Player Matchup

Bastet
Bastet
 
Bastet
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
D-G_U_N_
Cupid
Level 126
God Stats
1W - 1L
1,280 SR
Queue Stats
104W - 104L
1,403 Elo+
Solo
Odin
Odin
PowerRaptor7895
Odin
Level 109
God Stats
4W - 1L
1,495 SR
Queue Stats
119W - 128L
1,443 Elo+
Solo
Cerberus
Cerberus
Sponch_crezy
Cerberus
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 356L
1,361 Elo+
Solo
Thor
Thor
UucCauac
Thor
Level 124
God Stats
7W - 7L
1,517 SR
Queue Stats
553W - 587L
1,396 Elo+
Solo
Team Averages
Level 108
1,458 SR
1,421 Elo+

VS

Team Averages
Level 94
1,489 SR
1,492 Elo+
Zhong Kui
Zhong Kui
BigTazz66
Zhong Kui
Level 159
God Stats
30W - 22L
1,517 SR
Queue Stats
853W - 892L
1,367 Elo+
Solo
Chronos
Chronos
Hisky94
Chronos
Level 78
God Stats
0W - 1L
1,644 SR
Queue Stats
11W - 9L
1,700 Elo+
Party 1
Nox
Nox
Rusty Chair
Nox
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 116L
1,404 Elo+
Solo
Fenrir
Fenrir
VonRido
Fenrir
Level 108
God Stats
4W - 5L
1,285 SR
Queue Stats
286W - 312L
1,332 Elo+
Solo
Olorun
Olorun
xTopDaFavela
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
8 / 5 / 17
13,337
741
27,778
23,930
11,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
D-G_U_N_
Cupid
20
13 / 2 / 8
14,452
803
21,479
14,094
6,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 6 / 15
11,213
623
8,102
32,396
23,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Sponch_crezy
Cerberus
17
1 / 8 / 16
11,505
639
12,255
27,822
33,083
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
19
5 / 10 / 11
12,421
690
9,881
21,798
9,047
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigTazz66
Zhong Kui
20
8 / 4 / 12
11,874
660
19,722
18,673
11,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Hisky94
Chronos
20
8 / 5 / 16
12,941
719
22,766
20,037
6,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 6 / 16
12,838
713
14,526
14,074
6,003
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
VonRido
Fenrir
19
8 / 5 / 17
12,886
716
16,749
19,925
10,386
Olorun
16
2 / 8 / 14
10,444
580
14,121
14,076
4,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
105
28
Kills
30
31
Deaths
28
67
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
5
17
3.3
L
Zhong Kui
BigTazz66
Zhong Kui
8
4
12
3.5
W
Cupid
D-G_U_N_
Cupid
13
2
8
8.5
L
Chronos
Hisky94
Chronos
8
5
16
3.2
W
1
6
15
1.42
L
4
6
16
2
W
Cerberus
Sponch_crezy
Cerberus
1
8
16
1.13
W
Thor
5
10
11
1.05
L
Fenrir
VonRido
Fenrir
8
5
17
3.3
L
Olorun
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,495
Damage
87,884
120,040
Taken
86,785
83,542
Mitigated
39,645
48,244
Healing
29,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
27,778
5,070
2,693
8,798
23,930
11,375
695
11,396
12,534
0
44,701
L
Zhong Kui
BigTazz66
Zhong Kui
19,722
667
1,092
8,147
18,673
11,412
95
1,351
17,322
33,970
0
W
Cupid
D-G_U_N_
Cupid
21,479
11,261
6,721
6,367
14,094
6,186
2,706
10,948
3,146
0
53,430
L
Chronos
Hisky94
Chronos
22,766
12,895
250
4,908
20,037
6,990
972
2,931
17,106
38,562
0
W
8,102
1,988
1,704
8,972
32,396
23,851
881
18,977
13,419
0
20,097
L
14,526
2,595
547
1,895
14,074
6,003
263
2,426
11,648
43,650
0
W
Cerberus
Sponch_crezy
Cerberus
12,255
282
303
5,888
27,822
33,083
0
16,272
11,550
20,265
0
W
Thor
9,881
2,501
2,666
4,132
21,798
9,047
958
13,542
8,256
0
30,484
L
Fenrir
VonRido
Fenrir
16,749
3,487
1,123
7,360
19,925
10,386
0
3,876
16,049
0
22,573
L
Olorun
14,121
6,930
2,004
2,285
14,076
4,854
313
1,671
12,405
25,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,928
Gold Earned
60,983
179
Minions Killed
199
0
Camps Cleared
0
1,636,422
Distance Traveled
1,398,854
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,337
741
28
2
0
371,427
0
L
Zhong Kui
11,874
660
38
2
0
280,647
1
W
Cupid
14,452
803
70
4
0
335,113
1
L
Chronos
12,941
719
41
2
0
320,861
0
W
Odin
11,213
623
29
2
0
308,617
0
L
Nox
12,838
713
75
4
0
276,430
0
W
Cerberus
11,505
639
13
1
0
318,456
1
W
Thor
12,421
690
39
2
0
302,809
1
L
Fenrir
12,886
716
15
1
0
301,671
4
L
Olorun
10,444
580
30
2
0
219,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role