Player Matchup

Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MrUntouchable561
Sol
Level 105
God Stats
3W - 1L
1,718 SR
Queue Stats
213W - 241L
1,441 Elo+
Solo
Cerberus
Cerberus
StudleyyTwo
Cerberus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,374 Elo+
Solo
Bacchus
Bacchus
VeeLisous
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 134L
1,496 Elo+
Solo
Hun Batz
Hun Batz
theThundergogo
Hun Batz
Level 66
God Stats
3W - 0L
1,751 SR
Queue Stats
43W - 40L
1,539 Elo+
Solo
Team Averages
Level 69
1,594 SR
1,470 Elo+

VS

Team Averages
Level 38
1,499 SR
1,441 Elo+
Janus
Janus
 
Janus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cheetahfurry
Da Ji
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 55L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
LoNeLyAsPeCt
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,257 Elo+
Solo
Nu Wa
Nu Wa
fancyboy
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,649 Elo+
Solo
Chaac
Chaac
mothmadness
Chaac
Level 86
God Stats
4W - 5L
1,497 SR
Queue Stats
302W - 314L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 5 / 13
8,517
1,065
8,395
8,756
2,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 5 / 12
9,427
1,178
8,529
8,455
2,595
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
StudleyyTwo
Cerberus
15
6 / 3 / 8
9,189
1,149
5,898
8,958
7,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
VeeLisous
Bacchus
13
1 / 4 / 17
8,308
1,039
7,405
9,633
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
14
6 / 4 / 10
8,914
1,114
6,534
9,352
3,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 6 / 9
7,399
925
6,677
9,086
2,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 6 / 7
7,797
975
5,281
8,132
3,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LoNeLyAsPeCt
Sun Wukong
8
0 / 2 / 4
5,704
713
687
3,420
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
fancyboy
Nu Wa
16
6 / 4 / 7
8,527
1,066
13,363
8,054
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 6 / 6
9,151
1,144
7,890
11,236
9,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
24
Kills
21
21
Deaths
24
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
5
13
2.1
L
Janus
 
Janus
2
6
9
1.08
L
5
6
7
1.42
L
Sun Wukong
LoNeLyAsPeCt
Sun Wukong
0
2
4
1
W
7
5
12
2.6
W
Cerberus
StudleyyTwo
Cerberus
6
3
8
3.33
W
Bacchus
VeeLisous
Bacchus
1
4
17
2.38
L
Nu Wa
fancyboy
Nu Wa
6
4
7
2.38
L
8
6
6
1.83
W
Hun Batz
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
33,898
45,154
Taken
39,928
28,989
Mitigated
20,858
11,706
Healing
6,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,395
2,460
555
1,151
8,756
2,437
769
4,886
3,841
0
21,140
L
Janus
 
Janus
6,677
773
397
869
9,086
2,782
0
5,061
4,025
9,600
0
L
5,281
1,153
199
453
8,132
3,476
0
4,427
3,705
0
7,401
L
Sun Wukong
LoNeLyAsPeCt
Sun Wukong
687
35
325
444
3,420
2,651
0
1,663
1,757
0
2,540
W
8,529
2,960
1,393
1,369
8,455
2,595
3,093
4,177
4,250
20,232
0
W
Cerberus
StudleyyTwo
Cerberus
5,898
179
237
1,908
8,958
7,890
81
3,698
5,232
16,522
0
W
Bacchus
VeeLisous
Bacchus
7,405
831
471
1,441
9,633
12,872
312
3,473
6,083
10,184
0
L
Nu Wa
fancyboy
Nu Wa
13,363
3,551
292
1,229
8,054
2,713
513
2,970
5,084
31,558
0
L
7,890
1,598
0
2,081
11,236
9,236
0
7,711
3,525
16
15,233
W
Hun Batz
6,534
978
639
2,542
9,352
3,195
1,118
3,822
5,530
0
12,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
38,578
103
Minions Killed
73
0
Camps Cleared
0
738,559
Distance Traveled
597,846
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,517
1,065
32
4
0
142,521
1
L
Janus
7,399
925
7
1
0
123,349
3
L
Da Ji
7,797
975
6
1
0
118,726
0
L
Sun Wukong
5,704
713
9
1
0
96,666
0
W
Sol
9,427
1,178
25
3
0
146,944
0
W
Cerberus
9,189
1,149
31
4
0
146,278
0
W
Bacchus
8,308
1,039
9
1
0
161,624
2
L
Nu Wa
8,527
1,066
33
4
0
125,584
0
L
Chaac
9,151
1,144
18
2
0
133,521
0
W
Hun Batz
8,914
1,114
6
1
0
141,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role