Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Christmas23
Thanatos
Level 64
God Stats
0W - 2L
1,325 SR
Queue Stats
20W - 23L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
DeVojI
Kukulkan
Level 17
God Stats
0W - 2L
1,296 SR
Queue Stats
15W - 20L
1,392 Elo+
Party 3
Ymir
Ymir
MSham660
Ymir
Level 47
God Stats
9W - 8L
1,123 SR
Queue Stats
49W - 55L
1,500 Elo+
Solo
King Arthur
King Arthur
Serviaa
King Arthur
Level 49
God Stats
0W - 2L
1,710 SR
Queue Stats
22W - 31L
1,461 Elo+
Solo
Team Averages
Level 45
1,391 SR
1,457 Elo+

VS

Team Averages
Level 79
1,522 SR
1,483 Elo+
Chiron
Chiron
AelaSura
Chiron
Level 152
God Stats
2W - 3L
1,490 SR
Queue Stats
36W - 26L
1,666 Elo+
Party 2
Hades
Hades
Edilas
Hades
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,321 Elo+
Party 1
Horus
Horus
Popowiczka
Horus
Level 47
God Stats
7W - 6L
1,452 SR
Queue Stats
37W - 27L
1,666 Elo+
Party 2
Chang'e
Chang'e
Publicenemy02
Chang'e
Level 119
God Stats
5W - 2L
1,669 SR
Queue Stats
69W - 80L
1,430 Elo+
Solo
Nemesis
Nemesis
Rewnez
Nemesis
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 23L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
4 / 2 / 1
7,501
500
8,522
9,089
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Christmas23
Thanatos
10
2 / 9 / 1
6,509
434
5,397
13,221
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
DeVojI
Kukulkan
12
0 / 2 / 3
6,995
466
5,858
5,418
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
9
0 / 3 / 4
6,241
416
3,213
12,181
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Serviaa
King Arthur
12
1 / 5 / 2
6,747
450
5,058
11,909
5,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AelaSura
Chiron
14
8 / 1 / 2
8,837
589
11,068
9,420
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Edilas
Hades
14
7 / 0 / 4
8,694
580
7,544
9,932
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
11
1 / 1 / 9
7,456
497
3,834
9,364
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
14
2 / 3 / 3
8,345
556
4,177
10,424
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Rewnez
Nemesis
12
3 / 2 / 7
7,671
511
11,031
12,193
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
21
21
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
2
1
2.25
W
Chiron
AelaSura
Chiron
8
1
2
9
L
Thanatos
Christmas23
Thanatos
2
9
1
0.28
L
Kukulkan
DeVojI
Kukulkan
0
2
3
0.75
W
Hades
Edilas
Hades
7
0
4
9
L
Ymir
0
3
4
0.67
W
Horus
1
1
9
5.5
W
Chang'e
2
3
3
1.17
W
Nemesis
Rewnez
Nemesis
3
2
7
3.25
L
King Arthur
Serviaa
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
37,654
51,818
Taken
51,333
22,097
Mitigated
24,042
14,247
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,522
4,974
0
2,857
9,089
3,034
1,001
1,175
7,885
0
53,694
W
Chiron
AelaSura
Chiron
11,068
6,457
1,062
4,954
9,420
2,627
2,182
1,351
8,069
0
64,460
L
Thanatos
Christmas23
Thanatos
5,397
1,899
0
5,661
13,221
4,223
0
3,327
9,814
0
30,418
L
Kukulkan
DeVojI
Kukulkan
5,858
326
0
250
5,418
1,912
61
2,389
2,911
41,220
0
W
Hades
Edilas
Hades
7,544
1,042
345
4,139
9,932
5,942
2,393
951
8,981
42,448
0
L
Ymir
3,213
342
336
1,775
12,181
7,449
0
1,106
11,075
8,475
0
W
Horus
3,834
1,452
2,543
2,903
9,364
7,192
160
1,967
7,397
383
14,746
W
Chang'e
4,177
162
1,123
4,510
10,424
3,514
621
2,844
7,580
55,033
0
W
Nemesis
Rewnez
Nemesis
11,031
5,803
0
2,327
12,193
4,767
0
1,958
10,235
0
50,658
L
King Arthur
Serviaa
King Arthur
5,058
318
0
3,368
11,909
5,479
0
3,694
8,215
0
34,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
41,003
313
Minions Killed
401
0
Camps Cleared
0
1,429,338
Distance Traveled
1,464,243
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,501
500
83
6
0
277,851
5
W
Chiron
8,837
589
100
7
0
256,743
0
L
Thanatos
6,509
434
51
3
0
278,962
3
L
Kukulkan
6,995
466
95
6
0
274,725
1
W
Hades
8,694
580
73
5
0
284,002
0
L
Ymir
6,241
416
14
1
0
292,193
7
W
Horus
7,456
497
25
2
0
310,546
6
W
Chang'e
8,345
556
127
8
0
270,578
6
W
Nemesis
7,671
511
76
5
0
342,374
5
L
King Arthur
6,747
450
70
5
0
305,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role