Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Agusberrondo
Cerberus
Level 108
God Stats
0W - 4L
1,383 SR
Queue Stats
116W - 114L
1,670 Elo+
Solo
Arachne
Arachne
Fish0fWater
Arachne
Level 86
God Stats
18W - 6L
1,626 SR
Queue Stats
86W - 68L
1,561 Elo+
Solo
Cernunnos
Cernunnos
THEBEASTEATER99
Cernunnos
Level 83
God Stats
17W - 8L
1,912 SR
Queue Stats
191W - 145L
1,590 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,564 Elo+

VS

Team Averages
Level 133
1,393 SR
1,505 Elo+
Yemoja
Yemoja
BootyBandit987
Yemoja
Level 155
God Stats
40W - 48L
1,490 SR
Queue Stats
275W - 275L
1,631 Elo+
Solo
Ymir
Ymir
LeeRogers
Ymir
Level 160
God Stats
42W - 41L
1,431 SR
Queue Stats
981W - 1,009L
1,457 Elo+
Solo
Arachne
Arachne
PanicAttackXD
Arachne
Level 126
God Stats
41W - 36L
1,505 SR
Queue Stats
75W - 69L
1,531 Elo+
Solo
Skadi
Skadi
WeroNx2
Skadi
Level 122
God Stats
2W - 6L
1,259 SR
Queue Stats
85W - 132L
1,425 Elo+
Solo
King Arthur
King Arthur
XorGates
King Arthur
Level 101
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 8L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 1
8,193
585
7,547
13,237
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
13
3 / 6 / 1
8,071
577
3,930
10,231
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Agusberrondo
Cerberus
10
0 / 3 / 2
6,389
456
3,792
12,594
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Fish0fWater
Arachne
13
6 / 2 / 1
8,120
580
6,641
10,963
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
THEBEASTEATER99
Cernunnos
12
1 / 4 / 2
7,324
523
7,678
10,308
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
9,176
655
10,522
7,146
2,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
4 / 1 / 4
9,505
679
7,589
7,865
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
12
4 / 3 / 3
7,646
546
6,570
12,680
7,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Skadi
WeroNx2
Skadi
11
0 / 3 / 5
6,657
476
7,160
8,776
2,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
XorGates
King Arthur
13
1 / 3 / 3
7,880
563
6,119
8,986
7,967
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
13
Kills
17
17
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
1
1.75
L
Anubis
 
Anubis
3
6
1
0.58
L
Cerberus
Agusberrondo
Cerberus
0
3
2
0.33
W
8
3
2
3
L
Arachne
Fish0fWater
Arachne
6
2
1
3.25
W
Ymir
4
1
4
6
W
Arachne
4
3
3
1.83
L
Cernunnos
THEBEASTEATER99
Cernunnos
1
4
2
0.5
W
Skadi
WeroNx2
Skadi
0
3
5
0.83
W
King Arthur
XorGates
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
37,960
57,333
Taken
45,453
24,979
Mitigated
24,417
18,703
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,547
1,970
0
4,102
13,237
8,559
826
3,767
9,470
0
51,242
L
Anubis
 
Anubis
3,930
213
0
3,101
10,231
3,900
194
7,687
2,544
47,364
0
L
Cerberus
Agusberrondo
Cerberus
3,792
175
0
5,120
12,594
5,342
204
2,643
9,951
20,917
0
W
10,522
1,509
576
1,722
7,146
2,712
62
2,220
4,886
62,192
0
L
Arachne
Fish0fWater
Arachne
6,641
4,322
0
3,290
10,963
4,134
9
2,595
8,368
0
51,827
W
Ymir
7,589
1,675
0
2,017
7,865
3,623
0
1,676
6,078
78,450
0
W
Arachne
6,570
4,682
331
4,342
12,680
7,810
432
2,624
9,976
0
28,135
L
Cernunnos
THEBEASTEATER99
Cernunnos
7,678
3,871
0
3,090
10,308
3,044
371
1,419
8,889
0
50,025
W
Skadi
WeroNx2
Skadi
7,160
3,409
0
3,046
8,776
2,305
616
1,202
7,574
0
36,181
W
King Arthur
XorGates
King Arthur
6,119
664
0
1,710
8,986
7,967
0
0
8,507
0
42,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,097
Gold Earned
40,864
443
Minions Killed
454
0
Camps Cleared
0
1,363,126
Distance Traveled
1,346,802
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,193
585
112
8
0
277,987
1
L
Anubis
8,071
577
104
7
0
245,063
11
L
Cerberus
6,389
456
31
2
0
254,704
6
W
Yemoja
9,176
655
117
8
0
256,161
7
L
Arachne
8,120
580
79
6
0
351,542
2
W
Ymir
9,505
679
147
11
0
288,127
0
W
Arachne
7,646
546
39
3
0
265,572
1
L
Cernunnos
7,324
523
117
8
0
233,830
2
W
Skadi
6,657
476
62
4
0
254,200
3
W
King Arthur
7,880
563
89
6
0
282,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role