Player Matchup

Xbalanque
Xbalanque
Arte_Twitch
Xbalanque
Level 145
God Stats
10W - 5L
1,935 SR
Queue Stats
629W - 629L
1,556 Elo+
Solo
Vulcan
Vulcan
Demon--Meliodas
Vulcan
Level 86
God Stats
16W - 11L
1,630 SR
Queue Stats
281W - 247L
1,549 Elo+
Solo
Atlas
Atlas
Gotenks_noob
Atlas
Level 107
God Stats
17W - 10L
1,407 SR
Queue Stats
97W - 84L
1,443 Elo+
Solo
Amaterasu
Amaterasu
LOBOALFA_LCSS
Amaterasu
Level 83
God Stats
24W - 30L
1,314 SR
Queue Stats
791W - 769L
1,437 Elo+
Solo
Arachne
Arachne
cozac666
Arachne
Level 87
God Stats
87W - 37L
1,771 SR
Queue Stats
126W - 107L
1,513 Elo+
Solo
Team Averages
Level 102
1,611 SR
1,499 Elo+

VS

Team Averages
Level 123
1,509 SR
1,465 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bazabub
Danzaburou
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
122W - 146L
1,388 Elo+
Solo
Set
Set
CTY_Alucard7048
Set
Level 106
God Stats
1W - 3L
1,322 SR
Queue Stats
59W - 73L
1,379 Elo+
Solo
Tiamat
Tiamat
k1d_Simba
Tiamat
Level 142
God Stats
3W - 4L
1,725 SR
Queue Stats
28W - 24L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arte_Twitch
Xbalanque
16
7 / 3 / 9
10,391
649
14,297
15,700
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 1 / 2
9,687
605
12,270
6,559
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 11
8,890
556
5,983
14,944
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
LOBOALFA_LCSS
Amaterasu
14
3 / 4 / 0
8,947
559
5,924
10,888
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
cozac666
Arachne
17
4 / 2 / 6
10,177
636
9,651
16,190
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 7 / 2
7,636
477
3,036
12,663
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 4 / 2
6,894
431
5,541
9,403
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Bazabub
Danzaburou
12
3 / 9 / 2
8,195
512
8,471
13,221
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 4
6,807
425
8,688
12,777
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
k1d_Simba
Tiamat
13
5 / 2 / 0
8,327
520
7,982
11,170
11,779
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
12
12
Deaths
26
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
7
2
0.57
L
Morgan Le Fay
 
Morgan Le Fay
0
4
2
0.25
W
Xbalanque
Arte_Twitch
Xbalanque
7
3
9
3.83
L
Danzaburou
Bazabub
Danzaburou
3
9
2
0.44
L
1
4
4
0.75
W
7
1
2
8
W
5
2
11
5.25
W
Amaterasu
LOBOALFA_LCSS
Amaterasu
3
4
0
0.75
W
Arachne
cozac666
Arachne
4
2
6
3.5
L
Tiamat
k1d_Simba
Tiamat
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,125
Damage
33,718
64,281
Taken
59,234
33,339
Mitigated
34,708
22,632
Healing
14,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,036
1,046
146
1,391
12,663
11,354
0
4,155
8,423
13,696
0
L
Morgan Le Fay
 
Morgan Le Fay
5,541
228
0
1,308
9,403
3,035
0
4,856
4,291
38,771
0
W
Xbalanque
Arte_Twitch
Xbalanque
14,297
8,759
0
9,353
15,700
5,328
2,929
1,784
13,916
0
81,340
L
Danzaburou
Bazabub
Danzaburou
8,471
3,575
0
1,198
13,221
4,052
0
3,440
9,747
0
36,008
L
8,688
3,062
210
5,089
12,777
4,488
0
3,618
8,957
0
38,541
W
12,270
1,880
0
750
6,559
2,554
374
1,677
4,882
61,627
0
W
5,983
2,225
0
1,976
14,944
13,901
42
2,176
12,768
22,274
0
W
Amaterasu
LOBOALFA_LCSS
Amaterasu
5,924
2,688
0
4,007
10,888
5,621
186
7,171
3,717
0
41,455
W
Arachne
cozac666
Arachne
9,651
6,920
0
6,546
16,190
5,935
613
3,751
12,439
0
88,965
L
Tiamat
k1d_Simba
Tiamat
7,982
1,105
0
5,172
11,170
11,779
0
1,550
9,563
47,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
37,859
470
Minions Killed
323
0
Camps Cleared
0
1,638,130
Distance Traveled
1,522,486
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,636
477
22
1
0
301,368
3
L
Morgan Le Fay
6,894
431
77
5
0
307,830
1
W
Xbalanque
10,391
649
128
8
0
292,662
3
L
Danzaburou
8,195
512
62
4
0
291,839
1
L
Set
6,807
425
68
4
0
335,160
2
W
Vulcan
9,687
605
107
7
0
348,318
5
W
Atlas
8,890
556
29
2
0
291,097
7
W
Amaterasu
8,947
559
84
5
0
340,474
3
W
Arachne
10,177
636
122
8
0
365,579
1
L
Tiamat
8,327
520
94
6
0
286,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role