Player Matchup

Freya
Freya
Gunizarcher
Freya
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,176 Elo+
Solo
Atlas
Atlas
HUNTZZZZ
Atlas
Level 68
God Stats
13W - 18L
1,511 SR
Queue Stats
269W - 295L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
LovecoreT
Gilgamesh
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 36L
1,566 Elo+
Party 3
Chronos
Chronos
WerRolf
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,540 Elo+
Party 3
Mercury
Mercury
Wezz3r
Mercury
Level 44
God Stats
0W - 2L
1,321 SR
Queue Stats
117W - 124L
1,473 Elo+
Party 1
Team Averages
Level 43
1,466 SR
1,452 Elo+

VS

Team Averages
Level 131
1,403 SR
1,507 Elo+
Cerberus
Cerberus
BavarianDynamite
Cerberus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,478 Elo+
Party 2
Odin
Odin
BirdyGagarin
Odin
Level 146
God Stats
1W - 1L
1,263 SR
Queue Stats
84W - 79L
1,510 Elo+
Party 2
Agni
Agni
Ryukhan
Agni
Level 160
God Stats
6W - 5L
1,441 SR
Queue Stats
172W - 168L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
TeetoPower
Danzaburou
Level 79
God Stats
2W - 3L
1,283 SR
Queue Stats
17W - 24L
1,505 Elo+
Solo
Mulan
Mulan
pinki74
Mulan
Level 141
God Stats
14W - 16L
1,527 SR
Queue Stats
573W - 578L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
2,700
540
273
1,380
421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
HUNTZZZZ
Atlas
4
0 / 2 / 0
2,959
592
1,576
4,180
1,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LovecoreT
Gilgamesh
6
1 / 2 / 0
3,572
714
1,340
3,362
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
WerRolf
Chronos
4
1 / 4 / 0
3,159
632
2,454
2,651
578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Wezz3r
Mercury
6
0 / 1 / 1
3,468
694
992
2,931
652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 3
3,667
733
1,511
4,693
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 0 / 4
4,120
824
1,121
1,749
458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Ryukhan
Agni
6
3 / 0 / 1
4,076
815
1,679
1,298
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TeetoPower
Danzaburou
5
3 / 0 / 2
3,705
741
2,501
2,703
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
pinki74
Mulan
5
1 / 1 / 0
3,454
691
2,663
3,426
1,018
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
2
0
4
4
L
0
2
0
0
L
Atlas
HUNTZZZZ
Atlas
0
2
0
0
L
Gilgamesh
LovecoreT
Gilgamesh
1
2
0
0.5
W
Agni
Ryukhan
Agni
3
0
1
3.5
W
Danzaburou
TeetoPower
Danzaburou
3
0
2
4
L
Chronos
WerRolf
Chronos
1
4
0
0.25
L
Mercury
Wezz3r
Mercury
0
1
1
0.5
W
Mulan
pinki74
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,635
Damage
9,475
14,504
Taken
13,869
4,222
Mitigated
4,298
2,263
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,511
415
0
1,874
4,693
1,842
0
2,073
2,620
6,981
0
W
1,121
504
0
125
1,749
458
0
196
1,553
0
12,769
L
273
132
0
105
1,380
421
0
537
767
2,545
470
L
Atlas
HUNTZZZZ
Atlas
1,576
914
0
552
4,180
1,320
0
1,403
2,727
5,665
0
L
Gilgamesh
LovecoreT
Gilgamesh
1,340
465
0
1,170
3,362
1,251
0
0
3,362
0
11,408
W
Agni
Ryukhan
Agni
1,679
272
0
500
1,298
270
0
66
1,232
14,784
0
W
Danzaburou
TeetoPower
Danzaburou
2,501
1,218
0
1,268
2,703
710
0
1,368
1,335
0
11,788
L
Chronos
WerRolf
Chronos
2,454
1,225
0
196
2,651
578
0
874
1,731
5,675
1,082
L
Mercury
Wezz3r
Mercury
992
631
0
240
2,931
652
0
188
2,727
0
13,100
W
Mulan
pinki74
Mulan
2,663
630
0
923
3,426
1,018
0
0
3,426
0
12,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,858
Gold Earned
19,022
89
Minions Killed
134
0
Camps Cleared
0
416,990
Distance Traveled
504,679
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,667
733
15
3
0
98,963
2
W
Odin
4,120
824
24
5
0
123,917
0
L
Freya
2,700
540
7
1
0
44,516
1
L
Atlas
2,959
592
8
2
0
81,339
0
L
Gilgamesh
3,572
714
26
5
0
93,746
1
W
Agni
4,076
815
43
9
0
103,767
1
W
Danzaburou
3,705
741
18
4
0
86,530
0
L
Chronos
3,159
632
14
3
0
87,307
0
L
Mercury
3,468
694
34
7
0
110,082
2
W
Mulan
3,454
691
34
7
0
91,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role