Player Matchup

Olorun
Olorun
Garyo555
Olorun
Level 61
God Stats
0W - 3L
1,304 SR
Queue Stats
14W - 25L
1,456 Elo+
Solo
Sobek
Sobek
Jerem1218
Sobek
Level 160
God Stats
4W - 4L
1,137 SR
Queue Stats
288W - 222L
1,757 Elo+
Solo
Hou Yi
Hou Yi
ShakeB4YouBake
Hou Yi
Level 137
God Stats
6W - 7L
1,744 SR
Queue Stats
71W - 63L
1,553 Elo+
Party 3
Cu Chulainn
Cu Chulainn
oxolotle
Cu Chulainn
Level 121
God Stats
8W - 8L
1,704 SR
Queue Stats
70W - 70L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
天使的黑吻
Gilgamesh
Level 67
God Stats
7W - 1L
1,697 SR
Queue Stats
22W - 23L
1,533 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,570 Elo+

VS

Team Averages
Level 115
1,505 SR
1,577 Elo+
Sobek
Sobek
 
Sobek
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
PeachTora
Nu Wa
Level 118
God Stats
57W - 52L
1,571 SR
Queue Stats
206W - 211L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TuNeD x Fire
Tsukuyomi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,358 Elo+
Solo
Tiamat
Tiamat
YamHead
Tiamat
Level 119
God Stats
3W - 8L
1,279 SR
Queue Stats
220W - 221L
1,524 Elo+
Party 2
Odin
Odin
freeduh
Odin
Level 149
God Stats
6W - 0L
1,672 SR
Queue Stats
30W - 12L
1,981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Garyo555
Olorun
17
0 / 10 / 4
10,777
599
5,275
18,964
8,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Jerem1218
Sobek
19
3 / 5 / 4
12,716
706
15,267
27,599
28,819
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 5 / 3
12,572
698
16,145
22,033
10,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
oxolotle
Cu Chulainn
17
0 / 9 / 2
11,071
615
12,896
21,521
19,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
天使的黑吻
Gilgamesh
18
2 / 9 / 2
12,880
716
9,573
26,156
30,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
5 / 0 / 18
13,907
773
17,232
21,391
40,132
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
PeachTora
Nu Wa
20
7 / 3 / 16
13,665
759
20,034
8,841
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
TuNeD x Fire
Tsukuyomi
20
12 / 3 / 11
14,118
784
25,777
23,401
19,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
YamHead
Tiamat
20
3 / 1 / 17
13,161
731
14,550
11,065
7,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
freeduh
Odin
20
11 / 1 / 17
14,417
801
19,232
17,012
24,872
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
8
Kills
38
38
Deaths
8
15
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
0
18
14
L
Olorun
Garyo555
Olorun
0
10
4
0.2
L
Sobek
Jerem1218
Sobek
3
5
4
1
W
Nu Wa
PeachTora
Nu Wa
7
3
16
5
L
3
5
3
0.9
W
Tsukuyomi
TuNeD x Fire
Tsukuyomi
12
3
11
5.83
W
Tiamat
YamHead
Tiamat
3
1
17
11.5
W
Odin
freeduh
Odin
11
1
17
19.5
L
Cu Chulainn
oxolotle
Cu Chulainn
0
9
2
0.11
L
Gilgamesh
天使的黑吻
Gilgamesh
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,156
Damage
96,825
116,273
Taken
81,710
96,371
Mitigated
96,186
21,941
Healing
21,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
17,232
803
0
6,791
21,391
40,132
0
4,570
16,821
39,120
0
L
Olorun
Garyo555
Olorun
5,275
1,556
1,061
2,874
18,964
8,081
2,287
7,153
11,811
35,371
0
L
Sobek
Jerem1218
Sobek
15,267
779
0
7,549
27,599
28,819
0
16,987
10,612
43,081
0
W
Nu Wa
PeachTora
Nu Wa
20,034
4,962
0
2,318
8,841
3,748
4,244
2,597
6,244
63,752
0
L
16,145
8,721
0
4,600
22,033
10,008
1,545
8,308
13,725
0
67,044
W
Tsukuyomi
TuNeD x Fire
Tsukuyomi
25,777
5,089
0
5,183
23,401
19,478
2,439
5,400
18,001
0
62,245
W
Tiamat
YamHead
Tiamat
14,550
1,772
515
3,552
11,065
7,956
3,260
4,713
6,352
47,685
0
W
Odin
freeduh
Odin
19,232
2,849
0
3,124
17,012
24,872
739
4,001
13,011
3,922
45,989
L
Cu Chulainn
oxolotle
Cu Chulainn
12,896
1,899
0
730
21,521
19,399
798
11,455
10,066
4,695
46,966
L
Gilgamesh
天使的黑吻
Gilgamesh
9,573
1,668
2,499
2,628
26,156
30,064
40
9,321
16,835
0
31,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,016
Gold Earned
69,268
329
Minions Killed
333
0
Camps Cleared
0
1,560,976
Distance Traveled
1,835,642
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,907
773
46
3
0
379,682
1
L
Olorun
10,777
599
44
2
0
278,205
8
L
Sobek
12,716
706
68
4
0
345,847
3
W
Nu Wa
13,665
759
78
4
0
326,852
1
L
Hou Yi
12,572
698
109
6
0
304,084
2
W
Tsukuyomi
14,118
784
78
4
0
366,713
3
W
Tiamat
13,161
731
69
4
0
375,375
2
W
Odin
14,417
801
62
3
0
387,020
0
L
Cu Chulainn
11,071
615
76
4
0
298,956
2
L
Gilgamesh
12,880
716
32
2
0
333,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role