Player Matchup

Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
AmauriDios
Terra
Level 68
God Stats
28W - 21L
1,649 SR
Queue Stats
539W - 550L
1,486 Elo+
Solo
Zeus
Zeus
SheenCix
Zeus
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
414W - 405L
1,544 Elo+
Solo
Hun Batz
Hun Batz
Shush0
Hun Batz
Level 89
God Stats
37W - 32L
1,493 SR
Queue Stats
877W - 887L
1,526 Elo+
Solo
Team Averages
Level 105
1,528 SR
1,511 Elo+

VS

Team Averages
Level 98
1,495 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ninjro
Ah Muzen Cab
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
OswaldEdswald
Ah Puch
Level 137
God Stats
8W - 10L
1,475 SR
Queue Stats
283W - 317L
1,284 Elo+
Solo
Skadi
Skadi
Padwee
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
whitewolf090
Kumbhakarna
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
14 / 0 / 10
13,311
1,331
14,524
13,491
8,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
 
Morgan Le Fay
18
3 / 3 / 14
11,519
1,152
11,713
9,451
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
17
0 / 0 / 13
10,364
1,036
2,461
6,845
2,231
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
18
5 / 2 / 15
12,110
1,211
19,333
8,541
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Shush0
Hun Batz
17
5 / 0 / 7
10,879
1,088
6,533
7,402
2,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 4 / 2
10,754
1,075
12,273
12,611
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Ninjro
Ah Muzen Cab
15
2 / 2 / 0
10,048
1,005
6,629
5,448
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
15
0 / 11 / 3
9,921
992
10,723
15,202
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Padwee
Skadi
15
0 / 7 / 4
9,790
979
7,589
10,832
3,710
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
whitewolf090
Kumbhakarna
15
0 / 3 / 2
9,650
965
3,955
12,788
14,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
16
27
Kills
5
5
Deaths
27
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
14
0
10
19
W
Morgan Le Fay
 
Morgan Le Fay
3
3
14
3.33
L
Morgan Le Fay
 
Morgan Le Fay
3
4
2
1
W
Terra
0
0
13
6.5
L
Ah Muzen Cab
Ninjro
Ah Muzen Cab
2
2
0
1
L
Ah Puch
0
11
3
0.14
L
Skadi
Padwee
Skadi
0
7
4
0.29
W
Zeus
5
2
15
6.25
W
Hun Batz
Shush0
Hun Batz
5
0
7
8.5
L
Kumbhakarna
whitewolf090
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,564
Damage
41,169
45,730
Taken
56,881
18,744
Mitigated
28,350
14,002
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,524
2,490
0
1,354
13,491
8,123
0
5,735
7,548
0
28,659
W
Morgan Le Fay
 
Morgan Le Fay
11,713
2,108
0
831
9,451
3,275
0
5,119
4,152
32,360
0
L
Morgan Le Fay
 
Morgan Le Fay
12,273
427
0
322
12,611
3,984
0
7,620
4,991
36,124
0
W
Terra
2,461
114
6,244
1,704
6,845
2,231
0
4,966
1,754
11,604
0
L
Ah Muzen Cab
Ninjro
Ah Muzen Cab
6,629
1,687
0
408
5,448
1,707
0
2,096
3,352
0
22,251
L
Ah Puch
10,723
450
0
613
15,202
4,654
0
8,173
7,029
32,109
0
L
Skadi
Padwee
Skadi
7,589
3,443
0
70
10,832
3,710
0
7,078
3,754
0
20,650
W
Zeus
19,333
1,342
330
1,046
8,541
2,574
0
6,734
1,639
44,775
0
W
Hun Batz
Shush0
Hun Batz
6,533
865
0
2,493
7,402
2,541
0
3,573
3,686
0
20,600
L
Kumbhakarna
whitewolf090
Kumbhakarna
3,955
479
0
280
12,788
14,295
0
8,540
4,248
9,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,183
Gold Earned
50,163
216
Minions Killed
171
12
Camps Cleared
2
998,630
Distance Traveled
920,860
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,311
1,331
24
2
4
219,057
1
W
Morgan Le Fay
11,519
1,152
51
5
2
179,531
0
L
Morgan Le Fay
10,754
1,075
44
4
1
209,534
0
W
Terra
10,364
1,036
24
2
0
222,752
2
L
Ah Muzen Cab
10,048
1,005
33
3
1
153,363
2
L
Ah Puch
9,921
992
54
5
0
184,795
1
L
Skadi
9,790
979
25
3
0
171,280
0
W
Zeus
12,110
1,211
78
8
1
173,309
1
W
Hun Batz
10,879
1,088
39
4
5
203,981
0
L
Kumbhakarna
9,650
965
15
2
0
201,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role