Player Matchup

Bellona
Bellona
Eko319
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,124 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nightygnome
Tsukuyomi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,124 Elo+
Party 2
Zeus
Zeus
Sign My R99s
Zeus
Level 65
God Stats
3W - 10L
1,246 SR
Queue Stats
233W - 237L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
SquaredSoda
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,124 Elo+
Party 2
Charybdis
Charybdis
VizDaFreak
Charybdis
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,124 Elo+
Party 2
Team Averages
Level 33
1,449 SR
1,198 Elo+

VS

Team Averages
Level 68
1,517 SR
1,383 Elo+
Vulcan
Vulcan
DangerDewm
Vulcan
Level 155
God Stats
0W - 1L
1,348 SR
Queue Stats
6W - 7L
1,669 Elo+
Solo
Thor
Thor
O_G_Hektiks
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,265 Elo+
Party 1
Nu Wa
Nu Wa
SALTY_247
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,265 Elo+
Party 1
Mulan
Mulan
XTizza-__-X
Mulan
Level 89
God Stats
20W - 19L
1,483 SR
Queue Stats
367W - 417L
1,449 Elo+
Solo
Ullr
Ullr
chukyd2323
Ullr
Level 87
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 15L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eko319
Bellona
20
3 / 6 / 27
13,649
1,241
12,350
17,034
16,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Nightygnome
Tsukuyomi
20
11 / 8 / 23
14,793
1,345
25,377
15,693
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 2 / 15
14,376
1,307
25,732
12,122
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SquaredSoda
Baba Yaga
20
8 / 1 / 23
14,377
1,307
16,288
13,815
5,145
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
VizDaFreak
Charybdis
19
10 / 3 / 14
14,757
1,342
12,802
14,849
5,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DangerDewm
Vulcan
18
4 / 5 / 8
12,942
1,177
22,187
12,473
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 11 / 12
12,957
1,178
6,882
18,998
11,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
SALTY_247
Nu Wa
18
0 / 11 / 8
11,045
1,004
10,319
16,755
4,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 8 / 11
13,383
1,217
12,569
24,524
24,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 11 / 7
12,996
1,181
15,571
25,671
8,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
66
46
Kills
20
20
Deaths
46
102
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DangerDewm
Vulcan
4
5
8
1.6
W
Bellona
Eko319
Bellona
3
6
27
2.75
W
Tsukuyomi
Nightygnome
Tsukuyomi
11
8
23
2.81
L
4
11
12
0.91
L
Nu Wa
SALTY_247
Nu Wa
0
11
8
0.36
W
14
2
15
10.75
W
Baba Yaga
SquaredSoda
Baba Yaga
8
1
23
19.5
W
Charybdis
VizDaFreak
Charybdis
10
3
14
5.67
L
6
8
11
1.44
L
6
11
7
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,549
Damage
67,528
73,513
Taken
98,421
36,434
Mitigated
52,399
10,746
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DangerDewm
Vulcan
22,187
5,907
0
177
12,473
3,866
0
4,900
7,573
60,508
0
W
Bellona
Eko319
Bellona
12,350
3,474
1,094
1,704
17,034
16,142
0
6,808
9,977
0
29,341
W
Tsukuyomi
Nightygnome
Tsukuyomi
25,377
5,420
0
167
15,693
5,469
0
7,958
7,579
0
47,562
L
6,882
794
0
579
18,998
11,449
0
9,484
9,514
0
17,689
L
Nu Wa
SALTY_247
Nu Wa
10,319
2,848
0
136
16,755
4,209
0
7,163
9,592
22,031
0
W
25,732
3,492
0
1,551
12,122
4,602
0
4,736
7,288
47,133
0
W
Baba Yaga
SquaredSoda
Baba Yaga
16,288
1,911
119
3,474
13,815
5,145
0
6,952
6,693
32,104
0
W
Charybdis
VizDaFreak
Charybdis
12,802
6,717
0
2,637
14,849
5,076
0
7,168
7,505
0
53,565
L
12,569
1,084
0
305
24,524
24,329
0
7,566
16,958
4,837
18,167
L
15,571
4,140
0
767
25,671
8,546
0
12,907
12,764
0
37,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,952
Gold Earned
63,323
260
Minions Killed
184
7
Camps Cleared
3
990,197
Distance Traveled
995,567
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,942
1,177
83
8
2
237,361
0
W
Bellona
13,649
1,241
31
3
3
193,793
2
W
Tsukuyomi
14,793
1,345
48
4
0
193,892
1
L
Thor
12,957
1,178
24
2
0
180,796
0
L
Nu Wa
11,045
1,004
16
1
0
175,632
1
W
Zeus
14,376
1,307
51
5
3
206,443
0
W
Baba Yaga
14,377
1,307
39
4
0
219,994
0
W
Charybdis
14,757
1,342
91
8
1
176,075
0
L
Mulan
13,383
1,217
13
1
1
195,651
0
L
Ullr
12,996
1,181
48
4
0
206,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role