Player Matchup

Geb
Geb
 
Geb
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Atomic_Joltz
Baron Samedi
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 218L
1,433 Elo+
Party 2
Medusa
Medusa
BpKWorlD
Medusa
Level 8
God Stats
7W - 4L
1,713 SR
Queue Stats
71W - 85L
1,432 Elo+
Party 3
Mercury
Mercury
ItsOj242
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 97L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
aburamestorm
Nu Wa
Level 155
God Stats
4W - 10L
1,262 SR
Queue Stats
490W - 542L
1,438 Elo+
Party 2
Team Averages
Level 83
1,495 SR
1,463 Elo+

VS

Team Averages
Level 75
1,637 SR
1,612 Elo+
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ALDHAIRJM11
Ymir
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,180 Elo+
Solo
Shiva
Shiva
BadMokasKing
Shiva
Level 12
God Stats
4W - 0L
1,943 SR
Queue Stats
14W - 0L
1,926 Elo+
Party 1
Hun Batz
Hun Batz
GH Mr Chorizo
Hun Batz
Level 107
God Stats
3W - 0L
1,744 SR
Queue Stats
193W - 209L
1,530 Elo+
Solo
Scylla
Scylla
sLyMNiNja
Scylla
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 5L
1,922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 5 / 4
5,757
523
2,620
11,992
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Atomic_Joltz
Baron Samedi
12
2 / 1 / 0
6,703
609
3,922
5,275
5,573
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
BpKWorlD
Medusa
8
2 / 3 / 1
5,128
466
4,418
5,774
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ItsOj242
Mercury
9
3 / 7 / 0
5,939
540
2,548
8,277
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

12
2 / 1 / 0
7,046
641
4,833
3,713
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 4 / 5
6,323
575
8,070
8,067
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 3
6,190
563
3,172
8,201
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
10 / 1 / 2
7,617
692
8,562
5,970
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hun Batz
GH Mr Chorizo
Hun Batz
11
0 / 2 / 2
5,774
525
2,949
7,460
2,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
sLyMNiNja
Scylla
11
1 / 1 / 0
6,155
560
2,357
5,786
1,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
17
17
Deaths
10
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
4
0.4
W
Skadi
 
Skadi
4
4
5
1.63
W
2
2
3
1.75
L
Baron Samedi
Atomic_Joltz
Baron Samedi
2
1
0
2
W
10
1
2
11
L
Medusa
BpKWorlD
Medusa
2
3
1
0.83
W
Hun Batz
GH Mr Chorizo
Hun Batz
0
2
2
0.5
L
Mercury
ItsOj242
Mercury
3
7
0
0.43
L
2
1
0
2
W
Scylla
sLyMNiNja
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,341
Damage
25,110
35,031
Taken
35,484
15,981
Mitigated
13,817
9,570
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,620
515
310
2,870
11,992
5,400
0
1,244
10,748
12,675
0
W
Skadi
 
Skadi
8,070
3,818
0
2,679
8,067
2,441
267
1,640
6,427
0
33,626
W
3,172
829
0
1,155
8,201
5,032
260
1,202
6,999
17,414
0
L
Baron Samedi
Atomic_Joltz
Baron Samedi
3,922
438
0
3,263
5,275
5,573
169
0
5,275
38,115
0
W
8,562
1,976
178
2,304
5,970
2,364
0
1,736
4,234
0
45,368
L
Medusa
BpKWorlD
Medusa
4,418
2,358
0
809
5,774
1,436
0
1,567
4,207
0
14,565
W
Hun Batz
GH Mr Chorizo
Hun Batz
2,949
943
74
3,144
7,460
2,520
267
4,416
3,044
0
26,667
L
Mercury
ItsOj242
Mercury
2,548
996
0
1,227
8,277
2,588
0
1,085
7,192
0
23,044
L
4,833
754
0
1,091
3,713
984
84
1,633
2,080
43,885
0
W
Scylla
sLyMNiNja
Scylla
2,357
0
0
2,103
5,786
1,460
0
2,381
3,405
38,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,573
Gold Earned
32,059
250
Minions Killed
303
0
Camps Cleared
0
956,887
Distance Traveled
1,009,105
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,757
523
20
2
0
195,619
5
W
Skadi
6,323
575
51
5
0
194,513
1
W
Ymir
6,190
563
20
2
0
183,625
1
L
Baron Samedi
6,703
609
84
8
0
170,369
3
W
Shiva
7,617
692
97
9
0
234,259
5
L
Medusa
5,128
466
22
2
0
176,308
2
W
Hun Batz
5,774
525
59
5
0
216,623
4
L
Mercury
5,939
540
48
4
0
222,056
1
L
Nu Wa
7,046
641
76
7
0
192,535
7
W
Scylla
6,155
560
76
7
0
180,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role