Player Matchup

Sol
Sol
A Ginger Womble
Sol
Level 105
God Stats
20W - 9L
1,856 SR
Queue Stats
107W - 108L
1,572 Elo+
Solo
Nu Wa
Nu Wa
Party Boy piano
Nu Wa
Level 104
God Stats
0W - 6L
1,247 SR
Queue Stats
18W - 22L
1,340 Elo+
Solo
Medusa
Medusa
iNoeLitO X
Medusa
Level 120
God Stats
1W - 3L
1,609 SR
Queue Stats
564W - 516L
1,435 Elo+
Party 1
Loki
Loki
iVuLnE X
Loki
Level 81
God Stats
4W - 6L
1,483 SR
Queue Stats
431W - 372L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
lunarion_85
Danzaburou
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 73L
1,428 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,425 Elo+

VS

Team Averages
Level 118
1,606 SR
1,592 Elo+
Gilgamesh
Gilgamesh
B_TR1LL_
Gilgamesh
Level 142
God Stats
1W - 1L
1,694 SR
Queue Stats
36W - 16L
1,652 Elo+
Party 2
Hera
Hera
Scary_Jawny
Hera
Level 116
God Stats
2W - 1L
1,728 SR
Queue Stats
30W - 22L
1,490 Elo+
Party 2
Charybdis
Charybdis
Thephillafromma
Charybdis
Level 33
God Stats
13W - 14L
1,392 SR
Queue Stats
86W - 69L
1,498 Elo+
Party 2
Ares
Ares
jballins17
Ares
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 40L
1,623 Elo+
Party 2
Merlin
Merlin
thevictor8513
Merlin
Level 148
God Stats
3W - 1L
1,715 SR
Queue Stats
64W - 37L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
11,618
1,056
15,926
21,832
8,201
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 11 / 4
11,056
1,005
8,870
16,220
6,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iNoeLitO X
Medusa
17
2 / 5 / 3
11,486
1,044
12,122
18,797
7,693
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
1 / 3 / 6
11,531
1,048
6,318
11,424
4,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
lunarion_85
Danzaburou
17
2 / 11 / 1
11,890
1,081
11,475
19,929
8,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B_TR1LL_
Gilgamesh
19
5 / 1 / 20
12,886
1,171
14,572
15,482
20,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 2 / 18
13,707
1,246
21,150
9,639
4,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Thephillafromma
Charybdis
20
14 / 2 / 14
14,819
1,347
20,595
11,092
5,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 22
12,481
1,135
11,991
16,370
21,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 1 / 23
13,683
1,244
17,781
6,141
3,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
7
Kills
38
38
Deaths
7
18
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Gilgamesh
B_TR1LL_
Gilgamesh
5
1
20
15
L
1
11
4
0.27
W
10
2
18
9.5
W
Charybdis
Thephillafromma
Charybdis
14
2
14
10.5
L
Medusa
iNoeLitO X
Medusa
2
5
3
0.7
L
Loki
1
3
6
1.33
W
3
1
22
14
L
Danzaburou
lunarion_85
Danzaburou
2
11
1
0.23
W
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,711
Damage
86,089
88,202
Taken
58,724
34,916
Mitigated
55,043
5,667
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,926
6,548
0
2,500
21,832
8,201
0
12,830
9,002
47,059
0
W
Gilgamesh
B_TR1LL_
Gilgamesh
14,572
5,153
0
1,370
15,482
20,223
0
6,836
8,646
0
25,309
L
8,870
1,812
0
0
16,220
6,148
0
8,151
8,069
19,986
0
W
21,150
3,949
330
894
9,639
4,739
0
3,309
6,330
43,805
0
W
Charybdis
Thephillafromma
Charybdis
20,595
13,606
0
3,253
11,092
5,479
0
3,425
7,667
0
52,229
L
Medusa
iNoeLitO X
Medusa
12,122
3,311
0
1,210
18,797
7,693
0
11,253
7,544
0
36,105
L
Loki
6,318
462
0
0
11,424
4,528
0
6,635
4,789
0
19,585
W
11,991
214
0
58
16,370
21,126
0
8,869
7,501
22,482
0
L
Danzaburou
lunarion_85
Danzaburou
11,475
5,610
34
1,923
19,929
8,346
0
12,053
7,876
0
29,250
W
17,781
885
155
1,923
6,141
3,476
0
2,357
3,784
49,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,581
Gold Earned
67,576
212
Minions Killed
254
4
Camps Cleared
12
972,182
Distance Traveled
1,079,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,618
1,056
66
6
1
197,276
1
W
Gilgamesh
12,886
1,171
18
2
3
230,686
0
L
Nu Wa
11,056
1,005
22
2
1
167,544
1
W
Hera
13,707
1,246
55
5
2
224,075
0
W
Charybdis
14,819
1,347
82
7
6
190,126
0
L
Medusa
11,486
1,044
53
5
0
207,701
0
L
Loki
11,531
1,048
29
3
2
232,407
0
W
Ares
12,481
1,135
11
1
1
222,504
3
L
Danzaburou
11,890
1,081
42
4
0
167,254
0
W
Merlin
13,683
1,244
88
8
0
211,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role