Player Matchup

Apollo
Apollo
Aspuzicles
Apollo
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,311 Elo+
Party 3
Baron Samedi
Baron Samedi
JuanPCruz79
Baron Samedi
Level 29
God Stats
0W - 2L
1,200 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 2
Yemoja
Yemoja
jomaboii
Yemoja
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,311 Elo+
Party 3
Cu Chulainn
Cu Chulainn
tenken-soujiro
Cu Chulainn
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 45L
1,433 Elo+
Party 2
Fenrir
Fenrir
urmumsbutthole
Fenrir
Level 25
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 4L
1,311 Elo+
Party 3
Team Averages
Level 41
1,390 SR
1,318 Elo+

VS

Team Averages
Level 67
1,323 SR
1,441 Elo+
Anhur
Anhur
ACKMED007
Anhur
Level 103
God Stats
1W - 1L
1,063 SR
Queue Stats
128W - 152L
1,444 Elo+
Party 4
Bellona
Bellona
LilB0neCrusher
Bellona
Level 50
God Stats
36W - 37L
1,325 SR
Queue Stats
77W - 103L
1,305 Elo+
Party 4
Bastet
Bastet
Tehonehit
Bastet
Level 106
God Stats
11W - 7L
1,445 SR
Queue Stats
69W - 69L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
WyteKingsCastle
Baba Yaga
Level 49
God Stats
3W - 5L
1,290 SR
Queue Stats
312W - 332L
1,495 Elo+
Party 1
Artio
Artio
ll Dr Funk ll
Artio
Level 29
God Stats
12W - 15L
1,494 SR
Queue Stats
323W - 368L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aspuzicles
Apollo
18
3 / 9 / 4
11,723
404
19,863
23,851
6,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JuanPCruz79
Baron Samedi
18
2 / 10 / 1
12,152
419
17,238
28,587
8,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
jomaboii
Yemoja
14
0 / 7 / 6
10,238
353
13,532
28,807
27,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
tenken-soujiro
Cu Chulainn
19
2 / 4 / 5
12,559
433
21,478
30,803
38,629
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
9 / 9 / 3
12,827
442
17,471
25,673
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ACKMED007
Anhur
20
10 / 3 / 6
17,498
603
16,184
27,253
12,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 3 / 4
14,797
510
15,688
27,697
38,852
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Tehonehit
Bastet
20
10 / 10 / 9
15,773
544
27,606
28,938
14,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
WyteKingsCastle
Baba Yaga
20
12 / 0 / 13
16,322
563
40,072
23,418
15,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 1 / 22
15,184
524
13,454
43,282
67,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
16
Kills
38
39
Deaths
17
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anhur
ACKMED007
Anhur
10
3
6
4.33
L
Apollo
Aspuzicles
Apollo
3
9
4
0.56
L
Baron Samedi
JuanPCruz79
Baron Samedi
2
10
1
0.25
W
2
3
4
1.33
W
Bastet
Tehonehit
Bastet
10
10
9
1.45
W
Baba Yaga
WyteKingsCastle
Baba Yaga
12
0
13
18.5
L
Yemoja
jomaboii
Yemoja
0
7
6
0.43
W
4
1
22
15
L
Cu Chulainn
tenken-soujiro
Cu Chulainn
2
4
5
1.13
L
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,582
Damage
113,004
137,721
Taken
150,588
89,344
Mitigated
148,241
26,759
Healing
65,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ACKMED007
Anhur
16,184
9,098
0
16,093
27,253
12,135
6,934
4,354
22,608
0
180,883
L
Apollo
Aspuzicles
Apollo
19,863
13,604
0
3,993
23,851
6,590
335
10,481
13,108
0
78,102
L
Baron Samedi
JuanPCruz79
Baron Samedi
17,238
1,120
2,557
6,052
28,587
8,967
395
11,581
16,534
82,879
0
W
15,688
5,431
0
6,014
27,697
38,852
1,832
6,608
21,089
10,618
75,164
W
Bastet
Tehonehit
Bastet
27,606
6,302
0
10,510
28,938
14,349
1,260
6,373
22,565
0
113,430
W
Baba Yaga
WyteKingsCastle
Baba Yaga
40,072
1,271
0
8,183
23,418
15,374
3,940
7,432
15,986
131,916
0
L
Yemoja
jomaboii
Yemoja
13,532
2,236
3,030
1,880
28,807
27,448
0
14,864
13,525
32,296
0
W
13,454
1,288
4,255
20,683
43,282
67,531
1,014
12,915
30,367
34,438
0
L
Cu Chulainn
tenken-soujiro
Cu Chulainn
21,478
3,524
0
4,253
30,803
38,629
334
8,936
21,677
12,187
72,515
L
17,471
3,242
0
4,994
25,673
7,710
0
9,110
16,401
0
58,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,499
Gold Earned
79,574
520
Minions Killed
684
0
Camps Cleared
0
2,543,569
Distance Traveled
2,767,325
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,498
603
216
7
0
475,726
7
L
Apollo
11,723
404
131
5
0
510,107
6
L
Baron Samedi
12,152
419
122
4
0
473,465
0
W
Bellona
14,797
510
155
5
0
561,096
1
W
Bastet
15,773
544
130
4
0
550,120
0
W
Baba Yaga
16,322
563
155
5
0
590,276
0
L
Yemoja
10,238
353
37
1
0
532,440
5
W
Artio
15,184
524
28
1
0
590,107
9
L
Cu Chulainn
12,559
433
148
5
0
504,187
1
L
Fenrir
12,827
442
82
3
0
523,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role