Player Matchup

Ymir
Ymir
AngryManlets
Ymir
Level 8
God Stats
4W - 3L
1,615 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Irunsht
Cu Chulainn
Level 74
God Stats
2W - 0L
1,739 SR
Queue Stats
38W - 37L
1,511 Elo+
Party 3
Agni
Agni
Julz3169
Agni
Level 29
God Stats
2W - 1L
1,601 SR
Queue Stats
6W - 16L
1,271 Elo+
Party 2
Artemis
Artemis
LG Dawnz
Artemis
Level 41
God Stats
19W - 13L
1,489 SR
Queue Stats
77W - 94L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
TatersinGravy12
Sun Wukong
Level 92
God Stats
8W - 4L
1,702 SR
Queue Stats
416W - 463L
1,402 Elo+
Solo
Team Averages
Level 49
1,629 SR
1,422 Elo+

VS

Team Averages
Level 55
1,448 SR
1,347 Elo+
Ra
Ra
 
Ra
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BuffMerlin
Fenrir
Level 11
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoB Jokerz
Cu Chulainn
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,363 Elo+
Solo
Izanami
Izanami
icejavaman
Izanami
Level 88
God Stats
10W - 14L
1,317 SR
Queue Stats
37W - 56L
1,373 Elo+
Party 1
Yemoja
Yemoja
kokonutmilk
Yemoja
Level 4
God Stats
0W - 2L
1,196 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 14
10,006
527
9,807
12,269
13,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Irunsht
Cu Chulainn
18
9 / 1 / 7
10,798
568
14,469
15,069
15,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
17
7 / 6 / 2
9,860
519
9,287
12,456
4,223
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
LG Dawnz
Artemis
14
0 / 6 / 9
8,192
431
7,901
12,155
3,735
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Sun Wukong
TatersinGravy12
Sun Wukong
16
4 / 3 / 8
9,837
518
11,241
18,196
11,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 4 / 4
10,527
554
9,981
10,727
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
BuffMerlin
Fenrir
16
10 / 6 / 1
10,086
531
13,559
19,229
8,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
SoB Jokerz
Cu Chulainn
14
0 / 5 / 7
9,058
477
10,341
18,556
14,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
icejavaman
Izanami
13
3 / 4 / 0
8,423
443
7,951
12,275
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
11
0 / 5 / 1
7,829
412
2,605
13,450
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
23
Kills
16
16
Deaths
24
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
4
1.25
W
3
0
14
10
L
Fenrir
BuffMerlin
Fenrir
10
6
1
1.75
W
Cu Chulainn
Irunsht
Cu Chulainn
9
1
7
12.5
W
Agni
7
6
2
1.33
W
Artemis
LG Dawnz
Artemis
0
6
9
0.75
L
Cu Chulainn
SoB Jokerz
Cu Chulainn
0
5
7
0.7
W
Sun Wukong
TatersinGravy12
Sun Wukong
4
3
8
2.67
L
Izanami
icejavaman
Izanami
3
4
0
0.75
L
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
44,437
70,145
Taken
74,237
48,068
Mitigated
42,030
21,749
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,981
1,410
1,211
3,291
10,727
4,943
0
5,963
4,764
67,888
0
W
9,807
2,172
0
3,205
12,269
13,573
0
4,590
7,572
46,865
0
L
Fenrir
BuffMerlin
Fenrir
13,559
3,414
0
3,557
19,229
8,946
91
4,033
15,196
0
58,407
W
Cu Chulainn
Irunsht
Cu Chulainn
14,469
2,330
0
5,743
15,069
15,407
42
1,846
13,098
13,442
69,970
W
Agni
9,287
778
0
4,033
12,456
4,223
517
3,524
8,646
56,415
0
W
Artemis
LG Dawnz
Artemis
7,901
3,740
0
2,953
12,155
3,735
456
2,313
9,758
0
46,896
L
Cu Chulainn
SoB Jokerz
Cu Chulainn
10,341
1,498
0
3,225
18,556
14,296
533
3,806
14,750
6,979
42,747
W
Sun Wukong
TatersinGravy12
Sun Wukong
11,241
3,942
0
5,815
18,196
11,130
663
1,825
16,361
0
57,927
L
Izanami
icejavaman
Izanami
7,951
4,399
0
2,646
12,275
3,833
940
3,995
8,280
0
58,760
L
Yemoja
2,605
925
1,155
1,375
13,450
10,012
0
3,648
9,802
14,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,693
Gold Earned
45,923
473
Minions Killed
429
0
Camps Cleared
0
1,758,656
Distance Traveled
1,584,559
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,527
554
146
8
0
331,173
5
W
Ymir
10,006
527
58
3
0
375,606
6
L
Fenrir
10,086
531
79
4
0
368,557
5
W
Cu Chulainn
10,798
568
99
5
0
410,539
0
W
Agni
9,860
519
111
6
0
337,263
1
W
Artemis
8,192
431
92
5
0
292,648
4
L
Cu Chulainn
9,058
477
81
4
0
338,929
7
W
Sun Wukong
9,837
518
113
6
0
342,600
0
L
Izanami
8,423
443
98
5
0
294,904
4
L
Yemoja
7,829
412
25
1
0
250,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role