Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
JoyPain5150
Osiris
Level 129
God Stats
3W - 7L
1,195 SR
Queue Stats
198W - 236L
1,444 Elo+
Party 2
Atlas
Atlas
Tricerahore
Atlas
Level 114
God Stats
11W - 8L
1,343 SR
Queue Stats
290W - 321L
1,456 Elo+
Solo
Hachiman
Hachiman
XorGates
Hachiman
Level 101
God Stats
1W - 1L
1,693 SR
Queue Stats
10W - 8L
1,516 Elo+
Solo
Mercury
Mercury
野生三井寿
Mercury
Level 139
God Stats
24W - 22L
1,558 SR
Queue Stats
315W - 315L
1,623 Elo+
Solo
Team Averages
Level 122
1,458 SR
1,508 Elo+

VS

Team Averages
Level 115
1,503 SR
1,510 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MythicalMeeseek
Bacchus
Level 125
God Stats
33W - 23L
1,517 SR
Queue Stats
96W - 76L
1,507 Elo+
Party 1
Rama
Rama
baconlover20
Rama
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 220L
1,540 Elo+
Solo
Thanatos
Thanatos
jivvie
Thanatos
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 9 / 1
6,588
412
7,264
11,060
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
13
1 / 5 / 0
7,625
477
6,377
14,022
11,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 1
7,238
452
7,954
13,881
8,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
XorGates
Hachiman
13
0 / 2 / 1
7,125
445
6,002
7,856
1,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 2 / 1
6,831
427
3,196
5,684
1,625

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
9 / 0 / 6
10,057
629
10,044
9,429
8,730
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
 
Eset
15
6 / 1 / 6
9,461
591
10,193
8,902
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 7
8,106
507
5,214
14,749
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 1
8,491
531
6,594
12,041
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
jivvie
Thanatos
16
5 / 1 / 8
9,672
605
6,903
12,861
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
21
21
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
9
1
0.17
W
Achilles
 
Achilles
9
0
6
12
W
Eset
 
Eset
6
1
6
9
L
Osiris
1
5
0
0.2
W
0
2
7
1.75
L
1
3
1
0.5
L
Hachiman
XorGates
Hachiman
0
2
1
0.25
W
1
2
1
0.75
W
Thanatos
jivvie
Thanatos
5
1
8
9
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
38,948
52,503
Taken
57,982
27,212
Mitigated
31,889
9,203
Healing
31,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,264
780
0
760
11,060
3,244
0
5,262
5,798
34,813
0
W
Achilles
 
Achilles
10,044
2,085
0
3,347
9,429
8,730
556
2,067
7,362
0
55,265
W
Eset
 
Eset
10,193
464
179
2,465
8,902
2,945
3,336
2,004
6,898
52,362
0
L
Osiris
6,377
3,069
57
3,519
14,022
11,661
0
1,145
12,877
0
46,247
W
5,214
479
230
5,088
14,749
11,963
648
6,293
8,456
22,927
0
L
7,954
2,933
0
2,376
13,881
8,729
0
3,922
9,959
31,131
0
L
Hachiman
XorGates
Hachiman
6,002
3,194
0
2,241
7,856
1,953
0
4,212
3,644
0
54,928
W
6,594
6,051
0
7,159
12,041
3,779
1,355
1,897
10,144
0
57,679
W
Thanatos
jivvie
Thanatos
6,903
1,904
0
12,662
12,861
4,472
900
2,957
9,904
0
61,116
L
3,196
1,183
0
250
5,684
1,625
0
866
4,818
0
28,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,407
Gold Earned
45,787
365
Minions Killed
437
0
Camps Cleared
0
1,309,949
Distance Traveled
1,600,367
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,588
412
69
4
0
266,052
0
W
Achilles
10,057
629
99
6
0
349,704
1
W
Eset
9,461
591
95
6
0
327,824
4
L
Osiris
7,625
477
95
6
0
264,961
3
W
Bacchus
8,106
507
33
2
0
312,035
7
L
Atlas
7,238
452
52
3
0
281,374
1
L
Hachiman
7,125
445
83
5
0
282,610
2
W
Rama
8,491
531
107
7
0
260,424
4
W
Thanatos
9,672
605
103
6
0
350,380
2
L
Mercury
6,831
427
66
4
0
214,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role