Player Matchup

Da Ji
Da Ji
PPFOREHEAD
Da Ji
Level 67
God Stats
7W - 20L
1,189 SR
Queue Stats
175W - 218L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
ThrowingMaxFIRE
Xbalanque
Level 8
God Stats
1W - 1L
1,733 SR
Queue Stats
33W - 47L
1,123 Elo+
Party 3
Zeus
Zeus
pikmin978
Zeus
Level 82
God Stats
0W - 2L
1,291 SR
Queue Stats
90W - 90L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
swagmoneyflex
Erlang Shen
Level 26
God Stats
7W - 9L
1,174 SR
Queue Stats
43W - 63L
1,410 Elo+
Party 1
Ra
Ra
themexicanyei
Ra
Level 38
God Stats
2W - 7L
1,172 SR
Queue Stats
165W - 201L
1,207 Elo+
Party 3
Team Averages
Level 44
1,312 SR
1,325 Elo+

VS

Team Averages
Level 57
1,476 SR
1,414 Elo+
Neith
Neith
BigTiddyGothLadi
Neith
Level 49
God Stats
16W - 8L
1,500 SR
Queue Stats
206W - 200L
1,460 Elo+
Solo
Ymir
Ymir
COLEREX
Ymir
Level 46
God Stats
3W - 3L
1,446 SR
Queue Stats
36W - 44L
1,456 Elo+
Party 2
Ra
Ra
DonnyHere
Ra
Level 35
God Stats
43W - 52L
1,415 SR
Queue Stats
61W - 74L
1,322 Elo+
Solo
Mulan
Mulan
Orentix
Mulan
Level 45
God Stats
27W - 24L
1,555 SR
Queue Stats
185W - 218L
1,332 Elo+
Solo
Kali
Kali
howsthatfeel
Kali
Level 108
God Stats
1W - 2L
1,463 SR
Queue Stats
75W - 88L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
8 / 7 / 4
11,228
510
14,005
19,962
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
ThrowingMaxFIRE
Xbalanque
16
3 / 8 / 0
9,697
441
12,068
14,062
3,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
17
3 / 9 / 2
10,602
482
16,557
15,237
6,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
swagmoneyflex
Erlang Shen
16
3 / 6 / 4
9,967
453
9,409
22,331
14,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 6 / 5
9,474
431
7,244
18,376
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
12,863
585
16,219
15,977
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
COLEREX
Ymir
19
12 / 0 / 13
13,495
613
16,702
21,166
24,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 5 / 9
11,958
544
8,026
11,825
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Orentix
Mulan
18
5 / 4 / 3
11,597
527
15,106
19,139
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 6 / 7
13,250
602
13,364
22,010
9,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
17
Kills
36
36
Deaths
17
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
2
8
7
W
Ymir
COLEREX
Ymir
12
0
13
18.5
W
1
5
9
1.1
W
Mulan
Orentix
Mulan
5
4
3
1.63
L
Da Ji
8
7
4
1.43
L
Xbalanque
ThrowingMaxFIRE
Xbalanque
3
8
0
0.38
W
8
6
7
1.92
L
Zeus
3
9
2
0.44
L
Erlang Shen
swagmoneyflex
Erlang Shen
3
6
4
0.83
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,283
Damage
69,417
89,968
Taken
90,117
43,604
Mitigated
59,334
25,139
Healing
40,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,219
8,502
0
9,748
15,977
5,924
2,267
2,472
13,433
0
103,580
W
Ymir
COLEREX
Ymir
16,702
3,032
315
5,593
21,166
24,371
252
6,351
13,830
50,336
0
W
8,026
1,940
725
3,527
11,825
4,961
1,215
5,037
6,655
83,359
0
W
Mulan
Orentix
Mulan
15,106
4,427
0
10,564
19,139
14,866
494
2,198
16,863
0
68,101
L
Da Ji
14,005
3,740
0
6,690
19,962
7,238
0
4,175
15,582
0
72,496
L
Xbalanque
ThrowingMaxFIRE
Xbalanque
12,068
6,689
0
2,132
14,062
3,367
0
4,356
9,662
0
53,376
W
13,364
7,695
0
10,217
22,010
9,212
0
7,044
14,711
0
95,362
L
Zeus
16,557
1,446
0
740
15,237
6,268
468
3,406
11,643
77,634
0
L
Erlang Shen
swagmoneyflex
Erlang Shen
9,409
5,149
0
7,827
22,331
14,165
0
5,738
16,113
0
48,400
L
7,244
974
1,254
6,496
18,376
12,566
212
6,665
11,521
46,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
63,163
492
Minions Killed
601
0
Camps Cleared
0
1,853,103
Distance Traveled
2,012,856
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,863
585
145
7
0
402,991
9
W
Ymir
13,495
613
51
2
0
435,170
5
W
Ra
11,958
544
151
7
0
376,492
0
W
Mulan
11,597
527
109
5
0
360,261
5
L
Da Ji
11,228
510
94
4
0
362,798
3
L
Xbalanque
9,697
441
105
5
0
390,763
3
W
Kali
13,250
602
145
7
0
437,942
9
L
Zeus
10,602
482
145
7
0
336,642
6
L
Erlang Shen
9,967
453
87
4
0
385,529
0
L
Ra
9,474
431
61
3
0
377,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role