Player Matchup

Shiva
Shiva
 
Shiva
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Insane1985
Cliodhna
Level 152
God Stats
15W - 11L
1,626 SR
Queue Stats
248W - 243L
1,488 Elo+
Solo
Vulcan
Vulcan
StemmedAxis
Vulcan
Level 88
God Stats
17W - 24L
1,395 SR
Queue Stats
142W - 151L
1,265 Elo+
Solo
Izanami
Izanami
ZarathustraX
Izanami
Level 160
God Stats
13W - 10L
1,394 SR
Queue Stats
243W - 245L
1,462 Elo+
Solo
Team Averages
Level 133
1,483 SR
1,443 Elo+

VS

Team Averages
Level 101
1,516 SR
1,501 Elo+
Amaterasu
Amaterasu
Caernum
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,439 Elo+
Solo
Neith
Neith
Elmonatora
Neith
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 45L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Funguskeeper
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 271L
1,499 Elo+
Solo
Kukulkan
Kukulkan
LanternCores
Kukulkan
Level 50
God Stats
4W - 2L
1,760 SR
Queue Stats
176W - 193L
1,491 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pheonix04
Kumbhakarna
Level 157
God Stats
0W - 1L
1,321 SR
Queue Stats
156W - 144L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 0 / 4
9,583
599
7,994
11,091
7,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
 
Ganesha
13
0 / 1 / 8
8,591
537
5,278
7,239
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Insane1985
Cliodhna
15
3 / 2 / 5
9,015
563
6,947
12,751
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vulcan
15
5 / 0 / 4
9,213
576
8,410
6,057
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ZarathustraX
Izanami
18
3 / 1 / 1
10,716
670
5,838
7,286
3,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caernum
Amaterasu
11
0 / 2 / 0
6,476
405
2,442
10,389
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
14
1 / 3 / 1
7,989
499
3,007
8,149
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
12
1 / 4 / 3
7,268
454
6,079
13,995
4,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
LanternCores
Kukulkan
13
1 / 3 / 1
7,602
475
6,641
5,903
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Pheonix04
Kumbhakarna
12
1 / 2 / 2
7,716
482
2,414
11,075
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
14
Kills
4
4
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
4
5
W
Ganesha
 
Ganesha
0
1
8
4
L
Amaterasu
Caernum
Amaterasu
0
2
0
0
L
Neith
1
3
1
0.5
L
Ne Zha
1
4
3
0.63
W
Cliodhna
Insane1985
Cliodhna
3
2
5
2.75
L
Kukulkan
LanternCores
Kukulkan
1
3
1
0.5
L
Kumbhakarna
Pheonix04
Kumbhakarna
1
2
2
1
W
Vulcan
5
0
4
7
W
Izanami
ZarathustraX
Izanami
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,467
Damage
20,583
44,424
Taken
49,511
23,833
Mitigated
26,800
16,545
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,994
899
553
1,774
11,091
7,201
834
2,185
8,580
0
52,180
W
Ganesha
 
Ganesha
5,278
230
0
1,416
7,239
6,546
0
1,831
5,372
23,549
5,375
L
Amaterasu
Caernum
Amaterasu
2,442
472
0
2,364
10,389
7,304
0
1,265
9,090
0
25,541
L
Neith
3,007
464
0
1,969
8,149
3,160
0
1,218
6,931
0
50,568
L
Ne Zha
6,079
2,149
0
5,153
13,995
4,872
0
3,452
10,361
0
44,752
W
Cliodhna
Insane1985
Cliodhna
6,947
450
0
5,826
12,751
4,462
0
2,699
10,052
0
71,425
L
Kukulkan
LanternCores
Kukulkan
6,641
297
0
486
5,903
1,870
0
2,514
3,269
51,818
0
L
Kumbhakarna
Pheonix04
Kumbhakarna
2,414
150
0
2,325
11,075
9,594
0
4,353
6,504
22,720
0
W
Vulcan
8,410
1,483
0
2,824
6,057
2,105
222
1,796
4,261
52,524
0
W
Izanami
ZarathustraX
Izanami
5,838
2,991
0
4,152
7,286
3,519
176
544
6,742
0
98,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,118
Gold Earned
37,051
550
Minions Killed
413
0
Camps Cleared
0
1,579,713
Distance Traveled
1,499,237
30
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,583
599
115
7
0
317,171
4
W
Ganesha
8,591
537
20
1
0
291,136
14
L
Amaterasu
6,476
405
50
3
0
336,651
0
L
Neith
7,989
499
125
8
0
264,723
2
L
Ne Zha
7,268
454
93
6
0
287,926
1
W
Cliodhna
9,015
563
97
6
0
346,010
4
L
Kukulkan
7,602
475
119
7
0
283,333
0
L
Kumbhakarna
7,716
482
26
2
0
326,604
1
W
Vulcan
9,213
576
112
7
0
328,501
3
W
Izanami
10,716
670
206
13
0
296,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role