Player Matchup

Xing Tian
Xing Tian
Bronze V
AlmighrySolrac
Xing Tian
Bronze V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
TheHardPOL
Scylla
Platinum II
Level 122
God Stats
19W - 18L
1,561 SR
Queue Stats
176W - 163L
1,770 MMR
Solo
Sol
Sol
Bronze IV
bizzybix40
Sol
Bronze IV
Level 154
God Stats
3W - 5L
1,289 SR
Queue Stats
24W - 24L
1,500 MMR
Solo
Osiris
Osiris
Platinum IV
knifed_a_bot_lol
Osiris
Platinum IV
Level 86
God Stats
8W - 10L
1,483 SR
Queue Stats
313W - 318L
1,793 MMR
Solo
Apollo
Apollo
Diamond IV
Аrjay
Apollo
Diamond IV
Level 160
God Stats
16W - 21L
1,562 SR
Queue Stats
489W - 476L
2,073 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,479 SR
1,727 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,639 SR
1,704 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze IV
Assassinosdp
Skadi
Bronze IV
Level 153
God Stats
1W - 1L
1,609 SR
Queue Stats
33W - 29L
1,499 MMR
Solo
Achilles
Achilles
Platinum V
CzechNorris54
Achilles
Platinum V
Level 158
God Stats
3W - 1L
1,609 SR
Queue Stats
15W - 4L
1,935 MMR
Solo
Arachne
Arachne
Platinum V
Rogziel333
Arachne
Platinum V
Level 160
God Stats
6W - 3L
1,665 SR
Queue Stats
70W - 60L
1,753 MMR
Solo
Nu Wa
Nu Wa
Platinum V
kazzy_ghenna
Nu Wa
Platinum V
Level 160
God Stats
30W - 22L
1,814 SR
Queue Stats
334W - 341L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlmighrySolrac
Xing Tian
8
1 / 2 / 3
5,865
451
1,888
7,529
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
TheHardPOL
Scylla
14
4 / 0 / 1
7,373
567
5,408
6,311
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 0
7,190
553
4,126
8,768
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 17 / 0
4,274
329
987
12,217
3,865
Apollo
Аrjay
Apollo
11
2 / 4 / 1
6,639
511
6,318
8,475
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
MulanBastetOdinCliodhna

VS

Bans
BellonaArtemisLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 4 / 4
7,009
539
4,469
15,534
13,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
4 / 2 / 1
7,600
585
6,460
8,020
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
CzechNorris54
Achilles
15
9 / 0 / 1
9,140
703
8,238
6,322
3,822
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Rogziel333
Arachne
15
6 / 1 / 1
8,806
677
3,398
9,028
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 7
7,651
589
6,393
4,720
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
25
27
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
4
4
1.25
L
Xing Tian
AlmighrySolrac
Xing Tian
1
2
3
1.25
W
4
2
1
2.25
W
Achilles
CzechNorris54
Achilles
9
0
1
9.5
W
Arachne
Rogziel333
Arachne
6
1
1
6.5
L
Scylla
TheHardPOL
Scylla
4
0
1
4.5
L
2
4
0
0.5
W
3
2
7
3.25
L
0
17
0
0
L
Apollo
Аrjay
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,727
Damage
28,958
43,300
Taken
43,624
17,156
Mitigated
24,805
6,227
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,469
758
0
3,712
15,534
13,417
532
2,917
12,617
11,167
0
L
Xing Tian
AlmighrySolrac
Xing Tian
1,888
317
0
1,165
7,529
3,204
0
1,973
5,428
7,903
0
W
6,460
2,548
0
3,212
8,020
3,178
322
946
7,074
0
42,816
W
Achilles
CzechNorris54
Achilles
8,238
3,895
0
1,423
6,322
3,822
1,966
3,320
3,002
0
53,995
W
Arachne
Rogziel333
Arachne
3,398
2,136
0
2,576
9,028
3,226
0
1,093
7,935
0
65,076
L
Scylla
TheHardPOL
Scylla
5,408
896
0
500
6,311
1,559
0
3,234
2,941
55,713
0
L
4,126
867
0
1,863
8,768
5,823
690
534
8,146
40,627
5,895
W
6,393
2,163
0
414
4,720
1,162
1,341
2,949
1,771
45,456
0
L
987
359
0
0
12,217
3,865
0
2,440
9,258
0
2,635
L
Apollo
Аrjay
Apollo
6,318
3,549
0
2,699
8,475
2,705
0
2,135
6,252
0
41,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
40,206
304
Minions Killed
396
0
Camps Cleared
0
1,189,083
Distance Traveled
1,299,920
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,009
539
12
1
0
281,647
1
L
Xing Tian
5,865
451
12
1
0
288,011
1
W
Skadi
7,600
585
76
6
0
228,697
3
W
Achilles
9,140
703
109
8
0
270,856
0
W
Arachne
8,806
677
109
8
0
290,978
4
L
Scylla
7,373
567
108
8
0
254,593
3
L
Sol
7,190
553
99
8
0
217,325
4
W
Nu Wa
7,651
589
90
7
0
227,742
1
L
Osiris
4,274
329
0
0
0
223,274
1
L
Apollo
6,639
511
85
7
0
205,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role