Player Matchup

Aphrodite
Aphrodite
Eko319
Aphrodite
Level 26
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 3L
1,503 Elo+
Party 2
Loki
Loki
Nightygnome
Loki
Level 24
God Stats
1W - 1L
1,684 SR
Queue Stats
7W - 4L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
SquaredSoda
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Party 2
Charybdis
Charybdis
VizDaFreak
Charybdis
Level 42
God Stats
2W - 1L
1,845 SR
Queue Stats
7W - 4L
1,503 Elo+
Party 2
Neith
Neith
devemon77
Neith
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 59L
1,477 Elo+
Solo
Team Averages
Level 28
1,643 SR
1,498 Elo+

VS

Team Averages
Level 79
1,540 SR
1,451 Elo+
Bellona
Bellona
DatMAnDamages
Bellona
Level 126
God Stats
7W - 2L
1,758 SR
Queue Stats
155W - 153L
1,424 Elo+
Party 1
Geb
Geb
Repleteneptune9
Geb
Level 124
God Stats
7W - 3L
1,465 SR
Queue Stats
143W - 137L
1,448 Elo+
Party 1
Discordia
Discordia
Th3Gold3nnug
Discordia
Level 29
God Stats
7W - 3L
1,419 SR
Queue Stats
85W - 98L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
VociferousChain
Danzaburou
Level 67
God Stats
43W - 21L
1,558 SR
Queue Stats
315W - 323L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mclovinyomama
Tsukuyomi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 58L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eko319
Aphrodite
19
0 / 12 / 19
12,338
1,122
10,051
27,497
15,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
16 / 11 / 9
16,834
1,530
25,801
28,654
19,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 11 / 15
13,394
1,218
19,492
23,553
9,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
VizDaFreak
Charybdis
20
8 / 8 / 13
14,867
1,352
16,353
25,703
9,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
devemon77
Neith
20
3 / 5 / 15
13,986
1,271
17,433
22,403
8,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
8 / 8 / 24
15,562
1,415
27,583
23,498
28,359
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 3 / 25
14,902
1,355
20,874
24,707
41,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Th3Gold3nnug
Discordia
20
7 / 5 / 26
15,339
1,394
18,841
12,864
4,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VociferousChain
Danzaburou
20
18 / 6 / 21
16,358
1,487
34,449
17,824
7,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tsukuyomi
mclovinyomama
Tsukuyomi
20
6 / 8 / 24
13,933
1,267
21,810
23,144
8,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
167
30
Kills
47
47
Deaths
30
71
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
8
24
2.5
L
Aphrodite
Eko319
Aphrodite
0
12
19
0.79
L
16
11
9
1.86
W
8
3
25
6.83
L
3
11
15
0.95
W
Discordia
Th3Gold3nnug
Discordia
7
5
26
4
L
Charybdis
VizDaFreak
Charybdis
8
8
13
1.81
W
Danzaburou
VociferousChain
Danzaburou
18
6
21
4.75
L
Neith
devemon77
Neith
3
5
15
2.1
W
Tsukuyomi
mclovinyomama
Tsukuyomi
6
8
24
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,130
Damage
123,557
127,810
Taken
102,037
62,463
Mitigated
90,817
13,985
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
27,583
11,726
2,640
4,193
23,498
28,359
0
7,131
16,367
0
49,748
L
Aphrodite
Eko319
Aphrodite
10,051
2,078
2,842
5,568
27,497
15,793
0
8,486
19,011
14,063
0
L
25,801
7,513
0
0
28,654
19,057
0
9,008
19,646
0
43,461
W
20,874
1,424
0
0
24,707
41,475
0
8,583
15,884
34,282
0
L
19,492
4,355
162
1,452
23,553
9,320
0
6,700
16,853
36,309
0
W
Discordia
Th3Gold3nnug
Discordia
18,841
713
0
1,156
12,864
4,497
0
1,849
11,015
36,998
0
L
Charybdis
VizDaFreak
Charybdis
16,353
8,426
0
2,466
25,703
9,604
0
8,808
16,895
0
47,131
W
Danzaburou
VociferousChain
Danzaburou
34,449
14,733
0
2,616
17,824
7,519
0
5,492
11,756
0
64,081
L
Neith
devemon77
Neith
17,433
7,005
0
1,495
22,403
8,689
0
6,713
15,690
0
49,990
W
Tsukuyomi
mclovinyomama
Tsukuyomi
21,810
9,365
287
5,279
23,144
8,967
0
6,248
16,896
0
40,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,419
Gold Earned
76,094
226
Minions Killed
228
10
Camps Cleared
5
932,613
Distance Traveled
1,022,649
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,562
1,415
41
4
0
204,186
0
L
Aphrodite
12,338
1,122
12
1
0
177,613
0
L
Loki
16,834
1,530
32
3
1
204,680
0
W
Geb
14,902
1,355
25
2
0
213,336
1
L
Nu Wa
13,394
1,218
30
3
0
167,834
0
W
Discordia
15,339
1,394
38
3
3
204,407
0
L
Charybdis
14,867
1,352
86
8
1
193,843
0
W
Danzaburou
16,358
1,487
82
7
2
192,479
0
L
Neith
13,986
1,271
66
6
8
188,643
1
W
Tsukuyomi
13,933
1,267
42
4
0
208,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role