4,317
5,777
809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
9
10
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
1
4.5
W
Hou Yi
 
Hou Yi
2
2
3
1.75
L
Ares
 
Ares
2
3
0
0.67
L
Baron Samedi
 
Baron Samedi
1
2
2
1
L
2
4
2
0.75
L
Loki
3
3
1
1.17
W
Jormungandr
Helxd122
Jormungandr
3
3
2
1.33
W
Ganesha
NovaUltima
Ganesha
0
1
6
3
L
Izanami
SouulFlyy
Izanami
1
2
0
0.5
W
Cliodhna
TatoTheGoat
Cliodhna
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,337
Damage
20,269
41,515
Taken
40,634
20,242
Mitigated
15,883
13,189
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,167
463
0
2,904
4,586
2,106
336
906
3,596
65,540
0
W
Hou Yi
 
Hou Yi
4,084
2,117
0
2,692
7,615
2,253
0
969
6,606
0
49,245
L
Ares
 
Ares
3,779
610
0
1,599
10,017
5,673
0
4,233
5,784
18,431
0
L
Baron Samedi
 
Baron Samedi
1,767
102
86
1,125
4,327
1,236
0
2,633
1,694
28,102
0
L
5,911
1,732
0
3,664
12,247
6,047
0
6,598
5,649
0
37,433
L
Loki
4,495
917
0
2,976
8,266
2,118
0
3,509
4,757
0
42,377
W
Jormungandr
Helxd122
Jormungandr
8,709
3,400
0
2,740
9,279
6,785
986
300
8,979
45,701
0
W
Ganesha
NovaUltima
Ganesha
2,228
153
226
3,064
10,912
6,065
0
1,834
9,078
17,413
6,568
L
Izanami
SouulFlyy
Izanami
4,317
2,965
0
1,253
5,777
809
0
1,046
4,731
0
41,128
W
Cliodhna
TatoTheGoat
Cliodhna
6,149
1,372
0
1,563
9,123
3,033
0
1,355
7,710
0
56,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,556
Gold Earned
33,682
462
Minions Killed
325
0
Camps Cleared
0
1,290,300
Distance Traveled
1,214,470
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,513
655
130
10
0
260,090
5
W
Hou Yi
7,993
615
123
9
0
223,542
4
L
Ares
6,750
519
25
2
0
244,202
4
L
Baron Samedi
6,196
477
62
5
0
192,417
3
L
Osiris
7,186
553
76
6
0
236,794
2
L
Loki
6,992
538
77
6
0
295,296
3
W
Jormungandr
8,762
674
95
7
0
228,407
6
W
Ganesha
7,025
540
6
0
0
281,652
3
L
Izanami
6,558
504
85
7
0
245,761
2
W
Cliodhna
8,263
636
108
8
0
296,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role