Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ieoice
Anubis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,615 Elo+
Solo
Ne Zha
Ne Zha
Riley9991
Ne Zha
Level 88
God Stats
0W - 2L
1,342 SR
Queue Stats
82W - 99L
1,423 Elo+
Solo
Team Averages
Level 111
1,447 SR
1,513 Elo+

VS

Team Averages
Level 93
1,521 SR
1,562 Elo+
Gilgamesh
Gilgamesh
TortureBabies
Gilgamesh
Level 44
God Stats
6W - 7L
1,300 SR
Queue Stats
32W - 22L
1,560 Elo+
Party 1
Da Ji
Da Ji
Zeelana
Da Ji
Level 88
God Stats
2W - 1L
1,531 SR
Queue Stats
5W - 6L
1,403 Elo+
Solo
Ra
Ra
speedrunninglife
Ra
Level 148
God Stats
3W - 1L
1,731 SR
Queue Stats
167W - 85L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 2 / 3
9,062
647
9,279
10,029
7,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Ieoice
Anubis
14
3 / 6 / 2
9,447
675
9,005
7,999
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Riley9991
Ne Zha
12
0 / 5 / 3
8,131
581
5,800
9,385
2,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TortureBabies
Gilgamesh
15
2 / 1 / 9
9,459
676
6,816
13,368
9,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
Zeelana
Da Ji
14
3 / 3 / 8
9,521
680
5,732
9,181
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
8 / 1 / 5
11,372
812
8,975
6,588
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
3
1.75
L
Anubis
Ieoice
Anubis
3
6
2
0.67
L
Ne Zha
Riley9991
Ne Zha
0
5
3
0.3
W
Gilgamesh
TortureBabies
Gilgamesh
2
1
9
6.5
W
Da Ji
Zeelana
Da Ji
3
3
8
2.33
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,084
Damage
21,523
27,413
Taken
29,137
13,662
Mitigated
14,721
2,292
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,279
959
0
1,727
10,029
7,970
0
2,734
7,295
0
32,693
L
Anubis
Ieoice
Anubis
9,005
309
0
354
7,999
3,157
0
2,315
5,684
32,665
0
L
Ne Zha
Riley9991
Ne Zha
5,800
904
0
211
9,385
2,535
0
4,105
5,280
0
19,900
W
Gilgamesh
TortureBabies
Gilgamesh
6,816
1,335
85
2,253
13,368
9,704
607
4,534
8,368
0
25,831
W
Da Ji
Zeelana
Da Ji
5,732
1,671
0
1,808
9,181
2,706
1,093
3,749
5,190
119
21,502
W
8,975
570
2,340
2,973
6,588
2,311
1,064
1,114
5,283
54,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
30,352
130
Minions Killed
180
5
Camps Cleared
8
718,407
Distance Traveled
798,614
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,062
647
48
3
1
276,875
3
L
Anubis
9,447
675
48
3
3
221,049
3
L
Ne Zha
8,131
581
34
2
1
220,483
1
W
Gilgamesh
9,459
676
22
2
1
273,203
6
W
Da Ji
9,521
680
32
2
5
264,779
5
W
Ra
11,372
812
126
9
2
260,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role