Player Matchup

Fafnir
Fafnir
Golmri
Fafnir
Level 144
God Stats
10W - 6L
1,921 SR
Queue Stats
308W - 296L
1,559 Elo+
Solo
Awilix
Awilix
I-AKD-I
Awilix
Level 160
God Stats
9W - 8L
1,247 SR
Queue Stats
2,349W - 2,451L
1,515 Elo+
Solo
The Morrigan
The Morrigan
Ocib
The Morrigan
Level 156
God Stats
0W - 5L
1,299 SR
Queue Stats
153W - 157L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
Trxqyz
Sun Wukong
Level 97
God Stats
1W - 3L
1,495 SR
Queue Stats
222W - 242L
1,459 Elo+
Solo
Ah Puch
Ah Puch
paaandz
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Team Averages
Level 132
1,492 SR
1,474 Elo+

VS

Team Averages
Level 124
1,499 SR
1,533 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
NameChanged2016
Ullr
Level 138
God Stats
6W - 3L
1,686 SR
Queue Stats
217W - 233L
1,488 Elo+
Solo
Bacchus
Bacchus
nevermore0402
Bacchus
Level 160
God Stats
3W - 0L
1,732 SR
Queue Stats
460W - 452L
1,621 Elo+
Solo
Cthulhu
Cthulhu
ruuseLL
Cthulhu
Level 103
God Stats
1W - 1L
1,285 SR
Queue Stats
114W - 103L
1,548 Elo+
Solo
Jing Wei
Jing Wei
youri1418
Jing Wei
Level 88
God Stats
3W - 1L
1,294 SR
Queue Stats
82W - 83L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Golmri
Fafnir
10
1 / 1 / 6
6,604
826
2,101
7,919
9,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
I-AKD-I
Awilix
11
3 / 4 / 6
6,980
873
4,946
7,535
5,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
Ocib
The Morrigan
13
1 / 2 / 8
6,984
873
7,687
5,717
2,673
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Trxqyz
Sun Wukong
14
3 / 1 / 7
7,193
899
8,084
11,100
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
paaandz
Ah Puch
14
5 / 1 / 8
7,894
987
10,594
6,020
2,859
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 2 / 2
7,774
972
11,229
5,091
2,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 8
7,162
895
5,490
6,817
2,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
1 / 5 / 4
7,069
884
4,320
12,260
16,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ruuseLL
Cthulhu
12
2 / 3 / 6
7,455
932
6,909
9,563
9,113
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
youri1418
Jing Wei
15
2 / 0 / 6
8,055
1,007
7,461
6,539
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
13
Kills
9
9
Deaths
13
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
2
2.5
L
Fafnir
Golmri
Fafnir
1
1
6
4
L
Awilix
I-AKD-I
Awilix
3
4
6
1.5
W
0
3
8
1.33
L
The Morrigan
Ocib
The Morrigan
1
2
8
2.5
L
Sun Wukong
Trxqyz
Sun Wukong
3
1
7
6.5
W
Bacchus
1
5
4
0.6
L
Ah Puch
paaandz
Ah Puch
5
1
8
9
W
Cthulhu
ruuseLL
Cthulhu
2
3
6
1.67
W
Jing Wei
youri1418
Jing Wei
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
35,409
38,291
Taken
40,270
29,388
Mitigated
33,350
11,997
Healing
15,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,229
2,057
1,637
1,239
5,091
2,127
1,027
1,934
3,093
0
23,431
L
Fafnir
Golmri
Fafnir
2,101
485
1,167
1,998
7,919
9,096
0
2,278
5,515
3,987
0
L
Awilix
I-AKD-I
Awilix
4,946
1,422
1,029
409
7,535
5,093
0
2,914
4,495
0
7,819
W
5,490
1,709
988
1,012
6,817
2,966
1,318
3,464
3,321
0
14,133
L
The Morrigan
Ocib
The Morrigan
7,687
910
912
696
5,717
2,673
0
2,158
3,408
19,687
0
L
Sun Wukong
Trxqyz
Sun Wukong
8,084
857
824
2,730
11,100
9,667
0
1,511
9,482
0
12,513
W
Bacchus
4,320
229
1,311
2,658
12,260
16,149
42
5,527
6,429
7,476
0
L
Ah Puch
paaandz
Ah Puch
10,594
772
1,112
1,120
6,020
2,859
0
1,863
4,128
25,954
0
W
Cthulhu
ruuseLL
Cthulhu
6,909
102
1,743
2,011
9,563
9,113
273
5,501
3,911
11,539
0
W
Jing Wei
youri1418
Jing Wei
7,461
4,054
704
2,005
6,539
2,995
995
3,926
2,511
0
26,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
37,515
122
Minions Killed
110
0
Camps Cleared
0
733,914
Distance Traveled
838,819
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,774
972
26
3
0
171,562
4
L
Fafnir
6,604
826
6
1
0
103,653
0
L
Awilix
6,980
873
7
1
0
135,898
0
W
Ullr
7,162
895
12
2
0
156,852
1
L
The Morrigan
6,984
873
46
6
0
156,174
2
L
Sun Wukong
7,193
899
19
2
0
177,743
0
W
Bacchus
7,069
884
2
0
0
166,912
2
L
Ah Puch
7,894
987
44
6
0
160,446
1
W
Cthulhu
7,455
932
14
2
0
171,838
3
W
Jing Wei
8,055
1,007
56
7
0
171,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role