Player Matchup

Sylvanus
Sylvanus
DamianChisChis
Sylvanus
Level 86
God Stats
4W - 7L
1,500 SR
Queue Stats
532W - 528L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Dreadicles
Erlang Shen
Level 104
God Stats
4W - 4L
1,684 SR
Queue Stats
101W - 78L
1,532 Elo+
Solo
Hades
Hades
Halitkopat
Hades
Level 159
God Stats
4W - 1L
1,720 SR
Queue Stats
124W - 110L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
Valοra
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,809 Elo+
Solo
Medusa
Medusa
Vetrolic
Medusa
Level 135
God Stats
2W - 0L
1,727 SR
Queue Stats
167W - 135L
1,631 Elo+
Solo
Team Averages
Level 121
1,626 SR
1,607 Elo+

VS

Team Averages
Level 123
1,653 SR
1,483 Elo+
Discordia
Discordia
BuBaNiX
Discordia
Level 109
God Stats
6W - 1L
1,829 SR
Queue Stats
141W - 149L
1,494 Elo+
Party 1
Mulan
Mulan
CPTDarkflash1308
Mulan
Level 109
God Stats
2W - 6L
1,571 SR
Queue Stats
235W - 266L
1,371 Elo+
Party 2
Pele
Pele
Razzador
Pele
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 78L
1,509 Elo+
Party 1
Terra
Terra
Schwitzer_1989
Terra
Level 126
God Stats
6W - 8L
1,651 SR
Queue Stats
18W - 20L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
xDdaviiDxD_
Heimdallr
Level 127
God Stats
4W - 5L
1,713 SR
Queue Stats
129W - 163L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 1 / 5
5,928
593
2,018
5,936
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Dreadicles
Erlang Shen
12
2 / 0 / 4
6,742
674
5,456
5,476
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
11
2 / 1 / 6
6,366
637
2,811
4,711
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Valοra
Gilgamesh
13
13 / 1 / 2
8,004
800
10,430
6,450
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Vetrolic
Medusa
10
1 / 2 / 0
5,858
586
2,542
5,571
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuBaNiX
Discordia
10
0 / 4 / 1
5,360
536
2,765
4,476
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
4,912
491
2,714
10,334
6,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
8
2 / 6 / 1
5,246
525
5,864
9,368
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
6,263
626
1,639
5,895
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xDdaviiDxD_
Heimdallr
10
1 / 1 / 1
5,451
545
2,797
3,921
1,002
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
18
Kills
5
5
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
BuBaNiX
Discordia
0
4
1
0.13
L
0
6
0
0
W
Sylvanus
0
1
5
2.5
W
Erlang Shen
Dreadicles
Erlang Shen
2
0
4
4
W
Hades
2
1
6
5
L
Pele
2
6
1
0.42
L
2
1
2
3
W
Gilgamesh
Valοra
Gilgamesh
13
1
2
14
W
Medusa
Vetrolic
Medusa
1
2
0
0.5
L
Heimdallr
xDdaviiDxD_
Heimdallr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,257
Damage
15,779
28,144
Taken
33,994
13,535
Mitigated
14,091
13,214
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BuBaNiX
Discordia
2,765
190
0
582
4,476
1,023
0
1,295
3,181
33,904
0
L
2,714
299
0
1,955
10,334
6,590
0
100
10,234
2,979
21,899
W
Sylvanus
2,018
436
622
2,377
5,936
3,889
0
2,914
3,022
14,106
0
W
Erlang Shen
Dreadicles
Erlang Shen
5,456
2,840
0
4,068
5,476
3,038
363
378
4,886
0
38,344
W
Hades
2,811
223
177
2,686
4,711
2,062
0
560
4,151
34,515
0
L
Pele
5,864
2,212
0
2,084
9,368
2,186
0
1,846
7,522
0
25,859
L
1,639
42
48
1,825
5,895
3,290
24
1,044
4,851
16,973
0
W
Gilgamesh
Valοra
Gilgamesh
10,430
4,517
0
1,659
6,450
3,061
0
646
5,682
0
47,561
W
Medusa
Vetrolic
Medusa
2,542
1,009
0
1,625
5,571
1,485
0
249
5,322
0
34,568
L
Heimdallr
xDdaviiDxD_
Heimdallr
2,797
846
0
1,082
3,921
1,002
0
544
3,377
0
28,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
27,232
335
Minions Killed
267
0
Camps Cleared
0
1,017,086
Distance Traveled
944,551
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,360
536
58
6
0
200,796
3
L
Mulan
4,912
491
58
6
0
155,501
2
W
Sylvanus
5,928
593
30
3
0
171,186
1
W
Erlang Shen
6,742
674
80
8
0
188,303
2
W
Hades
6,366
637
75
8
0
204,130
4
L
Pele
5,246
525
43
4
0
191,906
0
L
Terra
6,263
626
46
5
0
230,081
2
W
Gilgamesh
8,004
800
81
8
0
240,385
3
W
Medusa
5,858
586
69
7
0
213,082
3
L
Heimdallr
5,451
545
62
6
0
166,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role