Player Matchup

Khepri
Khepri
Platinum II
Kojefly
Khepri
Platinum II
Level 160
God Stats
3W - 2L
1,720 SR
Queue Stats
352W - 326L
1,762 MMR
Solo
Rama
Rama
Diamond V
Osomono13
Rama
Diamond V
Level 137
God Stats
5W - 4L
1,525 SR
Queue Stats
86W - 77L
2,014 MMR
Solo
Bastet
Bastet
Platinum I
Rickytaker
Bastet
Platinum I
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 49L
1,903 MMR
Solo
Scylla
Scylla
Platinum I
Sk1boss
Scylla
Platinum I
Level 125
God Stats
21W - 28L
1,445 SR
Queue Stats
243W - 242L
1,902 MMR
Solo
Chaac
Chaac
Platinum II
WRTN Rozzarious
Chaac
Platinum II
Level 160
God Stats
3W - 1L
1,919 SR
Queue Stats
199W - 192L
1,862 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,622 SR
1,888 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,560 SR
1,713 MMR
Ra
Ra
Diamond V
 
Ra
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
 
Xbalanque
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
Neptia
Awilix
Platinum IV
Level 108
God Stats
49W - 55L
1,472 SR
Queue Stats
347W - 324L
1,788 MMR
Party 1
Ares
Ares
Diamond V
NichoIIs
Ares
Diamond V
Level 116
God Stats
12W - 11L
1,773 SR
Queue Stats
226W - 204L
2,037 MMR
Party 1
Mulan
Mulan
Platinum III
lGelAl
Mulan
Platinum III
Level 138
God Stats
14W - 8L
1,553 SR
Queue Stats
214W - 209L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kojefly
Khepri
11
0 / 2 / 5
6,794
485
3,444
10,473
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
16
5 / 2 / 2
8,968
641
6,993
9,004
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Rickytaker
Bastet
15
7 / 2 / 5
8,807
629
11,500
11,579
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Sk1boss
Scylla
13
5 / 2 / 2
8,121
580
5,289
4,935
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 1
7,886
563
8,863
9,557
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MedusaLokiCliodhna

VS

Bans
KaliPersephoneArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 1 / 0
8,220
587
7,738
5,639
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
9
1 / 7 / 1
6,143
439
5,934
10,180
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Neptia
Awilix
11
0 / 7 / 2
6,300
450
2,823
10,340
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
0 / 3 / 4
6,184
442
4,255
12,588
8,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
lGelAl
Mulan
13
1 / 0 / 4
7,566
540
6,916
10,157
9,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
18
Kills
9
9
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
1
0
7
L
Xbalanque
 
Xbalanque
1
7
1
0.21
W
Khepri
Kojefly
Khepri
0
2
5
1.25
L
Awilix
Neptia
Awilix
0
7
2
0.14
L
Ares
0
3
4
0.67
W
Rama
5
2
2
3
W
Bastet
Rickytaker
Bastet
7
2
5
4.75
W
Scylla
Sk1boss
Scylla
5
2
2
3
W
1
1
1
1.5
L
Mulan
lGelAl
Mulan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
27,666
45,548
Taken
48,904
25,245
Mitigated
24,575
16,009
Healing
15,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,738
942
1,078
2,071
5,639
1,812
0
2,299
3,340
46,834
0
L
Xbalanque
 
Xbalanque
5,934
2,727
0
2,589
10,180
1,736
0
406
9,774
0
33,550
W
Khepri
Kojefly
Khepri
3,444
642
275
2,295
10,473
7,751
0
4,999
5,474
13,920
0
L
Awilix
Neptia
Awilix
2,823
871
0
2,679
10,340
2,851
0
2,789
7,522
0
36,581
L
Ares
4,255
371
0
1,918
12,588
8,989
0
2,517
9,953
13,328
0
W
Rama
6,993
4,786
0
3,355
9,004
3,071
2,722
1,468
7,536
0
75,213
W
Bastet
Rickytaker
Bastet
11,500
3,188
0
4,244
11,579
4,089
0
2,154
9,425
0
63,755
W
Scylla
Sk1boss
Scylla
5,289
598
0
898
4,935
1,675
0
2,129
2,806
49,800
0
W
8,863
2,260
0
4,942
9,557
8,659
0
1,243
8,314
0
54,437
L
Mulan
lGelAl
Mulan
6,916
932
0
5,525
10,157
9,187
0
722
8,918
0
43,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
34,413
456
Minions Killed
364
0
Camps Cleared
0
1,343,686
Distance Traveled
1,332,842
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,220
587
98
7
0
275,256
4
L
Xbalanque
6,143
439
70
5
0
192,038
2
W
Khepri
6,794
485
17
1
0
268,150
4
L
Awilix
6,300
450
79
6
0
308,311
1
L
Ares
6,184
442
12
1
0
280,111
6
W
Rama
8,968
641
140
10
0
238,661
1
W
Bastet
8,807
629
95
7
0
315,772
5
W
Scylla
8,121
580
99
7
0
256,424
5
W
Chaac
7,886
563
105
8
0
264,679
2
L
Mulan
7,566
540
105
8
0
277,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role