Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
XoFua
Artemis
Level 87
God Stats
2W - 10L
1,500 SR
Queue Stats
121W - 128L
1,775 Elo+
Solo
Shiva
Shiva
chalupabob
Shiva
Level 124
God Stats
17W - 17L
1,617 SR
Queue Stats
209W - 199L
1,535 Elo+
Solo
Mercury
Mercury
jojolouisss
Mercury
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 180L
1,626 Elo+
Solo
Bacchus
Bacchus
tunegromasna
Bacchus
Level 148
God Stats
1W - 3L
1,264 SR
Queue Stats
223W - 217L
1,495 Elo+
Solo
Team Averages
Level 119
1,476 SR
1,586 Elo+

VS

Team Averages
Level 110
1,628 SR
1,527 Elo+
Discordia
Discordia
 
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BulgeMcSwaginton
Horus
Level 157
God Stats
11W - 7L
1,797 SR
Queue Stats
387W - 347L
1,548 Elo+
Party 1
Apollo
Apollo
CheesyIzaak
Apollo
Level 128
God Stats
12W - 9L
1,560 SR
Queue Stats
225W - 230L
1,557 Elo+
Solo
Arachne
Arachne
DANKINGTONKILLZ
Arachne
Level 59
God Stats
26W - 10L
1,785 SR
Queue Stats
225W - 213L
1,529 Elo+
Party 1
Set
Set
WinTrading
Set
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 5 / 2
7,977
570
6,871
9,190
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
XoFua
Artemis
14
1 / 2 / 2
7,676
548
5,511
7,656
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
13
2 / 7 / 4
7,412
529
7,691
15,017
8,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
jojolouisss
Mercury
12
1 / 5 / 2
6,943
496
4,457
10,563
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
tunegromasna
Bacchus
11
3 / 4 / 3
7,184
513
4,737
12,601
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 1 / 6
7,932
567
5,073
6,929
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 7
8,006
572
8,075
14,639
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
13
2 / 3 / 1
7,916
565
3,618
6,069
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 4
7,275
520
4,944
11,781
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
13 / 2 / 6
10,689
764
18,265
13,420
9,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
23
23
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
2
0.6
W
Discordia
 
Discordia
2
1
6
5
W
4
1
7
7.5
W
Apollo
2
3
1
0.83
W
2
3
4
1.33
W
13
2
6
8
L
Artemis
XoFua
Artemis
1
2
2
1
L
Shiva
2
7
4
0.57
L
Mercury
jojolouisss
Mercury
1
5
2
0.4
L
Bacchus
tunegromasna
Bacchus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
39,975
55,027
Taken
52,838
27,180
Mitigated
30,125
13,351
Healing
18,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,871
431
0
1,800
9,190
2,909
633
2,096
6,806
46,862
0
W
Discordia
 
Discordia
5,073
265
0
2,971
6,929
2,117
298
2,193
4,534
50,951
0
W
8,075
3,333
835
3,672
14,639
12,107
261
4,222
10,205
0
23,100
W
Apollo
3,618
1,460
0
1,522
6,069
1,930
910
912
5,157
0
51,397
W
4,944
3,330
0
4,984
11,781
4,104
0
2,256
9,427
0
36,310
W
18,265
7,606
0
4,883
13,420
9,867
0
1,205
12,207
0
79,307
L
Artemis
XoFua
Artemis
5,511
3,022
0
3,513
7,656
2,140
0
116
7,526
0
59,500
L
Shiva
7,691
2,013
0
4,931
15,017
8,478
623
736
14,228
0
41,255
L
Mercury
jojolouisss
Mercury
4,457
1,893
0
529
10,563
2,948
0
180
10,319
0
45,487
L
Bacchus
tunegromasna
Bacchus
4,737
971
527
2,051
12,601
10,705
0
1,375
11,075
16,061
1,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
41,818
408
Minions Killed
466
0
Camps Cleared
0
1,349,252
Distance Traveled
1,449,360
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,977
570
103
7
0
260,182
11
W
Discordia
7,932
567
114
8
0
273,328
4
W
Horus
8,006
572
29
2
0
292,823
1
W
Apollo
7,916
565
113
8
0
259,040
5
W
Arachne
7,275
520
74
5
0
313,666
2
W
Set
10,689
764
136
10
0
310,503
4
L
Artemis
7,676
548
99
7
0
255,257
1
L
Shiva
7,412
529
86
6
0
285,355
5
L
Mercury
6,943
496
89
6
0
274,132
0
L
Bacchus
7,184
513
31
2
0
274,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role