Player Matchup

Hades
Hades
HEARINGLEMON
Hades
Level 24
God Stats
0W - 5L
1,114 SR
Queue Stats
51W - 83L
984 Elo+
Party 1
Cerberus
Cerberus
Shukkoku
Cerberus
Level 68
God Stats
8W - 7L
1,655 SR
Queue Stats
176W - 221L
1,321 Elo+
Party 1
Cu Chulainn
Cu Chulainn
thegeneraltomo
Cu Chulainn
Level 68
God Stats
32W - 43L
1,399 SR
Queue Stats
121W - 134L
1,448 Elo+
Solo
Arachne
Arachne
vAsahii
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,360 Elo+
Party 1
Medusa
Medusa
vAshurra
Medusa
Level 95
God Stats
7W - 3L
1,891 SR
Queue Stats
237W - 278L
1,359 Elo+
Party 1
Team Averages
Level 64
1,512 SR
1,294 Elo+

VS

Team Averages
Level 98
1,518 SR
1,442 Elo+
Cliodhna
Cliodhna
CinnaToastBalls
Cliodhna
Level 84
God Stats
3W - 2L
1,254 SR
Queue Stats
108W - 118L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Neoli8
Cthulhu
Level 138
God Stats
6W - 4L
1,708 SR
Queue Stats
313W - 355L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Nesshii
Nu Wa
Level 113
God Stats
25W - 20L
1,621 SR
Queue Stats
91W - 77L
1,452 Elo+
Solo
Chiron
Chiron
OThatsTyeSoWave
Chiron
Level 89
God Stats
9W - 8L
1,404 SR
Queue Stats
208W - 231L
1,368 Elo+
Solo
Nike
Nike
Savage_22DC
Nike
Level 64
God Stats
23W - 22L
1,603 SR
Queue Stats
524W - 540L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
7,442
392
5,610
14,340
4,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Shukkoku
Cerberus
12
0 / 3 / 3
7,924
417
3,818
15,008
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
thegeneraltomo
Cu Chulainn
15
4 / 6 / 1
9,464
498
9,493
17,501
18,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Arachne
vAsahii
Arachne
12
0 / 5 / 0
7,406
390
2,610
16,078
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
vAshurra
Medusa
16
4 / 3 / 1
9,694
510
9,634
11,800
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
11 / 1 / 8
11,901
626
15,507
13,692
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Neoli8
Cthulhu
15
3 / 2 / 9
9,539
502
8,201
13,974
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Nesshii
Nu Wa
16
8 / 4 / 8
10,652
561
17,706
8,698
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 0 / 2
10,046
529
5,160
9,776
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 9
10,550
555
8,199
14,863
14,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
27
27
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
11
1
8
15
L
0
10
2
0.1
W
Cthulhu
Neoli8
Cthulhu
3
2
9
3.75
W
Nu Wa
Nesshii
Nu Wa
8
4
8
3
W
2
0
2
3
W
3
2
9
3.75
L
Cerberus
Shukkoku
Cerberus
0
3
3
0.5
L
Cu Chulainn
thegeneraltomo
Cu Chulainn
4
6
1
0.75
L
Arachne
vAsahii
Arachne
0
5
0
0
L
Medusa
vAshurra
Medusa
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
54,773
74,727
Taken
61,003
44,069
Mitigated
40,886
21,527
Healing
24,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
15,507
1,540
0
7,995
13,692
5,441
0
2,118
11,574
0
103,582
L
5,610
342
408
2,330
14,340
4,976
0
7,437
6,903
41,708
0
W
Cthulhu
Neoli8
Cthulhu
8,201
186
44
2,718
13,974
13,616
256
2,604
11,370
31,510
0
W
Nu Wa
Nesshii
Nu Wa
17,706
4,808
0
1,533
8,698
2,606
558
3,371
5,327
66,825
0
W
5,160
2,442
873
7,580
9,776
4,685
1,906
668
9,108
0
75,521
W
8,199
1,204
282
3,417
14,863
14,538
412
1,133
13,730
0
64,637
L
Cerberus
Shukkoku
Cerberus
3,818
133
251
4,550
15,008
12,555
0
7,336
7,672
31,056
0
L
Cu Chulainn
thegeneraltomo
Cu Chulainn
9,493
1,664
43
4,365
17,501
18,046
0
2,541
14,960
725
56,642
L
Arachne
vAsahii
Arachne
2,610
1,467
206
6,375
16,078
4,503
0
4,063
12,015
0
36,200
L
Medusa
vAshurra
Medusa
9,634
4,239
0
2,999
11,800
3,989
160
4,530
7,270
0
71,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
52,688
461
Minions Killed
591
0
Camps Cleared
0
1,741,393
Distance Traveled
1,829,457
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,901
626
160
8
0
443,779
1
L
Hades
7,442
392
71
4
0
326,963
5
W
Cthulhu
9,539
502
53
3
0
341,674
4
W
Nu Wa
10,652
561
110
6
0
314,558
0
W
Chiron
10,046
529
149
8
0
380,840
4
W
Nike
10,550
555
119
6
0
348,606
1
L
Cerberus
7,924
417
46
2
0
364,953
2
L
Cu Chulainn
9,464
498
118
6
0
300,545
0
L
Arachne
7,406
390
83
4
0
389,551
3
L
Medusa
9,694
510
143
8
0
359,381
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role