Player Matchup

Pele
Pele
 
Pele
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DirtyHarry6132
Mulan
Level 147
God Stats
37W - 35L
1,712 SR
Queue Stats
830W - 777L
1,612 Elo+
Solo
Cabrakan
Cabrakan
Libran Sun
Cabrakan
Level 101
God Stats
70W - 52L
1,513 SR
Queue Stats
461W - 496L
1,479 Elo+
Solo
Rama
Rama
TMellzz
Rama
Level 159
God Stats
17W - 12L
1,469 SR
Queue Stats
362W - 300L
1,562 Elo+
Solo
Nu Wa
Nu Wa
rurainy
Nu Wa
Level 124
God Stats
1W - 0L
1,569 SR
Queue Stats
70W - 64L
1,531 Elo+
Solo
Team Averages
Level 129
1,553 SR
1,537 Elo+

VS

Team Averages
Level 75
1,502 SR
1,466 Elo+
Ymir
Ymir
Canon丶variations
Ymir
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
5W - 14L
1,298 Elo+
Solo
Thanatos
Thanatos
FK_Singularity
Thanatos
Level 137
God Stats
0W - 3L
1,715 SR
Queue Stats
15W - 20L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TinniestMage705
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
firey-hobby065
Kukulkan
Level 108
God Stats
96W - 96L
1,504 SR
Queue Stats
314W - 327L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
gosoxgogo
Erlang Shen
Level 120
God Stats
0W - 1L
1,290 SR
Queue Stats
68W - 76L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 2 / 7
9,283
774
8,205
12,494
5,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 1 / 11
9,235
770
11,673
8,405
9,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Libran Sun
Cabrakan
15
5 / 3 / 7
8,963
747
7,945
14,039
15,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
TMellzz
Rama
15
2 / 2 / 10
8,691
724
5,950
7,304
2,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
rurainy
Nu Wa
18
5 / 1 / 8
10,164
847
12,088
5,192
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,030
669
4,380
13,368
7,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
16
5 / 1 / 2
9,458
788
6,680
8,491
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 10 / 2
7,092
591
3,669
10,593
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
16
1 / 2 / 4
8,754
730
9,254
6,308
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
gosoxgogo
Erlang Shen
15
2 / 3 / 6
8,469
706
10,602
12,575
11,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
22
Kills
9
9
Deaths
22
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
7
5.25
L
1
6
1
0.25
W
3
1
11
8.5
L
Thanatos
5
1
2
6
W
Cabrakan
Libran Sun
Cabrakan
5
3
7
2.83
W
Rama
TMellzz
Rama
2
2
10
3.5
L
0
10
2
0.1
L
Kukulkan
1
2
4
1.5
L
Erlang Shen
gosoxgogo
Erlang Shen
2
3
6
1.67
W
Nu Wa
rurainy
Nu Wa
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,861
Damage
34,585
47,434
Taken
51,335
35,795
Mitigated
27,138
10,559
Healing
12,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,205
2,083
0
2,091
12,494
5,871
882
4,540
7,954
0
25,601
L
4,380
434
285
2,214
13,368
7,218
0
5,251
8,117
14,839
0
W
11,673
761
0
2,873
8,405
9,747
276
2,158
6,247
0
30,600
L
Thanatos
6,680
1,421
0
5,467
8,491
4,047
0
3,508
4,983
0
27,060
W
Cabrakan
Libran Sun
Cabrakan
7,945
1,160
0
2,006
14,039
15,825
379
6,500
7,539
20,900
0
W
Rama
TMellzz
Rama
5,950
4,648
0
1,811
7,304
2,750
2,193
2,851
4,453
0
25,595
L
3,669
800
0
217
10,593
2,822
43
3,054
7,539
10,113
0
L
Kukulkan
9,254
203
372
1,285
6,308
1,990
0
2,679
3,629
47,913
0
L
Erlang Shen
gosoxgogo
Erlang Shen
10,602
5,050
0
2,211
12,575
11,061
0
5,541
7,034
0
29,863
W
Nu Wa
rurainy
Nu Wa
12,088
2,843
0
1,778
5,192
1,602
1,650
1,254
3,938
55,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
41,803
239
Minions Killed
193
0
Camps Cleared
0
1,184,945
Distance Traveled
1,066,468
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,283
774
33
3
0
261,790
0
L
Ymir
8,030
669
28
2
0
163,644
0
W
Mulan
9,235
770
33
3
0
241,414
3
L
Thanatos
9,458
788
42
4
0
259,852
2
W
Cabrakan
8,963
747
31
3
0
239,622
0
W
Rama
8,691
724
47
4
0
204,724
0
L
Nu Wa
7,092
591
8
1
0
184,566
0
L
Kukulkan
8,754
730
80
7
0
233,404
1
L
Erlang Shen
8,469
706
35
3
0
225,002
3
W
Nu Wa
10,164
847
95
8
0
237,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role