Player Matchup

Hachiman
Hachiman
Blamich
Hachiman
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
14W - 14L
1,407 Elo+
Solo
Khepri
Khepri
Fee16
Khepri
Level 127
God Stats
6W - 1L
1,819 SR
Queue Stats
123W - 124L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
Greulf
Ratatoskr
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 130L
1,602 Elo+
Solo
Eset
Eset
LeFrute
Eset
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo
Pele
Pele
theundertaker59
Pele
Level 99
God Stats
15W - 14L
1,500 SR
Queue Stats
260W - 267L
1,351 Elo+
Solo
Team Averages
Level 79
1,606 SR
1,448 Elo+

VS

Team Averages
Level 71
1,561 SR
1,324 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Xerr4gon
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,401 Elo+
Solo
Scylla
Scylla
Zgonik
Scylla
Level 68
God Stats
5W - 2L
1,806 SR
Queue Stats
104W - 94L
1,463 Elo+
Solo
Bacchus
Bacchus
jschlutter
Bacchus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 55L
1,025 Elo+
Solo
Zhong Kui
Zhong Kui
samsamuelsamson
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blamich
Hachiman
20
6 / 4 / 16
12,753
671
26,921
19,231
9,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Fee16
Khepri
19
2 / 6 / 9
11,829
623
8,159
23,977
24,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Greulf
Ratatoskr
20
11 / 4 / 15
13,612
716
20,300
25,509
23,770
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
LeFrute
Eset
20
11 / 6 / 15
14,789
778
27,928
23,934
13,493
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 15
13,736
723
17,756
15,957
7,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
2 / 9 / 13
11,390
599
19,394
18,837
8,617
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
Xerr4gon
Apollo
16
1 / 12 / 11
10,202
537
5,982
19,061
8,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Zgonik
Scylla
20
13 / 3 / 6
14,344
755
43,728
12,969
7,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
jschlutter
Bacchus
20
4 / 3 / 14
12,742
671
10,006
30,412
42,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
samsamuelsamson
Zhong Kui
18
2 / 10 / 9
11,505
606
14,144
25,643
19,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
75
37
Kills
22
23
Deaths
37
70
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
9
13
0.94
W
Hachiman
Blamich
Hachiman
6
4
16
3.5
W
Khepri
Fee16
Khepri
2
6
9
1.08
W
Ratatoskr
Greulf
Ratatoskr
11
4
15
4.63
W
Eset
LeFrute
Eset
11
6
15
3.08
L
Apollo
Xerr4gon
Apollo
1
12
11
0.54
L
Scylla
Zgonik
Scylla
13
3
6
5.33
L
Bacchus
jschlutter
Bacchus
4
3
14
3.67
L
Zhong Kui
samsamuelsamson
Zhong Kui
2
10
9
0.65
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,064
Damage
93,254
108,608
Taken
106,922
79,421
Mitigated
85,255
43,092
Healing
32,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
19,394
15,534
670
3,479
18,837
8,617
529
6,009
12,415
0
31,058
W
Hachiman
Blamich
Hachiman
26,921
13,665
1,984
5,213
19,231
9,604
2,392
11,029
8,120
0
52,063
W
Khepri
Fee16
Khepri
8,159
433
2,406
5,117
23,977
24,886
401
16,115
7,728
26,646
0
W
Ratatoskr
Greulf
Ratatoskr
20,300
1,232
2,726
13,609
25,509
23,770
446
14,267
11,074
65
27,948
W
Eset
LeFrute
Eset
27,928
1,596
2,490
7,882
23,934
13,493
495
14,475
9,363
49,357
0
L
Apollo
Xerr4gon
Apollo
5,982
2,073
2,067
911
19,061
8,141
75
6,668
12,149
0
16,160
L
Scylla
Zgonik
Scylla
43,728
1,386
3,180
4,263
12,969
7,017
138
4,757
7,866
86,300
0
L
Bacchus
jschlutter
Bacchus
10,006
1,348
490
12,367
30,412
42,372
78
10,488
19,311
14,899
0
L
Zhong Kui
samsamuelsamson
Zhong Kui
14,144
2,310
402
4,686
25,643
19,108
0
8,230
17,018
24,975
0
W
17,756
767
576
1,089
15,957
7,668
1,125
11,450
4,445
0
37,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,719
Gold Earned
60,183
186
Minions Killed
178
0
Camps Cleared
0
1,814,442
Distance Traveled
1,608,400
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,390
599
28
1
0
282,245
2
W
Hachiman
12,753
671
44
2
0
330,100
0
W
Khepri
11,829
623
41
2
0
343,221
1
W
Ratatoskr
13,612
716
13
1
0
416,427
0
W
Eset
14,789
778
51
3
0
343,787
1
L
Apollo
10,202
537
22
1
0
304,071
1
L
Scylla
14,344
755
93
5
0
346,167
0
L
Bacchus
12,742
671
7
0
0
400,283
0
L
Zhong Kui
11,505
606
28
1
0
275,634
2
W
Pele
13,736
723
37
2
0
380,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role