Player Matchup

Ullr
Ullr
Diamond IV
Etherish
Ullr
Diamond IV
Level 141
God Stats
5W - 9L
1,605 SR
Queue Stats
293W - 278L
2,138 MMR
Solo
Thoth
Thoth
Diamond IV
Mookiezj
Thoth
Diamond IV
Level 160
God Stats
4W - 6L
1,635 SR
Queue Stats
246W - 188L
2,194 MMR
Solo
Horus
Horus
Platinum II
Nox1438
Horus
Platinum II
Level 78
God Stats
7W - 4L
1,784 SR
Queue Stats
94W - 79L
2,257 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Reset_Perriwo17
Gilgamesh
Diamond V
Level 160
God Stats
12W - 15L
1,519 SR
Queue Stats
478W - 477L
2,165 MMR
Solo
Scylla
Scylla
Diamond IV
TacoKiritoBG
Scylla
Diamond IV
Level 160
God Stats
4W - 3L
1,767 SR
Queue Stats
189W - 173L
2,200 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,662 SR
2,191 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,606 SR
2,189 MMR
Geb
Geb
Diamond V
Atticusfin
Geb
Diamond V
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 93L
2,081 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Contode
Cliodhna
Diamond V
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
134W - 115L
2,058 MMR
Solo
Ra
Ra
Diamond III
Dreadsorry
Ra
Diamond III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
2,226 MMR
Solo
Apollo
Apollo
Masters
SirPlagued
Apollo
Masters
Level 160
God Stats
37W - 32L
1,672 SR
Queue Stats
773W - 738L
2,374 MMR
Party 1
Zeus
Zeus
Diamond III
the SAXE
Zeus
Diamond III
Level 159
God Stats
10W - 3L
1,858 SR
Queue Stats
141W - 118L
2,207 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 4 / 1
7,145
447
7,548
12,673
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thoth
Mookiezj
Thoth
13
1 / 3 / 2
7,851
491
6,632
7,278
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Nox1438
Horus
17
4 / 0 / 0
10,077
630
4,858
9,169
6,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
Reset_Perriwo17
Gilgamesh
13
1 / 4 / 4
7,658
479
5,713
14,571
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
15
1 / 1 / 1
8,276
517
7,651
8,329
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioBastetAtlas

VS

Bans
AgniLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 6
7,817
489
3,323
14,733
5,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Contode
Cliodhna
16
5 / 1 / 5
9,512
595
12,257
12,674
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 2
8,332
521
5,413
7,590
5,476
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
SirPlagued
Apollo
15
3 / 3 / 2
9,128
571
4,175
10,521
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
15
4 / 1 / 2
9,196
575
9,049
6,632
2,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
12
12
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
Cliodhna
Contode
Cliodhna
5
1
5
7.5
W
0
3
2
0.33
L
Ullr
2
4
1
0.63
L
Thoth
Mookiezj
Thoth
1
3
2
0.67
L
Horus
Nox1438
Horus
4
0
0
4
L
Gilgamesh
Reset_Perriwo17
Gilgamesh
1
4
4
0.75
W
Apollo
SirPlagued
Apollo
3
3
2
1.33
L
Scylla
1
1
1
1.5
W
Zeus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
34,217
52,020
Taken
52,150
19,683
Mitigated
20,933
10,751
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,323
292
1,754
7,141
14,733
5,428
0
5,254
9,327
18,944
0
W
Cliodhna
Contode
Cliodhna
12,257
1,742
0
6,563
12,674
4,219
0
2,099
10,483
0
75,108
W
5,413
758
465
3,385
7,590
5,476
0
0
7,590
57,409
0
L
Ullr
7,548
3,194
0
2,319
12,673
3,684
0
4,953
7,720
0
43,466
L
Thoth
Mookiezj
Thoth
6,632
263
0
865
7,278
1,527
272
1,848
5,430
55,110
0
L
Horus
Nox1438
Horus
4,858
1,843
146
5,246
9,169
6,830
0
3,661
5,508
0
65,718
L
Gilgamesh
Reset_Perriwo17
Gilgamesh
5,713
1,391
0
1,170
14,571
5,198
0
3,940
10,631
0
49,952
W
Apollo
SirPlagued
Apollo
4,175
1,350
0
3,267
10,521
2,943
0
3,782
6,739
0
67,315
L
Scylla
7,651
525
0
1,005
8,329
2,444
0
3,383
4,946
63,093
0
W
Zeus
9,049
830
0
1,473
6,632
2,867
108
2,664
3,728
74,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,007
Gold Earned
43,985
503
Minions Killed
537
0
Camps Cleared
0
1,602,343
Distance Traveled
1,677,436
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,817
489
28
2
0
348,348
3
W
Cliodhna
9,512
595
122
8
0
382,844
2
W
Ra
8,332
521
124
8
0
324,572
8
L
Ullr
7,145
447
71
4
0
275,761
3
L
Thoth
7,851
491
92
6
0
297,177
6
L
Horus
10,077
630
133
8
0
337,349
7
L
Gilgamesh
7,658
479
86
5
0
366,490
2
W
Apollo
9,128
571
123
8
0
305,721
8
L
Scylla
8,276
517
121
8
0
325,566
3
W
Zeus
9,196
575
140
9
0
315,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role