Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
TT Foxbody
Agni
Level 138
God Stats
25W - 21L
1,464 SR
Queue Stats
276W - 290L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
WispyMeteor77
Erlang Shen
Level 113
God Stats
3W - 3L
1,687 SR
Queue Stats
153W - 150L
1,547 Elo+
Party 1
Sobek
Sobek
XentaiProtag
Sobek
Level 56
God Stats
5W - 5L
1,662 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 1
Heimdallr
Heimdallr
xX Juke3 Xx
Heimdallr
Level 158
God Stats
22W - 27L
1,641 SR
Queue Stats
670W - 809L
1,503 Elo+
Party 1
Team Averages
Level 118
1,591 SR
1,502 Elo+

VS

Team Averages
Level 123
1,496 SR
1,516 Elo+
Scylla
Scylla
Bellona23Tabs
Scylla
Level 147
God Stats
24W - 21L
1,485 SR
Queue Stats
268W - 250L
1,596 Elo+
Solo
Amaterasu
Amaterasu
FormingOrb245
Amaterasu
Level 114
God Stats
13W - 13L
1,455 SR
Queue Stats
145W - 123L
1,495 Elo+
Solo
Susano
Susano
Jarl_JLord
Susano
Level 125
God Stats
3W - 5L
1,549 SR
Queue Stats
475W - 572L
1,542 Elo+
Party 2
Skadi
Skadi
MojoMesh
Skadi
Level 92
God Stats
26W - 27L
1,667 SR
Queue Stats
292W - 373L
1,446 Elo+
Party 2
Chang'e
Chang'e
marinersfan016
Chang'e
Level 135
God Stats
6W - 3L
1,326 SR
Queue Stats
327W - 324L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
2 / 2 / 3
7,535
502
6,099
11,682
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 0
7,532
502
7,881
7,837
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
WispyMeteor77
Erlang Shen
14
1 / 0 / 0
8,080
539
7,752
10,333
8,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 2
6,022
401
4,435
15,116
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xX Juke3 Xx
Heimdallr
12
0 / 3 / 4
7,323
488
5,642
8,286
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,852
523
8,442
10,380
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
FormingOrb245
Amaterasu
14
5 / 1 / 3
8,223
548
9,091
14,682
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Jarl_JLord
Susano
14
0 / 0 / 0
8,062
537
8,548
10,090
5,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
MojoMesh
Skadi
14
2 / 2 / 3
8,272
551
4,932
6,314
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 4
8,740
583
5,840
9,898
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
5
Kills
14
14
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
2
3
1.75
W
3
1
7
6.5
W
Amaterasu
FormingOrb245
Amaterasu
5
1
3
6.5
W
Susano
Jarl_JLord
Susano
0
0
0
0
W
Skadi
MojoMesh
Skadi
2
2
3
1.75
L
2
5
0
0.4
L
Erlang Shen
WispyMeteor77
Erlang Shen
1
0
0
1
L
0
4
2
0.25
W
4
1
4
6
L
Heimdallr
xX Juke3 Xx
Heimdallr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
36,853
53,254
Taken
51,364
28,866
Mitigated
28,151
13,699
Healing
21,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,099
1,088
0
4,207
11,682
4,102
0
2,633
9,049
0
42,333
W
8,442
2,118
1,572
1,861
10,380
8,314
0
2,923
7,359
21,168
0
W
Amaterasu
FormingOrb245
Amaterasu
9,091
4,751
220
6,724
14,682
9,164
66
4,050
10,202
0
49,126
W
Susano
Jarl_JLord
Susano
8,548
1,864
0
4,943
10,090
5,277
0
700
9,340
0
57,168
W
Skadi
MojoMesh
Skadi
4,932
2,297
0
1,479
6,314
1,700
44
841
5,467
0
62,128
L
7,881
563
0
749
7,837
2,323
0
4,056
3,781
48,932
0
L
Erlang Shen
WispyMeteor77
Erlang Shen
7,752
3,795
0
4,372
10,333
8,598
0
948
9,385
0
53,318
L
4,435
885
0
2,660
15,116
10,846
0
4,811
10,305
14,944
0
W
5,840
458
1,552
3,470
9,898
3,696
135
3,254
6,412
62,158
0
L
Heimdallr
xX Juke3 Xx
Heimdallr
5,642
1,509
0
1,711
8,286
2,997
119
1,834
6,452
0
54,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
41,149
414
Minions Killed
449
0
Camps Cleared
0
1,493,456
Distance Traveled
1,576,199
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,535
502
87
6
0
318,151
0
W
Scylla
7,852
523
14
1
0
314,966
6
W
Amaterasu
8,223
548
81
5
0
337,404
2
W
Susano
8,062
537
123
8
0
346,170
2
W
Skadi
8,272
551
121
8
0
281,304
3
L
Agni
7,532
502
100
7
0
285,593
4
L
Erlang Shen
8,080
539
110
7
0
311,973
4
L
Sobek
6,022
401
21
1
0
307,732
1
W
Chang'e
8,740
583
110
7
0
296,355
4
L
Heimdallr
7,323
488
96
6
0
270,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role