Player Matchup

Gilgamesh
Gilgamesh
FretfulWizard43
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,670 Elo+
Party 3
Charybdis
Charybdis
That_Inkboy_Nero
Charybdis
Level 138
God Stats
5W - 13L
1,574 SR
Queue Stats
185W - 204L
1,402 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tra_uts
Morgan Le Fay
Level 99
God Stats
8W - 12L
1,726 SR
Queue Stats
255W - 247L
1,435 Elo+
Party 2
Awilix
Awilix
Wired__tN
Awilix
Level 48
God Stats
10W - 11L
1,478 SR
Queue Stats
135W - 134L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
klown_jenkins
Sun Wukong
Level 43
God Stats
3W - 2L
1,596 SR
Queue Stats
3W - 3L
1,584 Elo+
Solo
Team Averages
Level 66
1,575 SR
1,503 Elo+

VS

Team Averages
Level 37
1,477 SR
1,394 Elo+
Geb
Geb
Angelo37311
Geb
Level 25
God Stats
5W - 0L
1,701 SR
Queue Stats
40W - 68L
1,317 Elo+
Party 1
Amaterasu
Amaterasu
BidoofOnaRoll
Amaterasu
Level 34
God Stats
31W - 45L
1,422 SR
Queue Stats
64W - 95L
1,401 Elo+
Solo
Danzaburou
Danzaburou
DLow1234
Danzaburou
Level 42
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Zac of Arnor
Ra
Level 38
God Stats
18W - 23L
1,484 SR
Queue Stats
327W - 377L
1,388 Elo+
Solo
Da Ji
Da Ji
iHave_No_Mercy
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 151L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FretfulWizard43
Gilgamesh
14
6 / 8 / 8
11,211
467
15,042
23,767
23,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
16
7 / 6 / 5
12,104
504
21,540
18,819
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Tra_uts
Morgan Le Fay
18
6 / 7 / 13
11,805
492
15,295
17,361
6,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Wired__tN
Awilix
17
8 / 11 / 8
11,653
486
20,782
24,151
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
klown_jenkins
Sun Wukong
14
0 / 12 / 7
9,635
401
8,576
23,491
13,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 13
12,682
528
9,414
31,294
37,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
BidoofOnaRoll
Amaterasu
20
16 / 2 / 13
15,314
638
27,661
37,955
40,797
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DLow1234
Danzaburou
15
3 / 9 / 8
10,655
444
10,860
17,145
6,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 7 / 9
11,251
469
10,944
16,311
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
14 / 4 / 13
13,019
542
23,788
21,182
12,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
100
27
Kills
44
44
Deaths
28
41
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
6
13
2.42
W
Amaterasu
BidoofOnaRoll
Amaterasu
16
2
13
11.25
W
Danzaburou
DLow1234
Danzaburou
3
9
8
0.78
L
Gilgamesh
FretfulWizard43
Gilgamesh
6
8
8
1.25
L
Charybdis
7
6
5
1.58
L
Morgan Le Fay
Tra_uts
Morgan Le Fay
6
7
13
1.79
L
Awilix
Wired__tN
Awilix
8
11
8
1.09
W
3
7
9
1.07
W
14
4
13
5.13
L
Sun Wukong
klown_jenkins
Sun Wukong
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,235
Damage
82,667
107,589
Taken
123,887
58,092
Mitigated
105,063
15,938
Healing
44,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,414
2,108
3,559
5,561
31,294
37,690
1,192
3,753
27,147
25,978
0
W
Amaterasu
BidoofOnaRoll
Amaterasu
27,661
13,230
0
23,252
37,955
40,797
1,769
2,947
34,732
22,628
134,011
W
Danzaburou
DLow1234
Danzaburou
10,860
4,758
0
2,122
17,145
6,817
2,639
2,016
14,971
0
41,014
L
Gilgamesh
FretfulWizard43
Gilgamesh
15,042
5,526
0
2,977
23,767
23,018
138
8,244
15,363
0
38,378
L
Charybdis
21,540
15,125
0
2,405
18,819
6,824
2,925
4,653
13,931
0
84,039
L
Morgan Le Fay
Tra_uts
Morgan Le Fay
15,295
1,875
0
2,680
17,361
6,537
539
3,452
13,764
58,549
0
L
Awilix
Wired__tN
Awilix
20,782
7,681
0
4,808
24,151
8,249
0
5,673
18,318
0
79,663
W
10,944
1,103
1,809
2,681
16,311
7,153
1,238
2,029
14,084
67,903
0
W
23,788
7,526
0
5,794
21,182
12,606
1,866
3,322
17,658
0
87,027
L
Sun Wukong
klown_jenkins
Sun Wukong
8,576
2,168
0
3,068
23,491
13,464
584
3,153
20,230
0
36,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
62,921
437
Minions Killed
531
0
Camps Cleared
0
2,042,044
Distance Traveled
2,198,217
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,682
528
34
1
0
434,852
4
W
Amaterasu
15,314
638
227
9
0
524,395
6
W
Danzaburou
10,655
444
66
3
0
419,642
0
L
Gilgamesh
11,211
467
31
1
0
398,988
3
L
Charybdis
12,104
504
131
5
0
400,620
4
L
Morgan Le Fay
11,805
492
114
5
0
396,035
6
L
Awilix
11,653
486
107
4
0
451,529
3
W
Ra
11,251
469
104
4
0
411,444
3
W
Da Ji
13,019
542
100
4
0
407,884
1
L
Sun Wukong
9,635
401
54
2
0
394,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role