Player Matchup

Atlas
Atlas
 
Atlas
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JD_9095
Zhong Kui
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 96L
1,519 Elo+
Solo
Horus
Horus
Nooby-Neeb
Horus
Level 123
God Stats
4W - 4L
1,831 SR
Queue Stats
221W - 213L
1,506 Elo+
Solo
Neith
Neith
Sunflower6026
Neith
Level 46
God Stats
32W - 39L
1,433 SR
Queue Stats
82W - 103L
1,300 Elo+
Solo
Hercules
Hercules
dru_kid
Hercules
Level 160
God Stats
15W - 5L
1,752 SR
Queue Stats
616W - 568L
1,489 Elo+
Solo
Team Averages
Level 109
1,603 SR
1,463 Elo+

VS

Team Averages
Level 96
1,476 SR
1,445 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aruca_H
Sol
Level 111
God Stats
3W - 7L
1,149 SR
Queue Stats
175W - 184L
1,349 Elo+
Solo
Cerberus
Cerberus
Hgg45rew
Cerberus
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
458W - 514L
1,322 Elo+
Solo
Baba Yaga
Baba Yaga
ancamo3
Baba Yaga
Level 128
God Stats
6W - 8L
1,664 SR
Queue Stats
178W - 181L
1,551 Elo+
Solo
Nemesis
Nemesis
jazzym-14
Nemesis
Level 56
God Stats
14W - 11L
1,568 SR
Queue Stats
163W - 171L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 4 / 5
7,600
475
7,362
15,030
10,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
JD_9095
Zhong Kui
15
6 / 1 / 2
9,077
567
7,954
9,417
5,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
2 / 0 / 4
9,252
578
10,525
10,535
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 5
7,104
444
8,303
9,830
2,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
dru_kid
Hercules
15
3 / 1 / 3
9,317
582
6,233
11,298
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 1 / 0
7,554
472
3,996
8,616
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
15
8 / 2 / 1
9,212
576
14,796
13,940
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Hgg45rew
Cerberus
10
0 / 5 / 7
6,769
423
5,090
16,662
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
ancamo3
Baba Yaga
12
0 / 2 / 3
7,437
465
5,055
7,401
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
jazzym-14
Nemesis
12
3 / 3 / 1
7,480
468
4,454
10,888
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
13
Kills
11
11
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
4
5
1.13
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Sol
8
2
1
4.25
L
Cerberus
Hgg45rew
Cerberus
0
5
7
0.7
W
Zhong Kui
JD_9095
Zhong Kui
6
1
2
7
W
Horus
2
0
4
4
W
0
5
5
0.5
L
Baba Yaga
ancamo3
Baba Yaga
0
2
3
0.75
W
Hercules
dru_kid
Hercules
3
1
3
4.5
L
Nemesis
jazzym-14
Nemesis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,377
Damage
33,391
56,110
Taken
57,507
32,789
Mitigated
28,537
17,947
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,362
2,991
391
3,513
15,030
10,669
174
8,501
6,529
22,113
2,334
L
Jormungandr
 
Jormungandr
3,996
1,696
0
1,742
8,616
6,265
238
1,459
7,157
44,685
0
L
Sol
14,796
5,557
247
8,399
13,940
3,689
676
4,297
9,643
56,535
0
L
Cerberus
Hgg45rew
Cerberus
5,090
538
0
2,359
16,662
12,835
0
4,675
11,987
22,541
0
W
Zhong Kui
JD_9095
Zhong Kui
7,954
888
0
2,792
9,417
5,998
1,369
4,101
5,316
54,247
0
W
Horus
10,525
3,599
598
4,677
10,535
8,700
153
6,650
3,885
1,304
60,206
W
8,303
3,375
413
3,754
9,830
2,669
2,323
7,184
2,646
0
34,889
L
Baba Yaga
ancamo3
Baba Yaga
5,055
0
0
3,155
7,401
2,211
0
2,287
5,114
47,533
0
W
Hercules
dru_kid
Hercules
6,233
2,074
0
1,809
11,298
4,753
0
2,501
8,797
0
73,336
L
Nemesis
jazzym-14
Nemesis
4,454
1,792
0
4,244
10,888
3,537
0
2,911
7,977
0
39,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
38,452
411
Minions Killed
425
0
Camps Cleared
0
1,485,315
Distance Traveled
1,368,545
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,600
475
32
2
0
282,517
0
L
Jormungandr
7,554
472
98
6
0
275,489
1
L
Sol
9,212
576
96
6
0
251,630
1
L
Cerberus
6,769
423
49
3
0
262,478
2
W
Zhong Kui
9,077
567
89
6
0
295,428
4
W
Horus
9,252
578
116
7
0
324,302
5
W
Neith
7,104
444
52
3
0
242,491
3
L
Baba Yaga
7,437
465
99
6
0
290,649
6
W
Hercules
9,317
582
122
8
0
340,577
4
L
Nemesis
7,480
468
83
5
0
288,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role