Player Matchup

Thor
Thor
BilibiliMyDJ
Thor
Level 157
God Stats
15W - 17L
1,696 SR
Queue Stats
679W - 709L
1,519 Elo+
Solo
Mulan
Mulan
Christmas23
Mulan
Level 64
God Stats
3W - 1L
1,553 SR
Queue Stats
20W - 23L
1,402 Elo+
Solo
He Bo
He Bo
Draigonfight
He Bo
Level 156
God Stats
6W - 10L
1,415 SR
Queue Stats
272W - 313L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
Sharodin
Cernunnos
Level 146
God Stats
3W - 2L
1,275 SR
Queue Stats
311W - 355L
1,442 Elo+
Party 2
Kuzenbo
Kuzenbo
ShigureMizuki
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 43L
1,427 Elo+
Party 2
Team Averages
Level 114
1,488 SR
1,442 Elo+

VS

Team Averages
Level 53
1,469 SR
1,468 Elo+
Terra
Terra
GoodSoda
Terra
Level 7
God Stats
0W - 1L
1,454 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Atlas
Atlas
MrSköbö
Atlas
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
OSKARSANESS
Anhur
Level 94
God Stats
3W - 8L
1,482 SR
Queue Stats
102W - 93L
1,497 Elo+
Solo
Bastet
Bastet
Yupper
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Janus
Janus
leggies
Janus
Level 31
God Stats
9W - 17L
1,408 SR
Queue Stats
17W - 26L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,274
515
5,036
13,385
4,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 0
9,428
524
9,340
14,238
10,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 2
9,568
532
12,889
12,221
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Sharodin
Cernunnos
14
3 / 3 / 1
8,511
473
7,386
11,629
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
12
0 / 2 / 6
7,983
444
6,584
9,173
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GoodSoda
Terra
13
1 / 3 / 5
7,938
441
5,858
14,782
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
MrSköbö
Atlas
14
3 / 1 / 0
8,306
461
4,963
11,893
12,544
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 4 / 4
7,874
437
7,042
10,981
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Yupper
Bastet
15
4 / 3 / 7
9,331
518
12,356
13,382
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
leggies
Janus
15
3 / 3 / 7
9,103
506
8,427
10,423
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
14
Kills
14
15
Deaths
14
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
2
2
0
1
W
5
4
2
1.5
L
Terra
GoodSoda
Terra
1
3
5
1.17
L
Atlas
MrSköbö
Atlas
3
1
0
3
L
3
4
4
1.25
W
Cernunnos
Sharodin
Cernunnos
3
3
1
1.17
W
Kuzenbo
0
2
6
1.5
L
Bastet
Yupper
Bastet
4
3
7
2.5
L
Janus
leggies
Janus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,235
Damage
38,646
60,646
Taken
61,461
31,375
Mitigated
37,262
22,746
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,036
1,272
0
4,454
13,385
4,991
0
2,298
11,003
0
56,157
W
9,340
943
0
5,645
14,238
10,469
0
5,766
8,424
0
62,624
W
12,889
555
0
5,243
12,221
3,820
153
4,023
7,914
70,497
0
L
Terra
GoodSoda
Terra
5,858
1,408
917
2,546
14,782
12,613
192
6,026
8,756
21,175
0
L
Atlas
MrSköbö
Atlas
4,963
1,444
0
2,024
11,893
12,544
274
970
10,923
38,732
0
L
7,042
3,333
0
2,986
10,981
3,334
816
4,723
6,258
0
51,965
W
Cernunnos
Sharodin
Cernunnos
7,386
2,985
0
4,560
11,629
3,001
0
3,220
8,385
0
66,915
W
Kuzenbo
6,584
3,309
0
2,844
9,173
9,094
504
3,455
5,672
17,014
0
L
Bastet
Yupper
Bastet
12,356
4,459
0
5,358
13,382
4,939
696
2,583
10,799
0
63,038
L
Janus
leggies
Janus
8,427
671
0
1,718
10,423
3,832
480
5,171
5,252
64,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,764
Gold Earned
42,552
499
Minions Killed
427
0
Camps Cleared
0
1,694,788
Distance Traveled
1,757,210
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,274
515
105
6
0
356,144
2
W
Mulan
9,428
524
137
8
0
338,963
4
W
He Bo
9,568
532
112
6
0
322,432
3
L
Terra
7,938
441
38
2
0
350,956
6
L
Atlas
8,306
461
69
4
0
321,387
0
L
Anhur
7,874
437
103
6
0
314,506
2
W
Cernunnos
8,511
473
125
7
0
312,769
1
W
Kuzenbo
7,983
444
20
1
0
364,480
2
L
Bastet
9,331
518
92
5
0
410,968
6
L
Janus
9,103
506
125
7
0
359,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role