Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond V
 
Sun Wukong
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
Cover Mode
Pele
Gold III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,862 MMR
Solo
Zhong Kui
Zhong Kui
Diamond III
S2 Executioner
Zhong Kui
Diamond III
Level 159
God Stats
26W - 32L
1,597 SR
Queue Stats
140W - 124L
2,297 MMR
Solo
Neith
Neith
Gold I
suchfrens
Neith
Gold I
Level 158
God Stats
12W - 5L
1,778 SR
Queue Stats
94W - 86L
1,851 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,575 SR
1,802 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,605 SR
1,811 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Anima6
Ah Muzen Cab
Diamond V
Level 157
God Stats
1W - 2L
1,727 SR
Queue Stats
187W - 184L
1,916 MMR
Solo
Hades
Hades
Platinum III
Avensz
Hades
Platinum III
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
256W - 239L
1,868 MMR
Solo
Cerberus
Cerberus
Platinum II
CharlieBoy92
Cerberus
Platinum II
Level 144
God Stats
12W - 11L
1,678 SR
Queue Stats
296W - 289L
1,858 MMR
Solo
Thanatos
Thanatos
Platinum I
LuisLeKing
Thanatos
Platinum I
Level 143
God Stats
24W - 20L
1,621 SR
Queue Stats
391W - 370L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 5 / 2
9,832
546
4,951
12,686
7,405
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
14
2 / 1 / 2
9,557
531
4,926
12,126
7,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 8 / 6
10,449
581
12,187
18,352
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
S2 Executioner
Zhong Kui
16
7 / 8 / 4
10,244
569
13,881
20,362
10,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
suchfrens
Neith
15
1 / 4 / 4
8,727
485
10,892
11,649
2,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
TiamatGebAtlasBastet

VS

Bans
LokiAchillesCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 3 / 2
7,449
414
1,693
4,520
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Anima6
Ah Muzen Cab
15
3 / 4 / 7
9,171
510
13,362
13,838
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
Avensz
Hades
18
7 / 1 / 9
11,255
625
12,825
13,448
8,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
CharlieBoy92
Cerberus
16
7 / 2 / 9
10,386
577
12,391
17,841
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
LuisLeKing
Thanatos
16
7 / 8 / 4
9,809
545
9,765
16,206
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
18
Kills
25
26
Deaths
18
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
5
2
0.6
W
Sun Wukong
 
Sun Wukong
2
1
2
3
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Ah Muzen Cab
Anima6
Ah Muzen Cab
3
4
7
1.63
L
Hades
Avensz
Hades
7
1
9
11.5
L
Cerberus
CharlieBoy92
Cerberus
7
2
9
5.75
W
6
8
6
1.13
L
Thanatos
LuisLeKing
Thanatos
7
8
4
1.13
W
Zhong Kui
S2 Executioner
Zhong Kui
7
8
4
1.13
W
Neith
suchfrens
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,837
Damage
50,036
75,175
Taken
65,853
33,926
Mitigated
34,749
21,402
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,951
726
0
1,236
12,686
7,405
0
5,027
7,659
0
55,670
W
Sun Wukong
 
Sun Wukong
4,926
533
1,408
2,722
12,126
7,365
1,877
3,993
8,133
0
45,298
L
Poseidon
 
Poseidon
1,693
177
0
426
4,520
1,153
0
1,468
3,052
29,828
0
L
Ah Muzen Cab
Anima6
Ah Muzen Cab
13,362
5,438
0
4,034
13,838
3,753
820
831
13,007
0
67,065
L
Hades
Avensz
Hades
12,825
2,157
282
7,887
13,448
8,087
774
3,238
10,210
74,278
0
L
Cerberus
CharlieBoy92
Cerberus
12,391
784
332
6,453
17,841
14,961
0
4,211
13,630
34,436
1,530
W
12,187
2,704
0
5,320
18,352
5,817
0
3,562
14,790
0
62,659
L
Thanatos
LuisLeKing
Thanatos
9,765
2,553
0
10,488
16,206
6,795
138
4,133
12,073
0
67,706
W
Zhong Kui
S2 Executioner
Zhong Kui
13,881
1,328
0
7,883
20,362
10,448
0
10,123
10,239
61,181
0
W
Neith
suchfrens
Neith
10,892
2,802
0
2,833
11,649
2,891
0
3,601
8,048
0
62,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,809
Gold Earned
48,070
539
Minions Killed
465
0
Camps Cleared
0
1,669,261
Distance Traveled
1,553,487
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,832
546
130
7
0
319,806
5
W
Sun Wukong
9,557
531
87
5
0
373,486
6
L
Poseidon
7,449
414
61
3
0
191,820
0
L
Ah Muzen Cab
9,171
510
106
6
0
323,497
4
L
Hades
11,255
625
148
8
0
322,746
3
L
Cerberus
10,386
577
58
3
0
352,490
3
W
Pele
10,449
581
89
5
0
359,484
0
L
Thanatos
9,809
545
92
5
0
362,934
1
W
Zhong Kui
10,244
569
113
6
0
289,212
5
W
Neith
8,727
485
120
7
0
327,273
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role