Player Matchup

Bastet
Bastet
 
Bastet
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GoldenFpx
Skadi
Level 69
God Stats
12W - 9L
1,609 SR
Queue Stats
313W - 329L
1,421 Elo+
Solo
King Arthur
King Arthur
IDiedOfDysentery
King Arthur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
417W - 437L
1,359 Elo+
Solo
Tiamat
Tiamat
SEPTI_CHILD
Tiamat
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,291 Elo+
Solo
Ares
Ares
zulugran
Ares
Level 40
God Stats
8W - 4L
1,500 SR
Queue Stats
307W - 301L
1,431 Elo+
Solo
Team Averages
Level 70
1,522 SR
1,401 Elo+

VS

Team Averages
Level 88
1,516 SR
1,478 Elo+
Fenrir
Fenrir
Ashlynn0616
Fenrir
Level 129
God Stats
4W - 6L
1,266 SR
Queue Stats
384W - 442L
1,361 Elo+
Solo
Nox
Nox
Bluesky_PR19
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Bellona
Bellona
MexicanRavenSTF
Bellona
Level 60
God Stats
4W - 2L
1,908 SR
Queue Stats
182W - 175L
1,532 Elo+
Solo
Rama
Rama
RootedChimera81
Rama
Level 78
God Stats
1W - 3L
1,407 SR
Queue Stats
230W - 211L
1,490 Elo+
Solo
Thoth
Thoth
Tsupachi
Thoth
Level 160
God Stats
0W - 10L
1,500 SR
Queue Stats
241W - 255L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 1 / 19
12,166
936
21,927
15,336
9,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
GoldenFpx
Skadi
18
12 / 2 / 12
11,200
862
12,671
7,024
2,928
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
IDiedOfDysentery
King Arthur
16
5 / 4 / 11
10,023
771
10,320
12,676
14,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
15
1 / 5 / 12
9,086
699
3,928
9,829
5,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
16
4 / 4 / 14
9,920
763
9,035
12,031
6,415
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 10 / 6
8,666
667
11,625
15,651
6,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 7
8,255
635
3,469
8,871
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 8 / 9
10,257
789
13,437
21,427
17,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 5
8,803
677
7,511
10,977
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Tsupachi
Thoth
17
4 / 2 / 5
9,000
692
9,458
7,166
3,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
32
Kills
15
16
Deaths
32
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
19
19.5
L
Fenrir
4
10
6
0.7
L
0
6
7
0.58
W
Skadi
GoldenFpx
Skadi
12
2
12
9
W
King Arthur
IDiedOfDysentery
King Arthur
5
4
11
2.63
L
4
8
9
1.06
L
3
6
5
0.92
W
Tiamat
1
5
12
1.4
L
Thoth
Tsupachi
Thoth
4
2
5
3.25
W
Ares
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,881
Damage
45,500
56,896
Taken
64,092
38,332
Mitigated
35,361
20,563
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
21,927
4,218
1,262
6,426
15,336
9,051
1,145
2,049
13,287
0
35,641
L
Fenrir
11,625
3,266
598
1,907
15,651
6,514
0
3,624
11,814
0
18,174
L
3,469
973
0
490
8,871
3,787
0
2,233
6,529
10,644
0
W
Skadi
GoldenFpx
Skadi
12,671
3,746
1,059
1,207
7,024
2,928
1,418
1,345
5,679
0
23,622
W
King Arthur
IDiedOfDysentery
King Arthur
10,320
673
758
3,673
12,676
14,641
376
4,724
7,952
0
24,483
L
13,437
3,926
2,142
4,203
21,427
17,054
0
4,474
16,637
0
26,962
L
7,511
5,640
0
853
10,977
4,546
0
636
10,269
0
15,110
W
Tiamat
3,928
921
696
2,306
9,829
5,297
383
1,581
8,248
11,991
0
L
Thoth
Tsupachi
Thoth
9,458
451
540
2,660
7,166
3,460
0
1,996
5,130
21,747
0
W
Ares
9,035
581
807
2,369
12,031
6,415
1,101
3,228
8,803
15,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,395
Gold Earned
44,981
121
Minions Killed
119
0
Camps Cleared
0
1,177,557
Distance Traveled
1,046,194
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,166
936
36
3
0
273,537
1
L
Fenrir
8,666
667
13
1
0
206,627
0
L
Nox
8,255
635
30
2
0
189,804
0
W
Skadi
11,200
862
30
2
0
220,063
0
W
King Arthur
10,023
771
22
2
0
234,034
2
L
Bellona
10,257
789
25
2
0
227,309
0
L
Rama
8,803
677
31
2
0
187,004
0
W
Tiamat
9,086
699
18
1
0
215,226
0
L
Thoth
9,000
692
20
2
0
235,450
0
W
Ares
9,920
763
15
1
0
234,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role