Player Matchup

Ne Zha
Ne Zha
SummerGift
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 17L
2,011 Elo+
Party 2
Nu Wa
Nu Wa
Thoth
Nu Wa
Level 160
God Stats
54W - 10L
2,030 SR
Queue Stats
823W - 186L
1,962 Elo+
Party 2
Danzaburou
Danzaburou
džeko
Danzaburou
Level 160
God Stats
20W - 3L
1,868 SR
Queue Stats
649W - 242L
1,879 Elo+
Party 2
Team Averages
Level 113
1,799 SR
1,951 Elo+

VS

Team Averages
Level 94
1,356 SR
1,310 Elo+
Atlas
Atlas
CheeriosSuck
Atlas
Level 73
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 6L
1,071 Elo+
Party 1
Skadi
Skadi
Opal Clouds
Skadi
Level 108
God Stats
1W - 2L
1,474 SR
Queue Stats
14W - 26L
1,377 Elo+
Party 1
Tiamat
Tiamat
xrengiex
Tiamat
Level 100
God Stats
1W - 3L
1,285 SR
Queue Stats
24W - 39L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SummerGift
Ne Zha
14
8 / 2 / 11
9,381
1,042
8,841
10,682
9,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Thoth
Nu Wa
14
9 / 2 / 13
9,511
1,057
14,755
5,725
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
džeko
Danzaburou
13
8 / 1 / 9
8,773
975
8,734
7,117
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
6,482
720
2,782
15,367
8,785
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 8 / 1
7,472
830
6,047
9,221
1,698
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
xrengiex
Tiamat
11
2 / 9 / 1
7,138
793
6,487
11,020
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
25
Kills
5
5
Deaths
25
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
2
8
1
0.31
W
Ne Zha
SummerGift
Ne Zha
8
2
11
6.75
W
Nu Wa
Thoth
Nu Wa
9
2
13
7.75
W
Danzaburou
džeko
Danzaburou
8
1
9
12.5
L
Tiamat
xrengiex
Tiamat
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,330
Damage
15,316
23,524
Taken
35,608
14,623
Mitigated
15,646
5,631
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,782
979
173
800
15,367
8,785
0
6,481
8,886
9,451
0
L
6,047
2,311
0
51
9,221
1,698
0
4,584
4,637
0
27,812
W
Ne Zha
SummerGift
Ne Zha
8,841
3,369
0
3,188
10,682
9,547
0
5,281
5,401
0
24,512
W
Nu Wa
Thoth
Nu Wa
14,755
3,129
0
783
5,725
2,024
359
2,092
3,633
34,662
0
W
Danzaburou
džeko
Danzaburou
8,734
3,934
0
1,660
7,117
3,052
1,348
2,347
4,770
0
32,909
L
Tiamat
xrengiex
Tiamat
6,487
1,086
0
1,170
11,020
5,163
0
3,693
7,327
13,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
21,092
112
Minions Killed
69
5
Camps Cleared
3
511,857
Distance Traveled
414,815
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,482
720
11
1
0
139,364
2
L
Skadi
7,472
830
37
4
0
126,257
1
W
Ne Zha
9,381
1,042
25
3
1
180,662
2
W
Nu Wa
9,511
1,057
44
5
1
156,926
1
W
Danzaburou
8,773
975
43
5
3
174,269
1
L
Tiamat
7,138
793
21
2
3
149,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role