Player Matchup
Team Averages
Gold IV
Average Tier
Level 101
1,929 SR
1,740
MMR
VS
Team Averages
Silver II
Average Tier
Level 160
1,311 SR
1,650
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
WinTrading
Ullr
7
1 / 0 / 0
3,376
1,688
755
1,000
338
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Inbowned
Poseidon
3
0 / 1 / 0
2,316
1,158
443
755
244
Eye of the Jungle
+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5
PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.
Imperial Helmet
+10
Magical Power
+15
Physical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
2,316
1,158
0
0
0
12,468
1
W
3,376
1,688
26
13
3
47,629
1