Player Matchup

Vulcan
Vulcan
Silver III
ChrísSkyler
Vulcan
Silver III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,307 MMR
Solo
Nike
Nike
Gold IV
FillOrTroll
Nike
Gold IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,228 MMR
Solo
Hachiman
Hachiman
Gold IV
Loumie
Hachiman
Gold IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 145L
1,436 MMR
Solo
Geb
Geb
Silver II
SEALTeamTwo
Geb
Silver II
Level 158
God Stats
63W - 61L
1,709 SR
Queue Stats
208W - 213L
1,362 MMR
Solo
Awilix
Awilix
Gold III
SaltyObject
Awilix
Gold III
Level 149
God Stats
0W - 1L
1,861 SR
Queue Stats
139W - 135L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,614 SR
1,367 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,527 SR
1,367 MMR
Gilgamesh
Gilgamesh
Gold II
GVitalzz
Gilgamesh
Gold II
Level 158
God Stats
17W - 21L
1,624 SR
Queue Stats
524W - 522L
1,551 MMR
Solo
Sol
Sol
Gold IV
Low3ndGr00ve555
Sol
Gold IV
Level 64
God Stats
17W - 16L
1,587 SR
Queue Stats
343W - 369L
1,329 MMR
Solo
Bellona
Bellona
Gold IV
PowPower
Bellona
Gold IV
Level 148
God Stats
19W - 15L
1,838 SR
Queue Stats
348W - 361L
1,498 MMR
Solo
Ullr
Ullr
Silver I
Toshinori97
Ullr
Silver I
Level 78
God Stats
2W - 4L
1,085 SR
Queue Stats
54W - 59L
1,263 MMR
Solo
Xbalanque
Xbalanque
Gold V
Zelborg
Xbalanque
Gold V
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
134W - 148L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
0 / 4 / 1
10,566
480
10,389
11,599
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 2
11,648
529
17,940
21,319
22,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
Loumie
Hachiman
15
2 / 7 / 4
9,946
452
15,150
23,778
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 4
9,985
454
7,088
22,759
21,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
15
3 / 6 / 3
9,945
452
7,497
17,360
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AtlasIzanamiThothBastet

VS

Bans
CharybdisAthenaArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GVitalzz
Gilgamesh
19
6 / 3 / 9
13,230
601
15,207
19,875
12,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 0 / 5
13,692
622
9,738
12,672
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
PowPower
Bellona
20
5 / 0 / 6
14,591
663
13,622
23,940
23,306
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 9
11,814
537
5,651
14,250
13,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Zelborg
Xbalanque
20
11 / 1 / 8
14,872
676
29,736
22,453
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
7
Kills
27
27
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
4
1
0.13
L
1
5
2
0.4
W
Gilgamesh
GVitalzz
Gilgamesh
6
3
9
3.5
L
Hachiman
Loumie
Hachiman
2
7
4
0.57
W
2
0
5
4.5
W
Bellona
PowPower
Bellona
5
0
6
8
L
1
5
4
0.6
L
Awilix
3
6
3
0.75
W
3
3
9
2.5
W
Xbalanque
Zelborg
Xbalanque
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,064
Damage
73,954
96,815
Taken
93,190
61,751
Mitigated
63,197
16,705
Healing
43,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
10,389
3,649
0
2,578
11,599
4,670
0
2,757
8,842
87,104
0
L
17,940
3,745
0
3,832
21,319
22,898
0
615
20,704
0
85,768
W
Gilgamesh
GVitalzz
Gilgamesh
15,207
5,272
0
3,249
19,875
12,651
2,968
4,788
14,863
0
90,892
L
Hachiman
Loumie
Hachiman
15,150
8,825
0
6,508
23,778
6,390
726
2,579
21,199
0
70,423
W
9,738
320
68
9,121
12,672
5,386
4,763
2,595
9,987
119,414
6,732
W
Bellona
PowPower
Bellona
13,622
7,829
0
13,600
23,940
23,306
2,387
4,248
19,530
0
93,265
L
7,088
657
0
3,377
22,759
21,725
0
2,041
20,504
22,234
5,428
L
Awilix
7,497
3,237
0
410
17,360
6,068
0
1,677
15,683
0
64,311
W
5,651
1,988
0
3,040
14,250
13,221
204
2,528
11,610
0
52,247
W
Xbalanque
Zelborg
Xbalanque
29,736
16,645
0
14,738
22,453
8,633
9,420
3,366
19,075
0
120,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,090
Gold Earned
68,199
587
Minions Killed
742
0
Camps Cleared
0
2,081,836
Distance Traveled
2,314,054
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,566
480
169
8
0
419,633
6
L
Nike
11,648
529
160
7
0
406,074
6
W
Gilgamesh
13,230
601
113
5
0
488,580
8
L
Hachiman
9,946
452
122
6
0
339,166
4
W
Sol
13,692
622
199
9
0
474,012
5
W
Bellona
14,591
663
182
8
0
483,091
7
L
Geb
9,985
454
35
2
0
437,571
6
L
Awilix
9,945
452
101
5
0
479,392
4
W
Ullr
11,814
537
72
3
0
439,295
4
W
Xbalanque
14,872
676
176
8
0
429,076
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role