Player Matchup

Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver III
Eprogamer
Sobek
Silver III
Level 154
God Stats
11W - 10L
1,517 SR
Queue Stats
175W - 173L
1,432 MMR
Solo
Kukulkan
Kukulkan
Silver III
kromarroth
Kukulkan
Silver III
Level 153
God Stats
9W - 6L
1,583 SR
Queue Stats
138W - 125L
1,396 MMR
Party 2
Anhur
Anhur
Silver II
xXButterboyXx
Anhur
Silver II
Level 38
God Stats
2W - 1L
1,473 SR
Queue Stats
81W - 81L
1,384 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,515 SR
1,442 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,572 SR
1,547 MMR
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
DirtyyBiscuit
Apollo
Silver I
Level 152
God Stats
1W - 6L
1,533 SR
Queue Stats
14W - 16L
1,645 MMR
Solo
Guan Yu
Guan Yu
Gold I
ILLIDANSTORM96
Guan Yu
Gold I
Level 160
God Stats
2W - 2L
1,439 SR
Queue Stats
218W - 224L
1,546 MMR
Party 1
Agni
Agni
Gold I
RAMSESFROG
Agni
Gold I
Level 160
God Stats
4W - 2L
1,742 SR
Queue Stats
25W - 28L
1,590 MMR
Party 1
Awilix
Awilix
Bronze IV
WalterP
Awilix
Bronze IV
Level 49
God Stats
1W - 5L
1,649 SR
Queue Stats
14W - 25L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
5
3 / 0 / 0
3,741
748
917
3,312
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
 
Chaac
6
0 / 0 / 0
3,465
693
1,805
2,886
1,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Eprogamer
Sobek
5
0 / 0 / 4
3,505
701
1,657
4,491
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
kromarroth
Kukulkan
7
0 / 0 / 1
3,656
731
1,295
996
291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
3 / 0 / 1
3,615
723
3,439
3,554
589
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GebAtlasScyllaBastet

VS

Bans
MulanThothCliodhnaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
4
0 / 2 / 0
2,991
598
1,534
3,968
949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 2 / 0
2,898
580
2,821
3,430
472
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,379
676
1,888
3,303
1,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 1 / 0
2,962
592
313
1,645
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
WalterP
Awilix
2
0 / 1 / 0
2,527
505
478
950
212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
0
3
W
Chaac
 
Chaac
0
0
0
0
L
Athena
 
Athena
0
2
0
0
L
0
2
0
0
W
Sobek
Eprogamer
Sobek
0
0
4
2
L
0
0
0
0
L
0
1
0
0
L
Awilix
WalterP
Awilix
0
1
0
0
W
Kukulkan
kromarroth
Kukulkan
0
0
1
0.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,113
Damage
7,034
15,239
Taken
13,296
4,928
Mitigated
3,807
8,004
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
917
433
0
1,881
3,312
901
0
191
3,121
0
12,274
W
Chaac
 
Chaac
1,805
628
0
1,491
2,886
1,022
0
0
2,712
0
14,824
L
Athena
 
Athena
1,534
493
123
1,107
3,968
949
0
967
3,001
4,737
0
L
2,821
2,182
0
1,522
3,430
472
0
782
2,648
0
11,837
W
Sobek
Eprogamer
Sobek
1,657
385
0
2,136
4,491
2,125
0
667
3,824
5,891
0
L
1,888
408
0
1,706
3,303
1,719
0
0
3,303
0
13,479
L
313
42
0
400
1,645
455
0
969
676
9,936
0
L
Awilix
WalterP
Awilix
478
276
0
196
950
212
0
234
716
0
1,491
W
Kukulkan
kromarroth
Kukulkan
1,295
232
0
175
996
291
381
396
600
18,834
0
W
3,439
2,127
0
2,321
3,554
589
0
593
2,961
0
15,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,982
Gold Earned
14,757
137
Minions Killed
95
0
Camps Cleared
0
464,880
Distance Traveled
427,550
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,741
748
34
7
0
105,362
1
W
Chaac
3,465
693
33
7
0
93,020
1
L
Athena
2,991
598
9
2
0
113,281
2
L
Apollo
2,898
580
19
4
0
76,900
1
W
Sobek
3,505
701
5
1
0
97,539
1
L
Guan Yu
3,379
676
40
8
0
98,655
0
L
Agni
2,962
592
22
4
0
109,710
0
L
Awilix
2,527
505
5
1
0
29,004
0
W
Kukulkan
3,656
731
32
6
0
83,464
1
W
Anhur
3,615
723
33
7
0
85,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role