Player Matchup

Chang'e
Chang'e
LOucuRAOGAMES
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,534 Elo+
Solo
Scylla
Scylla
PaulAndMarkRule
Scylla
Level 43
God Stats
1W - 9L
1,069 SR
Queue Stats
188W - 240L
1,470 Elo+
Solo
Nemesis
Nemesis
PrincePokefang
Nemesis
Level 11
God Stats
8W - 13L
1,276 SR
Queue Stats
29W - 44L
1,441 Elo+
Solo
Hel
Hel
acidjackson
Hel
Level 34
God Stats
27W - 37L
1,430 SR
Queue Stats
53W - 69L
1,420 Elo+
Solo
Neith
Neith
xxyourHeroxx
Neith
Level 38
God Stats
0W - 2L
1,351 SR
Queue Stats
20W - 22L
1,342 Elo+
Solo
Team Averages
Level 30
1,325 SR
1,441 Elo+

VS

Team Averages
Level 52
1,554 SR
1,608 Elo+
Shiva
Shiva
SAKIMORI
Shiva
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adogu
Tsukuyomi
Level 65
God Stats
2W - 1L
1,610 SR
Queue Stats
12W - 9L
1,588 Elo+
Party 1
Rama
Rama
kaishu12
Rama
Level 67
God Stats
2W - 1L
1,659 SR
Queue Stats
15W - 12L
1,595 Elo+
Party 1
Eset
Eset
makidam
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Terra
Terra
nyatyutyo
Terra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 9 / 0
6,346
635
3,544
10,831
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 1
6,551
655
7,044
7,127
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 7 / 3
6,878
688
6,411
11,629
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 6
7,375
738
3,983
10,064
3,232
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 1
8,452
845
10,085
6,871
2,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SAKIMORI
Shiva
14
3 / 1 / 13
8,246
825
6,550
11,142
9,231
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
adogu
Tsukuyomi
16
11 / 1 / 11
9,261
926
15,930
12,595
5,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
16
6 / 1 / 7
8,831
883
8,989
6,510
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
makidam
Eset
15
5 / 1 / 10
8,471
847
7,441
6,603
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
nyatyutyo
Terra
14
3 / 3 / 14
8,333
833
2,729
11,756
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
83
7
Kills
28
28
Deaths
7
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
9
0
0
L
1
4
1
0.38
L
2
7
3
0.5
W
Shiva
SAKIMORI
Shiva
3
1
13
9.5
L
0
7
6
0.43
W
Tsukuyomi
adogu
Tsukuyomi
11
1
11
16.5
W
Rama
6
1
7
9.5
W
Eset
makidam
Eset
5
1
10
10
W
Terra
nyatyutyo
Terra
3
3
14
3.33
L
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,067
Damage
41,639
46,522
Taken
48,606
15,268
Mitigated
27,949
6,875
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
3,544
777
252
902
10,831
3,041
0
2,585
8,084
14,081
0
L
7,044
543
0
500
7,127
1,887
0
1,846
5,160
15,507
0
L
6,411
2,250
0
1,452
11,629
4,981
0
3,204
8,229
0
11,623
W
Shiva
SAKIMORI
Shiva
6,550
1,380
682
1,495
11,142
9,231
247
4,254
6,888
0
12,909
L
3,983
579
964
1,812
10,064
3,232
0
1,044
8,982
19,151
0
W
Tsukuyomi
adogu
Tsukuyomi
15,930
4,025
0
4,636
12,595
5,231
846
2,414
10,181
0
35,445
W
Rama
8,989
6,254
0
2,159
6,510
2,539
3,251
1,965
4,545
0
30,976
W
Eset
makidam
Eset
7,441
744
1,092
1,472
6,603
2,572
395
2,325
4,278
31,242
0
W
Terra
nyatyutyo
Terra
2,729
658
2,717
2,455
11,756
8,376
622
3,613
8,143
7,148
0
L
10,085
2,267
0
993
6,871
2,127
0
920
5,897
0
29,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,602
Gold Earned
43,142
144
Minions Killed
176
0
Camps Cleared
0
863,932
Distance Traveled
1,115,346
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,346
635
30
3
0
154,115
1
L
Scylla
6,551
655
20
2
0
173,252
3
L
Nemesis
6,878
688
9
1
0
196,804
4
W
Shiva
8,246
825
18
2
0
227,387
1
L
Hel
7,375
738
34
3
0
174,752
0
W
Tsukuyomi
9,261
926
43
4
0
254,809
1
W
Rama
8,831
883
43
4
0
194,873
2
W
Eset
8,471
847
61
6
0
221,942
0
W
Terra
8,333
833
11
1
0
216,335
0
L
Neith
8,452
845
51
5
0
165,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role