Player Matchup

Ne Zha
Ne Zha
Gold III
GluteusCaesar
Ne Zha
Gold III
Level 156
God Stats
0W - 3L
1,254 SR
Queue Stats
60W - 72L
1,650 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,254 SR
1,650 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,665 SR
1,578 MMR
Medusa
Medusa
Gold V
DuduinGR
Medusa
Gold V
Level 98
God Stats
1W - 0L
1,665 SR
Queue Stats
3W - 0L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
5,774
825
2,942
8,686
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
KaliBakasuraBastetLokiSet

VS

Bans
ChronosBellonaHadesPoseidonUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DuduinGR
Medusa
14
7 / 0 / 0
8,463
1,209
6,898
5,455
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
7
7
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
DuduinGR
Medusa
7
0
0
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,942
Damage
6,898
8,686
Taken
5,455
4,135
Mitigated
2,233
1,261
Healing
1,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DuduinGR
Medusa
6,898
3,749
0
1,053
5,455
2,233
901
145
5,310
0
43,483
L
2,942
574
0
1,261
8,686
4,135
0
322
8,364
0
27,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,774
Gold Earned
8,463
53
Minions Killed
83
3
Camps Cleared
5
139,777
Distance Traveled
108,701
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,463
1,209
83
12
5
108,701
2
L
Ne Zha
5,774
825
53
8
3
139,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role