Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HypnoticCinder
Hel
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,262 Elo+
Party 2
Hera
Hera
Rusty67771
Hera
Level 44
God Stats
8W - 10L
1,461 SR
Queue Stats
8W - 14L
1,281 Elo+
Party 2
Team Averages
Level 71
1,487 SR
1,348 Elo+

VS

Team Averages
Level 88
1,614 SR
1,576 Elo+
Awilix
Awilix
Awhlyssa
Awilix
Level 27
God Stats
11W - 6L
1,697 SR
Queue Stats
12W - 6L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Hey Sweats
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatGuyJosh420
Sun Wukong
Level 131
God Stats
2W - 2L
1,646 SR
Queue Stats
146W - 165L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 5 / 0
6,969
697
6,910
9,210
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 5 / 1
5,644
564
545
4,670
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 4 / 1
6,366
637
4,271
7,004
4,179
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awhlyssa
Awilix
12
2 / 0 / 9
8,094
809
3,573
9,065
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Hey Sweats
Baron Samedi
13
8 / 3 / 6
8,588
859
10,468
11,235
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ThatGuyJosh420
Sun Wukong
12
4 / 0 / 10
8,105
811
4,245
8,686
6,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
14
14
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
0
0.4
W
Awilix
Awhlyssa
Awilix
2
0
9
6.5
W
Baron Samedi
Hey Sweats
Baron Samedi
8
3
6
3.67
L
0
5
1
0.1
L
1
4
1
0.38
W
Sun Wukong
ThatGuyJosh420
Sun Wukong
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,726
Damage
18,286
20,884
Taken
28,986
8,887
Mitigated
15,508
2,323
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,910
2,745
0
2,003
9,210
3,005
0
3,788
5,422
28,483
0
W
Awilix
Awhlyssa
Awilix
3,573
620
0
3,074
9,065
3,728
706
3,574
5,230
0
20,212
W
Baron Samedi
Hey Sweats
Baron Samedi
10,468
512
3,282
5,413
11,235
5,530
1,317
5,228
6,007
26,053
0
L
545
0
70
0
4,670
1,703
0
3,527
1,143
748
0
L
4,271
711
0
250
7,004
4,179
0
3,309
3,695
12,910
0
W
Sun Wukong
ThatGuyJosh420
Sun Wukong
4,245
889
0
931
8,686
6,250
685
3,463
5,223
0
24,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,979
Gold Earned
24,787
62
Minions Killed
91
1
Camps Cleared
6
276,736
Distance Traveled
575,533
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,969
697
48
5
1
138,700
1
W
Awilix
8,094
809
26
3
0
206,054
0
W
Baron Samedi
8,588
859
28
3
0
165,083
2
L
Hel
5,644
564
0
0
0
25,978
0
L
Hera
6,366
637
14
1
0
112,058
0
W
Sun Wukong
8,105
811
37
4
6
204,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role