Player Matchup

Rama
Rama
OREGOLDEN
Rama
Level 127
God Stats
22W - 23L
1,369 SR
Queue Stats
445W - 480L
1,528 Elo+
Party 4
Achilles
Achilles
R3AP3R-Regen
Achilles
Level 129
God Stats
11W - 8L
1,610 SR
Queue Stats
420W - 374L
1,560 Elo+
Party 2
Nu Wa
Nu Wa
Socia1Outcast
Nu Wa
Level 109
God Stats
25W - 25L
1,432 SR
Queue Stats
499W - 558L
1,576 Elo+
Party 4
Yemoja
Yemoja
SupportBonito
Yemoja
Level 25
God Stats
8W - 1L
1,893 SR
Queue Stats
27W - 15L
1,640 Elo+
Party 2
Nemesis
Nemesis
Yaminotenshi812
Nemesis
Level 42
God Stats
8W - 12L
1,436 SR
Queue Stats
342W - 354L
1,568 Elo+
Party 4
Team Averages
Level 86
1,548 SR
1,574 Elo+

VS

Team Averages
Level 84
1,582 SR
1,696 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BadMokasKing
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 0L
1,936 Elo+
Party 1
Cthulhu
Cthulhu
BrokenPK_
Cthulhu
Level 38
God Stats
32W - 9L
1,732 SR
Queue Stats
332W - 269L
1,540 Elo+
Party 3
Bakasura
Bakasura
RaPiDFuze
Bakasura
Level 149
God Stats
12W - 4L
1,448 SR
Queue Stats
433W - 353L
1,568 Elo+
Party 3
Hades
Hades
sLyMNiNja
Hades
Level 117
God Stats
1W - 0L
1,732 SR
Queue Stats
22W - 5L
1,935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 3 / 2
5,215
522
2,346
5,683
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
R3AP3R-Regen
Achilles
10
0 / 2 / 1
5,566
557
3,977
9,320
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,718
472
3,632
4,089
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 3
4,517
452
3,068
5,564
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
4 / 3 / 0
5,559
556
2,492
6,488
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 3 / 2
6,049
605
3,275
6,732
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 1
6,943
694
6,462
5,283
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
BrokenPK_
Cthulhu
9
0 / 1 / 4
5,491
549
2,472
4,488
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
RaPiDFuze
Bakasura
12
2 / 1 / 0
6,876
688
7,156
7,107
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
sLyMNiNja
Hades
10
3 / 0 / 0
5,887
589
2,569
3,982
1,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
12
12
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
2
1
W
5
0
1
5.5
W
Cthulhu
BrokenPK_
Cthulhu
0
1
4
2
L
Rama
1
3
2
0.67
L
Achilles
R3AP3R-Regen
Achilles
0
2
1
0.25
W
Bakasura
RaPiDFuze
Bakasura
2
1
0
2
L
0
3
0
0
L
0
1
3
1.5
L
4
3
0
1.33
W
Hades
sLyMNiNja
Hades
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
21,934
31,144
Taken
27,592
12,469
Mitigated
9,795
8,677
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,275
1,596
87
3,206
6,732
1,628
327
1,525
5,088
0
33,273
W
6,462
2,533
0
3,276
5,283
1,454
0
1,174
4,031
0
49,386
W
Cthulhu
BrokenPK_
Cthulhu
2,472
125
0
1,324
4,488
2,337
182
1,458
2,886
15,735
0
L
Rama
2,346
2,158
1
2,031
5,683
1,355
0
1,405
4,278
0
26,467
L
Achilles
R3AP3R-Regen
Achilles
3,977
1,046
0
2,499
9,320
4,734
0
0
8,116
0
32,524
W
Bakasura
RaPiDFuze
Bakasura
7,156
3,937
0
3,811
7,107
2,947
0
412
6,256
0
39,266
L
3,632
699
0
500
4,089
1,072
0
1,702
2,387
20,986
0
L
3,068
630
397
1,334
5,564
3,357
0
1,566
3,998
15,030
0
L
2,492
906
0
1,915
6,488
1,951
0
368
6,080
0
17,319
W
Hades
sLyMNiNja
Hades
2,569
138
161
2,950
3,982
1,429
86
1,707
2,192
27,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,575
Gold Earned
31,246
218
Minions Killed
354
0
Camps Cleared
0
942,424
Distance Traveled
1,063,131
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,049
605
67
7
0
190,022
3
W
Pele
6,943
694
103
10
0
229,243
6
W
Cthulhu
5,491
549
21
2
0
219,292
4
L
Rama
5,215
522
60
6
0
168,808
3
L
Achilles
5,566
557
69
7
0
183,820
3
W
Bakasura
6,876
688
114
11
0
230,881
3
L
Nu Wa
4,718
472
33
3
0
179,307
4
L
Yemoja
4,517
452
21
2
0
186,929
9
L
Nemesis
5,559
556
35
4
0
223,560
2
W
Hades
5,887
589
49
5
0
193,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role