Player Matchup

Thanatos
Thanatos
AlpineEy
Thanatos
Level 82
God Stats
10W - 8L
1,576 SR
Queue Stats
113W - 87L
1,635 Elo+
Party 3
Jing Wei
Jing Wei
Flamez1357
Jing Wei
Level 129
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
Frostnova122
Khepri
Level 64
God Stats
3W - 3L
1,434 SR
Queue Stats
10W - 12L
1,337 Elo+
Party 1
Amaterasu
Amaterasu
TTTBaka
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,337 Elo+
Party 1
Thoth
Thoth
shidded
Thoth
Level 109
God Stats
3W - 7L
1,305 SR
Queue Stats
210W - 230L
1,439 Elo+
Party 3
Team Averages
Level 80
1,420 SR
1,450 Elo+

VS

Team Averages
Level 103
1,642 SR
1,435 Elo+
Sol
Sol
BigDaddy8517
Sol
Level 62
God Stats
3W - 2L
1,861 SR
Queue Stats
87W - 114L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FacetedImpala77
Morgan Le Fay
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,386 Elo+
Party 4
Awilix
Awilix
VisionlessLad3
Awilix
Level 117
God Stats
4W - 7L
1,559 SR
Queue Stats
174W - 193L
1,479 Elo+
Party 4
Mulan
Mulan
jster131
Mulan
Level 107
God Stats
2W - 2L
1,697 SR
Queue Stats
178W - 181L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
yucaluca69
Gilgamesh
Level 119
God Stats
5W - 4L
1,591 SR
Queue Stats
197W - 220L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlpineEy
Thanatos
13
17 / 0 / 0
8,123
812
12,977
9,907
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Flamez1357
Jing Wei
7
0 / 2 / 3
4,633
463
2,243
6,057
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
9
0 / 1 / 8
5,360
536
1,919
4,392
1,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
TTTBaka
Amaterasu
10
1 / 2 / 1
5,532
553
3,047
6,518
4,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
shidded
Thoth
8
0 / 0 / 6
5,403
540
3,919
3,258
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,209
521
3,828
5,730
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
FacetedImpala77
Morgan Le Fay
9
0 / 6 / 0
5,118
512
3,314
6,308
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 0
5,567
557
3,806
8,296
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
jster131
Mulan
10
2 / 2 / 0
6,032
603
4,188
4,769
3,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
yucaluca69
Gilgamesh
8
1 / 3 / 1
5,298
530
2,127
8,178
1,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
4
5
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlpineEy
Thanatos
17
0
0
17
L
0
3
1
0.17
L
Morgan Le Fay
FacetedImpala77
Morgan Le Fay
0
6
0
0
W
Jing Wei
Flamez1357
Jing Wei
0
2
3
0.75
W
Khepri
0
1
8
4
W
Amaterasu
TTTBaka
Amaterasu
1
2
1
0.75
L
1
4
0
0.25
L
Mulan
jster131
Mulan
2
2
0
1
W
Thoth
shidded
Thoth
0
0
6
3
L
Gilgamesh
yucaluca69
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,105
Damage
17,263
30,132
Taken
33,281
11,406
Mitigated
9,735
19,190
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlpineEy
Thanatos
12,977
4,211
0
12,869
9,907
3,209
0
2,201
7,528
0
48,358
L
3,828
1,708
0
1,218
5,730
1,315
0
424
5,306
21,702
4,473
L
Morgan Le Fay
FacetedImpala77
Morgan Le Fay
3,314
533
0
478
6,308
1,214
0
1,827
4,481
22,997
0
W
Jing Wei
Flamez1357
Jing Wei
2,243
1,577
0
1,580
6,057
1,439
0
965
4,648
0
22,439
W
Khepri
1,919
190
101
1,675
4,392
1,731
0
2,299
2,069
10,384
0
W
Amaterasu
TTTBaka
Amaterasu
3,047
1,551
0
1,969
6,518
4,281
520
0
6,518
0
19,868
L
3,806
2,135
0
500
8,296
1,709
0
1,398
6,898
0
32,884
L
Mulan
jster131
Mulan
4,188
1,233
0
1,561
4,769
3,611
828
0
4,769
0
27,073
W
Thoth
shidded
Thoth
3,919
0
0
996
3,258
746
440
809
2,371
24,867
0
L
Gilgamesh
yucaluca69
Gilgamesh
2,127
641
912
1,774
8,178
1,886
0
2,189
4,859
0
14,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
27,224
218
Minions Killed
280
0
Camps Cleared
0
1,036,625
Distance Traveled
957,806
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,123
812
67
7
0
227,353
2
L
Sol
5,209
521
64
6
0
184,931
2
L
Morgan Le Fay
5,118
512
54
5
0
183,645
3
W
Jing Wei
4,633
463
39
4
0
207,439
0
W
Khepri
5,360
536
15
2
0
199,332
1
W
Amaterasu
5,532
553
52
5
0
189,237
2
L
Awilix
5,567
557
72
7
0
221,314
2
L
Mulan
6,032
603
65
7
0
150,188
0
W
Thoth
5,403
540
45
5
0
213,264
3
L
Gilgamesh
5,298
530
25
3
0
217,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role