Player Matchup

Izanami
Izanami
Bronze III
DeadByDuke
Izanami
Bronze III
Level 109
God Stats
0W - 1L
1,962 SR
Queue Stats
3W - 2L
1,488 MMR
Solo
Camazotz
Camazotz
Silver I
DisruptionAB
Camazotz
Silver I
Level 144
God Stats
1W - 1L
1,898 SR
Queue Stats
28W - 44L
1,283 MMR
Solo
He Bo
He Bo
Bronze V
ZutraHub
He Bo
Bronze V
Level 47
God Stats
0W - 1L
1,879 SR
Queue Stats
14W - 18L
1,500 MMR
Party 3
Atlas
Atlas
Silver IV
navyboimatt
Atlas
Silver IV
Level 114
God Stats
0W - 1L
1,611 SR
Queue Stats
16W - 22L
1,343 MMR
Solo
Bakasura
Bakasura
Silver I
vFIikz
Bakasura
Silver I
Level 157
God Stats
5W - 2L
1,764 SR
Queue Stats
75W - 63L
1,255 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,823 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,515 SR
1,583 MMR
Sun Wukong
Sun Wukong
Silver III
Christmahs
Sun Wukong
Silver III
Level 99
God Stats
3W - 1L
1,568 SR
Queue Stats
13W - 20L
1,296 MMR
Party 1
Tiamat
Tiamat
Gold V
Cloudnurdz
Tiamat
Gold V
Level 85
God Stats
3W - 2L
1,448 SR
Queue Stats
75W - 73L
1,203 MMR
Solo
Ymir
Ymir
Bronze V
Rickyd2G
Ymir
Bronze V
Level 60
God Stats
6W - 3L
1,426 SR
Queue Stats
15W - 18L
1,339 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Takame
Jing Wei
Platinum I
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 63L
2,048 MMR
Party 2
Serqet
Serqet
Platinum III
goClutch
Serqet
Platinum III
Level 160
God Stats
3W - 1L
1,634 SR
Queue Stats
126W - 90L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadByDuke
Izanami
16
2 / 7 / 0
10,354
471
6,433
13,065
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
DisruptionAB
Camazotz
16
1 / 4 / 0
9,725
442
6,626
15,969
14,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
ZutraHub
He Bo
18
2 / 9 / 4
11,429
520
10,406
15,411
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 4
8,587
390
6,860
18,354
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
vFIikz
Bakasura
20
4 / 3 / 3
12,450
566
9,739
17,816
10,786
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
BastetZeusKing Arthur

VS

Bans
GilgameshCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Christmahs
Sun Wukong
20
3 / 2 / 7
12,593
572
12,238
16,505
16,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tiamat
Cloudnurdz
Tiamat
20
7 / 1 / 10
12,724
578
15,486
7,037
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
16
2 / 1 / 13
10,636
483
6,087
17,012
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Takame
Jing Wei
20
8 / 4 / 6
14,152
643
15,389
19,413
7,253
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
goClutch
Serqet
20
7 / 1 / 13
12,812
582
12,811
12,276
8,123
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
9
Kills
27
27
Deaths
9
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Christmahs
Sun Wukong
3
2
7
3.25
W
Tiamat
Cloudnurdz
Tiamat
7
1
10
12
L
Izanami
DeadByDuke
Izanami
2
7
0
0.29
L
Camazotz
DisruptionAB
Camazotz
1
4
0
0.25
W
Ymir
2
1
13
8.5
W
Jing Wei
Takame
Jing Wei
8
4
6
2.75
L
He Bo
ZutraHub
He Bo
2
9
4
0.44
W
Serqet
goClutch
Serqet
7
1
13
13.5
L
0
4
4
0.5
L
Bakasura
vFIikz
Bakasura
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,064
Damage
62,011
80,615
Taken
72,243
45,857
Mitigated
56,627
15,422
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Christmahs
Sun Wukong
12,238
2,186
0
7,327
16,505
16,538
328
1,138
13,751
0
83,323
W
Tiamat
Cloudnurdz
Tiamat
15,486
1,836
0
2,884
7,037
4,548
1,708
2,185
4,512
97,859
0
L
Izanami
DeadByDuke
Izanami
6,433
4,647
0
2,769
13,065
3,233
0
2,864
10,084
0
58,326
L
Camazotz
DisruptionAB
Camazotz
6,626
1,651
0
6,203
15,969
14,539
0
3,371
12,598
0
56,561
W
Ymir
6,087
1,062
340
4,597
17,012
20,165
112
4,097
11,861
20,204
0
W
Jing Wei
Takame
Jing Wei
15,389
13,647
0
8,983
19,413
7,253
5,959
7,251
11,560
0
132,446
L
He Bo
ZutraHub
He Bo
10,406
488
0
786
15,411
4,633
0
4,521
10,392
88,576
0
W
Serqet
goClutch
Serqet
12,811
2,694
0
350
12,276
8,123
1,888
2,930
9,069
343
98,623
L
6,860
1,593
0
2,762
18,354
12,666
0
4,917
11,965
21,696
0
L
Bakasura
vFIikz
Bakasura
9,739
5,575
0
2,902
17,816
10,786
0
6,003
11,813
0
105,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,545
Gold Earned
62,917
634
Minions Killed
725
0
Camps Cleared
0
2,076,467
Distance Traveled
2,330,757
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,593
572
161
7
0
451,307
8
W
Tiamat
12,724
578
168
8
0
459,949
9
L
Izanami
10,354
471
119
5
0
388,227
7
L
Camazotz
9,725
442
113
5
0
371,425
6
W
Ymir
10,636
483
17
1
0
460,421
10
W
Jing Wei
14,152
643
233
11
0
407,402
2
L
He Bo
11,429
520
158
7
0
365,399
2
W
Serqet
12,812
582
146
7
0
551,678
5
L
Atlas
8,587
390
36
2
0
449,001
6
L
Bakasura
12,450
566
208
9
0
502,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role