Player Matchup

Cupid
Cupid
Alucardcrazy777
Cupid
Level 16
God Stats
0W - 3L
1,641 SR
Queue Stats
23W - 26L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
Gror115
Amaterasu
Level 64
God Stats
0W - 3L
1,371 SR
Queue Stats
7W - 17L
1,430 Elo+
Solo
Geb
Geb
Mendigo22
Geb
Level 135
God Stats
4W - 16L
1,236 SR
Queue Stats
107W - 134L
1,399 Elo+
Party 1
Freya
Freya
SundaeD
Freya
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 20L
1,425 Elo+
Party 3
Hades
Hades
tiltedbitties
Hades
Level 64
God Stats
0W - 1L
1,193 SR
Queue Stats
36W - 45L
1,476 Elo+
Party 3
Team Averages
Level 68
1,388 SR
1,439 Elo+

VS

Team Averages
Level 61
1,499 SR
1,487 Elo+
Ra
Ra
ArkamKage
Ra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 86L
1,499 Elo+
Party 2
Chaac
Chaac
Ayuh_Bub
Chaac
Level 48
God Stats
20W - 21L
1,406 SR
Queue Stats
108W - 126L
1,479 Elo+
Solo
Sol
Sol
ON11SAMA
Sol
Level 81
God Stats
7W - 7L
1,259 SR
Queue Stats
411W - 466L
1,462 Elo+
Party 2
Pele
Pele
PhaseSpongebob
Pele
Level 43
God Stats
13W - 8L
1,753 SR
Queue Stats
173W - 194L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
Wavy2x
Baron Samedi
Level 66
God Stats
3W - 1L
1,576 SR
Queue Stats
161W - 210L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,306
731
5,633
7,631
2,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Gror115
Amaterasu
14
3 / 9 / 2
8,787
879
9,329
18,996
7,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 3
7,275
728
4,597
16,414
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
SundaeD
Freya
15
4 / 5 / 3
8,093
809
11,039
13,141
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 6 / 2
8,363
836
9,399
13,403
8,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 16
8,657
866
12,181
8,241
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Ayuh_Bub
Chaac
15
3 / 3 / 17
8,298
830
9,127
14,909
8,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 2 / 10
9,292
929
11,782
8,683
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 3 / 11
8,977
898
14,634
9,831
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Wavy2x
Baron Samedi
14
5 / 3 / 15
8,212
821
14,185
10,502
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
99
11
Kills
30
30
Deaths
11
16
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
5
0
16
13
W
Chaac
Ayuh_Bub
Chaac
3
3
17
3.83
L
Amaterasu
Gror115
Amaterasu
3
9
2
0.44
L
0
5
3
0.3
W
6
2
10
5.5
W
11
3
11
5.5
L
Freya
SundaeD
Freya
4
5
3
1.1
W
Baron Samedi
Wavy2x
Baron Samedi
5
3
15
4.17
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,997
Damage
61,909
69,585
Taken
52,166
30,121
Mitigated
24,755
12,037
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,633
2,415
0
447
7,631
2,432
0
4,284
3,100
0
13,344
W
12,181
1,051
2,317
2,707
8,241
3,263
69
3,243
4,998
28,440
0
W
Chaac
Ayuh_Bub
Chaac
9,127
1,995
0
3,550
14,909
8,992
146
7,061
7,719
0
20,244
L
Amaterasu
Gror115
Amaterasu
9,329
2,923
759
2,189
18,996
7,404
0
7,108
11,469
524
17,299
L
4,597
327
0
2,834
16,414
7,588
192
10,844
5,081
16,317
0
W
11,782
6,632
0
3,612
8,683
3,304
2,275
4,163
4,399
36,315
0
W
14,634
4,673
0
1,358
9,831
3,947
0
4,251
5,517
0
23,645
L
Freya
SundaeD
Freya
11,039
3,190
0
3,209
13,141
4,384
486
6,334
6,323
23,332
0
W
Baron Samedi
Wavy2x
Baron Samedi
14,185
1,613
2,397
3,032
10,502
5,249
100
6,283
4,008
21,970
0
L
9,399
1,435
154
2,445
13,403
8,313
0
7,566
5,464
29,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
43,436
143
Minions Killed
182
0
Camps Cleared
0
910,948
Distance Traveled
1,018,998
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,306
731
27
3
0
162,002
0
W
Ra
8,657
866
44
4
0
229,903
0
W
Chaac
8,298
830
29
3
0
195,191
3
L
Amaterasu
8,787
879
18
2
0
189,153
1
L
Geb
7,275
728
24
2
0
192,761
0
W
Sol
9,292
929
63
6
0
188,999
4
W
Pele
8,977
898
27
3
0
208,068
1
L
Freya
8,093
809
27
3
0
187,054
0
W
Baron Samedi
8,212
821
19
2
0
196,837
0
L
Hades
8,363
836
47
5
0
179,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role