Player Matchup

Agni
Agni
ClutchDylan
Agni
Level 128
God Stats
2W - 2L
1,297 SR
Queue Stats
117W - 122L
1,462 Elo+
Solo
Xbalanque
Xbalanque
JFWAGO
Xbalanque
Level 108
God Stats
5W - 3L
1,746 SR
Queue Stats
33W - 34L
1,468 Elo+
Solo
Ravana
Ravana
JakeSculpture72
Ravana
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,728 Elo+
Solo
Ganesha
Ganesha
OpDic_Bear
Ganesha
Level 84
God Stats
4W - 3L
1,513 SR
Queue Stats
7W - 7L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PanDara_Gucciha
Cu Chulainn
Level 74
God Stats
2W - 3L
1,499 SR
Queue Stats
8W - 10L
1,437 Elo+
Party 1
Team Averages
Level 107
1,511 SR
1,522 Elo+

VS

Team Averages
Level 102
1,482 SR
1,433 Elo+
Zhong Kui
Zhong Kui
Flo0o 29
Zhong Kui
Level 147
God Stats
6W - 7L
1,692 SR
Queue Stats
291W - 312L
1,491 Elo+
Solo
Bastet
Bastet
PartyHorse8178
Bastet
Level 102
God Stats
3W - 3L
1,641 SR
Queue Stats
310W - 320L
1,466 Elo+
Solo
Ares
Ares
R0b-THE-G0d007
Ares
Level 85
God Stats
12W - 8L
1,618 SR
Queue Stats
116W - 129L
1,444 Elo+
Solo
Anubis
Anubis
Rowe-Bote
Anubis
Level 69
God Stats
12W - 23L
1,410 SR
Queue Stats
290W - 286L
1,423 Elo+
Solo
Chaac
Chaac
SPEKTRE PAIN
Chaac
Level 109
God Stats
9W - 6L
1,049 SR
Queue Stats
27W - 41L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,493
464
5,785
7,364
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
JFWAGO
Xbalanque
10
1 / 7 / 1
6,170
441
4,237
8,826
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 2
7,809
558
6,177
7,281
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
OpDic_Bear
Ganesha
9
0 / 5 / 3
6,008
429
3,021
12,283
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
PanDara_Gucciha
Cu Chulainn
10
0 / 6 / 1
5,992
428
3,787
11,946
8,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flo0o 29
Zhong Kui
13
6 / 1 / 5
8,110
579
10,366
8,589
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 4
6,973
498
6,455
8,846
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 1 / 8
8,239
589
5,940
11,556
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Rowe-Bote
Anubis
13
4 / 2 / 2
7,673
548
3,238
4,940
1,967
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 0 / 0
9,237
660
10,261
9,300
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
24
24
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Zhong Kui
Flo0o 29
Zhong Kui
6
1
5
8.5
L
Xbalanque
JFWAGO
Xbalanque
1
7
1
0.21
L
3
2
2
2
L
Ganesha
OpDic_Bear
Ganesha
0
5
3
0.3
L
Cu Chulainn
PanDara_Gucciha
Cu Chulainn
0
6
1
0.08
W
2
2
4
2
W
4
1
8
8
W
Anubis
Rowe-Bote
Anubis
4
2
2
2.5
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,007
Damage
36,260
47,700
Taken
43,231
24,834
Mitigated
30,008
10,075
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,785
205
0
1,100
7,364
1,662
0
3,374
3,954
33,878
0
W
Zhong Kui
Flo0o 29
Zhong Kui
10,366
2,913
594
4,636
8,589
6,337
1,351
1,789
6,800
44,021
8,951
L
Xbalanque
JFWAGO
Xbalanque
4,237
2,197
0
897
8,826
2,663
0
5,586
3,240
0
26,051
L
6,177
1,749
0
3,008
7,281
2,718
0
2,177
5,068
0
54,008
L
Ganesha
OpDic_Bear
Ganesha
3,021
343
0
2,502
12,283
9,587
0
6,730
5,473
13,725
0
L
Cu Chulainn
PanDara_Gucciha
Cu Chulainn
3,787
1,004
0
2,568
11,946
8,204
176
0
11,436
4,716
22,597
W
6,455
1,374
0
1,442
8,846
3,153
0
2,428
6,418
0
36,676
W
5,940
210
255
3,206
11,556
10,001
315
2,236
9,320
25,746
0
W
Anubis
Rowe-Bote
Anubis
3,238
196
0
1,101
4,940
1,967
378
1,573
3,367
35,747
0
W
10,261
3,185
0
5,482
9,300
8,550
2,602
1,594
7,706
0
59,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
40,232
307
Minions Killed
373
0
Camps Cleared
0
1,269,782
Distance Traveled
1,376,308
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,493
464
70
5
0
263,959
2
W
Zhong Kui
8,110
579
92
7
0
242,622
2
L
Xbalanque
6,170
441
70
5
0
227,016
0
L
Ravana
7,809
558
113
8
0
308,025
1
L
Ganesha
6,008
429
5
0
0
251,932
2
L
Cu Chulainn
5,992
428
49
4
0
218,850
2
W
Bastet
6,973
498
63
5
0
332,558
5
W
Ares
8,239
589
31
2
0
267,810
3
W
Anubis
7,673
548
74
5
0
261,553
4
W
Chaac
9,237
660
113
8
0
271,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role