Player Matchup

Ymir
Ymir
 
Ymir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AndrezBlack94
Morgan Le Fay
Level 116
God Stats
39W - 37L
1,604 SR
Queue Stats
420W - 404L
1,541 Elo+
Solo
Set
Set
Dotnc22_Diablo
Set
Level 154
God Stats
3W - 5L
1,269 SR
Queue Stats
182W - 205L
1,543 Elo+
Solo
Cabrakan
Cabrakan
ETNAD7ZV
Cabrakan
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,551 Elo+
Solo
Sol
Sol
stew74padasso
Sol
Level 148
God Stats
46W - 33L
1,645 SR
Queue Stats
305W - 293L
1,509 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,529 Elo+

VS

Team Averages
Level 98
1,512 SR
1,503 Elo+
Tiamat
Tiamat
 
Tiamat
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Crummy v3
Serqet
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 34L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Keezose
Cliodhna
Level 67
God Stats
7W - 4L
1,500 SR
Queue Stats
211W - 204L
1,449 Elo+
Solo
Neith
Neith
iMissPushing-
Neith
Level 68
God Stats
73W - 68L
1,559 SR
Queue Stats
300W - 270L
1,548 Elo+
Solo
Pele
Pele
tsukx
Pele
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 215L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 4 / 0
6,787
452
6,269
16,110
13,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
AndrezBlack94
Morgan Le Fay
12
3 / 3 / 3
7,529
502
8,621
8,112
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 3
8,677
578
5,396
8,583
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
ETNAD7ZV
Cabrakan
12
1 / 7 / 0
7,097
473
9,480
14,996
13,147
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 1
6,944
463
8,734
11,698
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 3 / 8
7,548
503
4,117
8,018
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Crummy v3
Serqet
12
3 / 1 / 7
7,974
532
6,984
14,000
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Keezose
Cliodhna
16
7 / 1 / 3
9,366
624
11,700
13,154
4,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 2 / 4
8,111
541
13,502
10,439
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
tsukx
Pele
15
4 / 3 / 8
8,673
578
7,054
12,526
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
10
Kills
21
22
Deaths
10
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
0
0.5
W
Tiamat
 
Tiamat
2
3
8
2
L
Morgan Le Fay
AndrezBlack94
Morgan Le Fay
3
3
3
1.5
W
Serqet
Crummy v3
Serqet
3
1
7
6.5
L
4
2
3
2.75
L
Cabrakan
ETNAD7ZV
Cabrakan
1
7
0
0.14
W
Cliodhna
Keezose
Cliodhna
7
1
3
8.5
W
5
2
4
3.5
L
0
6
1
0.08
W
Pele
tsukx
Pele
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
43,357
59,499
Taken
58,137
36,271
Mitigated
21,489
15,257
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,269
920
0
3,694
16,110
13,259
0
993
14,752
27,977
0
W
Tiamat
 
Tiamat
4,117
247
0
2,514
8,018
3,134
274
5,081
2,593
35,957
0
L
Morgan Le Fay
AndrezBlack94
Morgan Le Fay
8,621
43
0
1,536
8,112
2,663
206
1,576
6,536
35,578
0
W
Serqet
Crummy v3
Serqet
6,984
1,609
310
4,511
14,000
5,953
323
8,997
4,881
0
15,565
L
5,396
1,525
0
1,321
8,583
3,579
0
804
7,779
0
59,136
L
Cabrakan
ETNAD7ZV
Cabrakan
9,480
1,530
0
3,389
14,996
13,147
0
482
14,514
36,704
0
W
Cliodhna
Keezose
Cliodhna
11,700
3,167
0
6,247
13,154
4,990
0
7,275
5,865
0
66,230
W
13,502
6,737
0
4,192
10,439
2,912
788
5,717
4,670
0
54,626
L
8,734
3,118
242
5,075
11,698
3,623
924
262
11,162
48,682
8,428
W
Pele
tsukx
Pele
7,054
1,778
0
4,061
12,526
4,500
79
4,285
8,010
0
68,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,034
Gold Earned
41,672
408
Minions Killed
429
0
Camps Cleared
0
1,359,648
Distance Traveled
1,471,393
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,787
452
27
2
0
265,229
5
W
Tiamat
7,548
503
90
6
0
265,328
0
L
Morgan Le Fay
7,529
502
75
5
0
282,150
2
W
Serqet
7,974
532
17
1
0
314,106
8
L
Set
8,677
578
114
8
0
336,187
2
L
Cabrakan
7,097
473
92
6
0
228,489
3
W
Cliodhna
9,366
624
130
9
0
314,193
3
W
Neith
8,111
541
86
6
0
261,967
1
L
Sol
6,944
463
100
7
0
247,593
3
W
Pele
8,673
578
106
7
0
315,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role