Player Matchup

Artio
Artio
Silver II
 
Artio
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
VeIuda
Ra
Gold II
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
392W - 387L
1,422 MMR
Solo
Athena
Athena
Silver I
Vàpor
Athena
Silver I
Level 129
God Stats
12W - 8L
1,743 SR
Queue Stats
67W - 74L
1,530 MMR
Solo
Neith
Neith
Bronze V
ZutraHub
Neith
Bronze V
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,491 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
vFIikz
Tsukuyomi
Silver I
Level 157
God Stats
3W - 0L
1,852 SR
Queue Stats
75W - 63L
1,246 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,619 SR
1,438 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,650 SR
1,537 MMR
Sun Wukong
Sun Wukong
Silver III
Christmahs
Sun Wukong
Silver III
Level 99
God Stats
3W - 1L
1,645 SR
Queue Stats
13W - 20L
1,311 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
DisruptionAB
Erlang Shen
Silver I
Level 144
God Stats
2W - 4L
1,542 SR
Queue Stats
28W - 44L
1,320 MMR
Solo
Discordia
Discordia
Bronze V
Rickyd2G
Discordia
Bronze V
Level 60
God Stats
0W - 1L
1,695 SR
Queue Stats
15W - 18L
1,354 MMR
Party 1
Izanami
Izanami
Diamond II
Xixeyz
Izanami
Diamond II
Level 145
God Stats
22W - 12L
1,751 SR
Queue Stats
86W - 67L
2,366 MMR
Solo
Geb
Geb
Silver IV
navyboimatt
Geb
Silver IV
Level 114
God Stats
1W - 5L
1,616 SR
Queue Stats
16W - 22L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
5 / 2 / 6
13,373
557
14,059
26,863
36,381
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
20
6 / 5 / 7
13,839
577
20,856
17,632
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Vàpor
Athena
17
1 / 4 / 10
11,526
480
5,913
30,407
38,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
ZutraHub
Neith
20
2 / 1 / 10
13,383
558
21,631
22,706
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Tsukuyomi
vFIikz
Tsukuyomi
20
5 / 7 / 11
13,717
572
15,998
22,570
10,010
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
NemesisAtlasThothKing Arthur

VS

Bans
CliodhnaSerqetMorgan Le FayArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Christmahs
Sun Wukong
20
4 / 4 / 6
12,878
537
12,132
23,627
20,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
DisruptionAB
Erlang Shen
18
3 / 4 / 9
11,471
478
10,381
29,203
20,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Rickyd2G
Discordia
17
6 / 4 / 4
11,653
486
20,961
12,998
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Xixeyz
Izanami
20
4 / 6 / 3
13,068
545
24,523
24,874
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 14
11,502
479
11,046
21,764
20,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
19
Kills
19
19
Deaths
20
44
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
6
4
L
Sun Wukong
Christmahs
Sun Wukong
4
4
6
1.75
L
Erlang Shen
DisruptionAB
Erlang Shen
3
4
9
1.88
L
Discordia
Rickyd2G
Discordia
6
4
4
2
W
Ra
6
5
7
1.9
W
Athena
Vàpor
Athena
1
4
10
1.5
L
Izanami
Xixeyz
Izanami
4
6
3
0.92
W
Neith
ZutraHub
Neith
2
1
10
7
L
2
2
14
4.5
W
Tsukuyomi
vFIikz
Tsukuyomi
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,457
Damage
79,043
120,178
Taken
112,466
104,014
Mitigated
74,579
50,916
Healing
34,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
14,059
787
2,322
14,805
26,863
36,381
728
8,161
18,518
74,972
0
L
Sun Wukong
Christmahs
Sun Wukong
12,132
1,683
0
8,902
23,627
20,204
0
12,858
10,509
0
81,736
L
Erlang Shen
DisruptionAB
Erlang Shen
10,381
4,316
0
7,658
29,203
20,589
0
10,968
17,931
0
90,631
L
Discordia
Rickyd2G
Discordia
20,961
1,894
0
2,481
12,998
3,524
0
6,306
6,692
88,131
0
W
Ra
20,856
1,884
5,645
5,768
17,632
7,813
291
7,609
10,023
111,005
0
W
Athena
Vàpor
Athena
5,913
1,126
0
6,465
30,407
38,469
152
8,547
21,684
24,911
2,946
L
Izanami
Xixeyz
Izanami
24,523
16,378
0
10,865
24,874
9,347
0
3,363
21,511
0
155,320
W
Neith
ZutraHub
Neith
21,631
9,605
0
10,398
22,706
11,341
3,658
6,182
16,524
0
131,682
L
11,046
1,316
0
4,681
21,764
20,915
508
8,556
12,927
34,917
0
W
Tsukuyomi
vFIikz
Tsukuyomi
15,998
3,715
0
5,513
22,570
10,010
1,890
5,306
17,264
0
107,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,838
Gold Earned
60,572
705
Minions Killed
690
0
Camps Cleared
0
2,472,834
Distance Traveled
2,393,246
29
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,373
557
145
6
0
521,246
9
L
Sun Wukong
12,878
537
156
7
0
509,486
8
L
Erlang Shen
11,471
478
133
6
0
514,815
12
L
Discordia
11,653
486
149
6
0
444,838
7
W
Ra
13,839
577
166
7
0
452,003
7
W
Athena
11,526
480
31
1
0
530,155
8
L
Izanami
13,068
545
222
9
0
400,626
7
W
Neith
13,383
558
198
8
0
474,351
4
L
Geb
11,502
479
30
1
0
523,481
6
W
Tsukuyomi
13,717
572
165
7
0
495,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role