Player Matchup

Hera
Hera
 
Hera
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LordPax
Gilgamesh
Level 17
God Stats
4W - 11L
1,298 SR
Queue Stats
15W - 22L
1,438 Elo+
Solo
Medusa
Medusa
Skollit
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,438 Elo+
Solo
Zeus
Zeus
corleone_shelby
Zeus
Level 40
God Stats
1W - 3L
1,308 SR
Queue Stats
51W - 60L
1,430 Elo+
Solo
Cabrakan
Cabrakan
iron-staff1
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,331 Elo+
Solo
Team Averages
Level 32
1,421 SR
1,428 Elo+

VS

Team Averages
Level 114
1,395 SR
1,454 Elo+
Danzaburou
Danzaburou
DugoLogo
Danzaburou
Level 127
God Stats
2W - 3L
1,338 SR
Queue Stats
48W - 50L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
NoKillPlease
Jormungandr
Level 23
God Stats
21W - 24L
1,265 SR
Queue Stats
30W - 50L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
Scorovnebo
Baron Samedi
Level 106
God Stats
2W - 4L
1,237 SR
Queue Stats
26W - 37L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
SoN5Ra
Nu Wa
Level 156
God Stats
16W - 12L
1,540 SR
Queue Stats
22W - 15L
1,613 Elo+
Party 2
Bastet
Bastet
stuffersz2
Bastet
Level 157
God Stats
20W - 15L
1,597 SR
Queue Stats
49W - 45L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
1 / 2 / 6
9,483
729
14,534
7,147
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
LordPax
Gilgamesh
16
3 / 4 / 5
9,242
711
4,607
13,612
10,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Skollit
Medusa
16
4 / 5 / 4
9,403
723
9,064
13,686
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 8 / 1
8,738
672
6,698
13,092
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
iron-staff1
Cabrakan
14
0 / 4 / 3
8,374
644
2,730
12,814
12,745
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DugoLogo
Danzaburou
18
3 / 1 / 7
10,630
818
11,914
9,955
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
NoKillPlease
Jormungandr
16
3 / 4 / 13
9,820
755
6,592
15,696
17,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Scorovnebo
Baron Samedi
17
4 / 1 / 13
10,308
793
8,316
9,087
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
SoN5Ra
Nu Wa
17
4 / 2 / 10
10,329
795
8,700
7,411
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
stuffersz2
Bastet
18
9 / 2 / 8
11,188
861
16,034
10,867
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
10
Kills
23
23
Deaths
10
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
6
2
W
Danzaburou
DugoLogo
Danzaburou
3
1
7
6.5
L
Gilgamesh
LordPax
Gilgamesh
3
4
5
1.38
W
Jormungandr
NoKillPlease
Jormungandr
3
4
13
2.38
W
Baron Samedi
Scorovnebo
Baron Samedi
4
1
13
10.5
L
Medusa
Skollit
Medusa
4
5
4
1.2
W
Nu Wa
SoN5Ra
Nu Wa
4
2
10
4.5
L
2
8
1
0.31
L
Cabrakan
iron-staff1
Cabrakan
0
4
3
0.38
W
Bastet
stuffersz2
Bastet
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,633
Damage
51,556
60,351
Taken
53,016
33,806
Mitigated
32,257
5,610
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,534
2,669
0
1,387
7,147
2,326
0
2,512
4,541
47,277
0
W
Danzaburou
DugoLogo
Danzaburou
11,914
5,497
0
4,160
9,955
3,762
3,202
4,716
5,097
0
42,012
L
Gilgamesh
LordPax
Gilgamesh
4,607
1,309
0
612
13,612
10,334
0
4,780
8,633
0
19,811
W
Jormungandr
NoKillPlease
Jormungandr
6,592
1,024
0
49
15,696
17,902
1,064
6,171
9,388
19,747
0
W
Baron Samedi
Scorovnebo
Baron Samedi
8,316
1,026
2,069
2,624
9,087
4,070
1,896
4,930
4,042
27,115
0
L
Medusa
Skollit
Medusa
9,064
2,677
0
313
13,686
4,505
0
5,322
8,163
0
26,941
W
Nu Wa
SoN5Ra
Nu Wa
8,700
2,176
0
1,223
7,411
2,666
2,719
2,583
4,700
42,240
0
L
6,698
1,161
0
1,047
13,092
3,896
0
5,359
7,627
31,240
0
L
Cabrakan
iron-staff1
Cabrakan
2,730
318
0
2,251
12,814
12,745
0
4,929
7,779
19,229
0
W
Bastet
stuffersz2
Bastet
16,034
3,987
0
2,760
10,867
3,857
306
4,858
5,827
0
34,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
52,275
244
Minions Killed
243
0
Camps Cleared
0
1,163,911
Distance Traveled
1,368,822
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,483
729
86
7
0
246,138
0
W
Danzaburou
10,630
818
61
5
0
255,626
0
L
Gilgamesh
9,242
711
35
3
0
254,629
3
W
Jormungandr
9,820
755
22
2
0
256,103
0
W
Baron Samedi
10,308
793
40
3
0
248,070
0
L
Medusa
9,403
723
33
3
0
235,848
1
W
Nu Wa
10,329
795
72
6
0
275,029
3
L
Zeus
8,738
672
55
4
0
231,690
0
L
Cabrakan
8,374
644
35
3
0
195,606
1
W
Bastet
11,188
861
48
4
0
333,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role